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3-22-2011 @ 7:59PM
"All trade goods available for purchase with Honor or Justice Points from the associated commodities vendors have had their prices reduced by 50%."."@_@Okay, gotta go get my hunter to 85, 'cause getting him equipped just got a whole lot cheaper... Definitely wasn't expecting that.
3-22-2011 @ 8:05PM
Just clarifying that it only says -trade goods- have had their prices reduced. Your comment seems like you took it to include gear as well.
3-22-2011 @ 8:09PM
Just trade goods - stuff like the ore, herbs, etc...
even still -- Maelstrom Crystals being purchasable isn't unwelcome news at all!
Pretty sure that doesn't include gear, just dusts and stuff.
In case you misunderstood, the prices of the trades goods (ie. cloth, ores, herbs) that you buy with Justice Points (which are, at the moment, extremely overpriced) are being reduced. All the armor is staying the same.
3-22-2011 @ 8:18PM
It's trade goods, not gear that is being reduced in price.
3-22-2011 @ 8:56PM
I wonder if that includes gems?
3-22-2011 @ 9:33PM
I thought he was referring to the craft-able armor sets. ... That, or making enchants and the like. That's just how I interpreted the Moose. He could be right. :S
3-22-2011 @ 9:46PM
Ach! I did make that mistake; thanks, all. I thought it seemed a little too good to be true.Not sure why I was downvoted over a simple misreading, though. *shrug*
3-22-2011 @ 10:09PM
"Not sure why I was downvoted over a simple misreading, though. *shrug*"To make sure it doesn't confuse any one who skims through the comments. *confident nod*
3-22-2011 @ 10:21PM
@ (cutaia) -Good point! I apologize to anyone I confused. Day I'm having, no surprise I made a public mistake like that. @_@
3-23-2011 @ 2:32AM
A) undo the horrible healing decisions that drove away so many healers and benched 30% to 50% of all raiders, and let Maelstrom Crystals come to market the normal way.orB) for the first time in history of the game sell the top disenchant mat four months into the expansion for justice or honor points.GC is one stubborn mofo.
3-23-2011 @ 4:59AM
"Improved Fire Nova has been redesigned and replaced by a talent called Seasoned Winds. When an enemy spell cast is successfully prevented with Wind Shear, the shaman gains magical resistance (in an amount equal to what a protection totem/aura would grant, stacking with such buffs) to the spell school(s) of the interrupted spell (except for Holy spells), lasting 10 seconds."Perhaps i'm misunderstanding the talent but doesnt this seem limited at best? If you're interrupting the spell effect why would you need higher resistances to it? You wouldnt be getting hit by it. I could see a usefulness if you're fighting multiple of the same class/spec or something but i dunno. Could be useful if it refreshes itself everytime you interrupt and if it continues to stack resistances, but that would require constantly interrupting something to keep it up.We'll see!
3-23-2011 @ 12:12PM
@Skyrei, the duration of the resistance buff exceeds the duration of the interrupt by 8 seconds. Don't you think if you interrupt a frost mage's spell, that hes probably going to hit you with frost spells again within 8-WHOLE-SECONDS of that interrupt? Not to mention the buff stacks with other resistances, as stated. It's actually quite useful.
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