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3-21-2011 @ 1:37PM
I think there are a lot of factors that are leading to burn out, and it should get some serious discussion.I have 10 things I can think of:1. Tol Barad. It sucks, especially compared to wintergrasp. Wintergrasp was so epic and fun, even the most PvE-centric people would join and enjoy it.2. 80-85 being a lot shorter than 60-70, or 70-80, along with just not as many zones to explore, farm in, and have fun in. Everyone had their favorite zone in wrath; with less added in cata, there are less to fall in love with.3. Less horde-alliance intensity. Despite the fact that we are back in our faction cities, it feels as though the alliance and horde are more separate, and you don't get as much intensity in player interactions. While blizz wanted to move away from the neutral city thing, I really feel that having horde and alliance in dalaran created a certain tension and rivalry. In vanilla, there was a natural rivalry battleground in hillsbrad, and that has also been removed, so open-world pvp has also been nerfed.4. Linearity of quests, and the lack of a wrathgate/battle for the undercity type of line. Being on rails in a game can be fine, but in an open world like an MMO, there should at least be an illusion of choice; or at least, not doing a certain quest or quests shouldn't limit you. And when you do complete the on-rails quests, have at least one that is as epic as the best questline in the game, the Wrathgate.5. Raid content being too hard. I'm not saying it should be easy, what I am saying is sort of what GC was talking about, if people get stuck on progression, they lose interest. Blizzard needs to find a way to nerf raids more quickly, or find a way to have them be done with higher success rates for raiders at a faster rate than currently given.6. Battlegrounds. The 2 new battlegrounds show absolutely no ingenuity as carbon copies of previous bg's. Also, I'm not sure how much rated bg's take away from the non-rated bg's, but I really feel that the system should be re-done. Every bg should count towards rating, and everyone can queue individually for any BG. Not having AV or IOC as part of the rating system stinks, and 10-man AB's seem like a really, really bad idea. Nerf the requirement for PvP rewards (reduce rating requirements) as an offset to this change, and then reward more people with gladiator titles. Make it the top 5% or even 10%, instead of the top 1% or .1% or whatevs.7. The removal of portals from shattrath and dalaran were a bad idea, and still are a bad idea. Return those portals, and then put portals in every major city to every other major city of that faction. One of the things people enjoy doing in wow is farming for old achievements and reps, and the removal of these portals has made that unnecessarily difficult. (Crocolisks in the city, for example, or grinding argent tourney rep, or netherwing rep.)Those are just off the top of my head, and many other complaints have been registered elsewhere. Overall, I have to guess that the shortened 80-85 content as well as decreased raid accessibility has really caused the biggest issue. Blizzard should have at least thrown "casuals" a bone with a Patchwerk, Flame Leviathan, or Gunship type "free loot" encounter. Doesn't seem like there is anything like that so far in cata.
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