Featured stories Feed
- Know Your Lore: Gul'dan, Doomhammer, and the nature of the Horde
- Totem Talk: Restoration and the Throne of Thunder, Part 4
- The Queue: No sleep till Orgrimmar
- Around Azeroth: Close encounters of the blurry kind
- Breakfast Topic: Should Blizzard brake base XP while preserving boosts for experienced players?
Also on AOL
- Autos
- Technology
- Lifestyle
- Gaming
- Finance
- Entertainment on AOL
- Lifestyle on AOL
- Sports on AOL
- Travel on AOL
- More on AOL
Featured Galleries
Joystiq
© 2013 AOL Inc. All rights Reserved. Privacy Policy | Terms of Use | Trademarks | AOL A-Z HELP | About Our Ads

Reader Comments (Page 1 of 1)
3-21-2011 @ 1:17PM
KhazKhal said...
After many years of fun play and going through multiple expansions, you'd think another expansion wouldn't be a problem causer, it would be a problem solver. Not so this time. We went from being a highly active raiding guild with multiple groups going, to barely getting enough to run a single 10 man group. We've struggled to get a second 10 man group up and running, and finally after several weeks of a lack of sign ups and dealing with people who don't want to do the grind to get geared enough to heal, tanks who get frustrated if we take undergeared healers, and raids that just aren't fun, we've given up on the idea of a 2nd raid. All of the officers in the guild are burned out, and most of the members in the guild have trickled away over the past few weeks. People just don't log in. Good players and people who have been dedicated healers for several years are rolling DPS or just quitting the game. I'm tired of people saying this is just normal, things will get better, it happens every expansion... This is not normal, we've played through other expansions. There were some fundamental decisions made about game play and content that have turned the game into a boring grind. There is no one to turn the guild over to, and even the players that are still logging in have not done enough to build the guild or its resources to deserve to have them. Why should officers who have no incentive to play feel obligated to turn a guild over to anyone? Sure, it sucks that we're all almost exalted with our guild and we've built up to several nice perks. Sure it sucks to make people go find an active guild while the current guild sits idle. Maybe if the game gets fun again, people have reasons to log in, and the reason officers are willing to put up with the hassles of a guild come back, you'll stop seeing these letters. We keep talking about the hope that we can revive the guild in a few weeks/months/patch releases, but we're starting to think that won't happen. It will be sad to see it die, see members that we've played with and whose company we've enjoyed for years drift away. In all honesty, the officers wouldn't be burned out if that hadn't happened already. It will be a pain to rebuild the guild in the future, assuming there is a game worth playing to rebuild it for or there isn't another MMORP that becomes our future home. We're definitely shopping for one! I kind of doubt these comments and columns do more than let people vent and share their pain. Part of me wishes/hopes that they are read by game design decision makers though. They need to get a clue...
Reply