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3-21-2011 @ 9:16PM
I feel burned out on both my main and my alts, but I think they're for different reason.First, my alts. I love my alts. I have one of each class. I have all the professions. I love the idea of leveling 7ish characters simultaneousnessly through the newly revamped old content, synergizing their profession leveling, and seeing all the new quests....Except that now you level so fast with heirlooms that professions can't always keep up, and then I'm stuck farming a zone for a day or two before I can move on. (Especially for mining.) And I can't even get the quest achievements for loremaster because I'll level through the zone before even doing half the quests. This has killed the fun of leveling alts for me. I've only been able to see a third of the newly done old world because I'm forced to choose between the fun quests I know, new quests, and sticking around to do a lot of green and gray quests. I've also stopped running 1-60 dungeons because again they would make me level faster and I would miss out seeing even more of the zones. And for my Lvl 85s:Now that my raid group doesn't need to pug, I've turned off tradechat. This has increased my sanity levels, but I don't meet new people in the game anymore. When I pug heroics, it's rare that I see someone from my server, so I don't bother conversing much. Also, I feel disheartened that I don't like TB and or the daily area much, but it bugs me that there are those purple trinkets sitting there, taunting me. I love archaeology but it's a frustrating timesink even with my archaeologist being a mage. Gearing up my high level alts feels more and more chore-ish, whereas it used to feel like an investment.But it is weird. MY guild has the best raid attendance ever right now. Our performance and team cohesion are the most best they've ever been. Guildies who used to struggle to get their toons geared and really excel at their class and giving me a run for my money for top dps. But raids still don't feel nearly as exciting as they used to, and I'm not quite sure why. I think also the whole atmosphere of Cata. Northrend was snowy and looked completely different and there was the theme of the rugged adventurer heading northward (I had awesome IWD nostalgia like whoa). The scourge were awesome as this enemy that kicked the world's butt in vanilla, and now you were confronting them as peers. Wrath felt like you were in the middle of a war. Like tension was slowly building to a climax of the end bosses. Cata feels like...I'm just roaming around. The plot doesn't feel like it's building. The thought of finally facing Deathwing just isn't as meaningful. He was responsible for stuff in the past, but he's only had a significant presence with the shattering, and although running around the ruins of Auberdine was meaningful, none of it carries through to end game content. And I hate how everything is centered on SW ally side. I only travel to other caps on my mage. I've loved the idea of Azshara as an end boss ever since I first heard about her, but even with her minions' appearances, what has she done? Why do I want to kill her? Because she's evil? Pffft. (I feel like that caracature of an actor: "what is my motivation?!") I don't want to kill 'evil' things. I want to kill thinks that have pissed me off, threatened my loved ones, and deserve to die. Wrath made it really easy to interweave the RP and PvE elements of the game. In cata, I'm struggling to care about the story. (Maybe also I'm just older and plot has never been sophisticated on the whole--narrative depth appears only in patches, in an odd quest here and there. Sylvannas and Silverpine Forest are THE exception. If all of Cata felt like Silverpine & Hillsbrad, I would be playing 12 hours a day.) The worgen starting area has great atmosphere, but like the draenei, their culture is barely carried through the higher content. And what is their culture, besides old timey clothes and english accents?Also, since this has turned into a monster rantfest that peeps will prob roll their eyes at it, I'm just gonna say it: Blizz fails pretty hard at having most its charactered centered around the american middleclass white male view of 'epicness'. If I see one more character who's basically all "I'm the manliness man who ever lived!!!1! Look at my shoulders!!! I kill things so you have to think I'm cool!!!" I'm gonna pop a bloodvessel. Sylvannas is THE only female character who feels like she could be a real person. Jaina is stuck as this ideal madonna figure who is powerful, but really just wants a man to hold her at night (according to a bio on here). (gag). Garona seems cool, but where the hell is she? Tyrande is doing nothing but holding hands with Owldude. Azshara? No personality, just evilness. ooo...exciting. And all the exotic (read: they take after non-white races) peeps are on the fringe. The trolls. The tauren. Where are their epic badasses? Hanging out, spitting at garrosh. Or dead--as we didn't even get to see them die. oooo..... riveting. And when the hell are the BEs gonna get an actual leader who isn't a bump on a log? Velen's probably just spends his days napping. (Then again, I wouldn't know since there's no reason to visit two of the most unique looking cities in the whole game.) The worgen seem maybe cool but again, the whole "arg we're white men who need to compare epeens" theme is getting boring. Goblins I haven't played, so no comment, but from what I've heard, there's just this prince dude. Who's greedy. wow. tell me more. I used to have fun just thinking about and planning what I was going to do on wow later in the day. That rarely happens anymore.
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