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3-26-2011 @ 9:25AM
I started playing Just after Burning Crusade was released. I see comments on here that "It is just trash being pulled, go ahead and fix your addon/ log off for biobreak, etc." I remember in burning crusade that trash could wipe your group/raid if you weren't paying attention.I think what happened is that Blizzard lightened up on the raids so more people could get into them. That caused a lot of hard core raiders, those people who are blizzards bread and butter, to be disinterested in the game. The hardcore raider had a certain amount of ego tied up in getting the top end raid gear that it took serious skill and work to get. (considering most of those were colligiates (sp) and high schoolers with the time to do the work on their hands, is not really important. I would expect it would the case for ANY game). There was teir gear available for dungeons (welfare epics) run in heroic mode that looked like, but was inferior to the genuine raider stuff.I had no problem with that, you do what you can given the time you have to spend in the game and you get a reward that is appropriate. There are a lot of casuals that got tired if the EJ's running around and it eventually became know that even if gear looked the same- it definately was not. The 5% boost on the raid epics over the heroic dungeons (plus the admittedly better practiced skills the raiders developed to earn it) really showed up in world PvP......... There was enough status bullying going on that blizard had to do Something to keep the casuals.......... "Facerollable raids" was their first attempt to fix this........ That resulted in Hardcore level player defections- not quite the right answer.With cataclysm, they went back to the older raiding style, and this is resulting in stress and a Darwinian process. Guild that thought they were Hawt Awesome, are finding out that hey- maybe we are not all that........ Old School raiders are "Okay now weare talking a RAID" and finding ways to cope. I think that Blizzard should continue with the Normal/Heroic diferentiation. Those who can skill up and do the work should get the good loot, but not so good that it encourages the bullying that was going on. Something like a 1% better on stats and maybe some more specific mitigation that applies to that particular raid progression. (Fire Resist for Black Rock, shadow resist for Black Temple, etc?) The hardcore guys would get good reward, the casuals would stand a chance in their regular epics..........I am a casual player, I MIGHT get 6-8 hours a week if I am lucky. I know I will probably never see much of the Heroic level, stuff. I do not play for that- I play because it is a fun way to escape and use up spare hobby time. If that means I have to do the Wintersaber grind to get an epic speed ground mount because I cannot get the gold to buy one- then fine.The thing that chaps my cheecks is when a grind for an epic mount- YES FLIGHT- requires that you have to spend a mint to get a riding skill for it that cost enough gold that you will not see that mount for YEARS........ The alternative mount- for the holiday events- requires me tio do large amounts of time logged in EXACTLY WHEN the responsibilities that keep me off line are the MOST PRESSING.This is what blizzard doesn't understand. I wish I couold grind with one of the dragonflights for an "Ice Dragon" or such- it would be a nice thing to set up in Dragonblight. a year of grinding much like the wintersaber grind would be just the ticket........The same thing for Armor and weapons would be nice too. Consider us casual players the one who cause the "Less likely to have a mob aggro on you when you take the roads" game mechanic.......I do not need the warm fuzzy "Testing yourself against high odds and succeeding" feeling, I have a job in real life that takes that kind of effort, unlike the teens and 20 somethings that are developing that part of their skill set and like that part of the game.
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