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Reader Comments (Page 1 of 1)
3-21-2011 @ 10:26AM
Junionn said...
My personal perception on the burnout thing has a few different aspects to it..
1) Guild burnout - After joining a guild who began raiding at the end of Ulduar, we were geared enough that we could drudge through the material all the way up to LK at the end of the expansion - with mostly everyone in full T10 + 30% icecrown buff, people were lovin it - high numbers, progression through the 12 bosses - but now that it takes a bit of time to gear up and the difficulty skewed a bit - guilds are burning out because raiding isn't as 'easy'. Especially if you were in a 'scrub' guild moving through the content late. I think that once firelands is out, guilds will be more inclined to start running through BWD and BoT when T11 is a bit easier to obtain.
2) Player burnout - it again falls with the idea that late in Wrath there was a lot of content to 'farm'. PUGs were running ToC and Ulduar for kicks and w T10 easy enough to obtain, people were running icecrown w the buff and enjoying it.
Grinding out reps and dungeons with more of an emphasis on CC which increases time played, is a stark contrast from late WotLK which most people remember as the end felt like the last 8-10 months.
I think things will change once people begin to outgear the original heroics and start finishing the runs in less than 40mins.
We shall see though.
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