Shifting Perspectives: Bear and tree druid Q&A

This column was originally going to be a thorough review of the new Zul'Gurub and Zul'Aman experience for bears and trees, but I ran into a few issues when most of my groups caused me to consider leaving the planet. Personally, I still hope for a PTR PuG that doesn't explode in a firestorm of threats and recrimination after the tank eats an entirely avoidable 120,000 damage spike to the face after ignoring instructions on clicking cauldrons that give huge buffs to damage avoidance and didn't I mention the cauldrons at the start of the run while we were buffing because I'm pretty sure I did and here comes Mr. Ragequit.
Honestly, I don't know where I find these people, if they are people. For all I know, the vast majority of characters pugging the "new" Rise of the Zandalari heroics on the PTR are disaffected bots still angry over the loss of so many brothers and sisters on the live realms, but I'd like to think that a collection of scripts and macros would have more pride in the quality of its work.
Oh well. With luck, I'll have a few more successful groups to add to an article next week -- but in the meantime, we have a few reader questions to answer.

This question's been appearing in my inbox more and more lately, maybe because players tend to explore solo content as they finish off the available raids. After toying around with a few different builds, I tentatively arrived at this bear soloing build.
Truthfully, it doesn't differ substantially from the standard level 85 bear tanking spec. The main difference is dropping something like Endless Carnage or Feral Aggression for Nurturing Instinct. If you're soloing somewhere you can realistically expect to be in cat form a lot, you'd even want to dump both in order to pick up Predatory Strikes as well. Rake and Savage Roar uptime is substantially easier to manage when you're confined to the front of a mob and can't Shred, and Pulverize uptime while soloing old content isn't as big a deal.
Out of curiosity, I took a road trip to heroic Shadow Labyrinth (remember how much of a nightmare that place was at 70?) and kept testing bigger and bigger pulls for the fun of it until being unpleasantly reminded of the Cabal Deathsworn's Knockdown ability. Don't forget, folks; your avoidance while stunned is still a flat zero. This is occasionally problematic when you've made friends with 30,000 mobs.
What are the TankWatch stats this week?
Unfortunately, I don't have any updates since my last report on March 8. I've been focusing on my PTR toons lately, not least because Blizzard preserved one of the bonuses it added to the Cataclysm beta: free (albeit random) race changes and character redesigns! It's a lot of fun to play around with.
So what's causing the apparent lack of bear tanks from the early dungeon finder?
It's probably a lot of different things, but I suspect the lack of an early AoE threat tool (we don't get Swipe until level 36) and the current 6-second cooldown on said tool are playing a dominant role. What interests me about the bear tank numbers is also the distribution; you see a few bear tanks early on, and then they pretty much vanish somewhere in the 20s. To me, this suggests that early bear players are trying to tank low-level content, but they're giving up quickly.
There will be an article on this, I promise. I'm just not comfortable writing it until I have enough data to feel confident that my experience through the dungeon finder has in fact been representative. Each tank I add to my list represents one PuG on my goblin or worgen priest, so it's slow going at best.
Any big surprises on the PTR?
Nothing really that relates to druids, but for some reason that is utterly beyond me, older Wrath content (Sarth-3D 25-man, most notably) seems to be absurdly popular on the test realms. Maybe people are just curious to see how fast they can burst down a tier 7 raid boss these days, I dunno, but it seems like every time I'm in a city, a raid's being advertised.
Are you going to update Shifting Perspectives: Restoration 101 for Cataclysm?
Ooph. I had no idea I hadn't done that yet. Yes, I'll get that updated soon! I did update Bear 101 for Cataclysm, and you'll find that at Shifting Perspectives: Feral Tanking 101.

Something's off with the bear model on the PTR, yes, and it's most obvious while the bear's sitting or dancing. Oddly, the particular strafing animation it seems to produce is pretty similar to the bear's strafe from classic WoW (Nerf Druids 3 by Azgaz). I actually prefer it in some ways -- the bear seems to sit a little higher off the ground -- but I'm pretty sure it's just a bug.
Do restoration really need a new cooldown?
The question over a damage reduction cooldown for restoration is a divisive one, and I can appreciate that not everyone's on board with it.
I'll put it this way: There've been a few times this past week while pugging the new Zul'Gurub and Zul'Aman that I've heartily wished for a cooldown along the lines of Guardian Spirit, because a catastrophic tank mistake in new content basically means a wipe for everybody. You can make the (completely reasonable) argument that healers don't exist to save people from big mistakes and that wiping to someone else's is just part and parcel of playing an MMORPG. All very true.
But the upshot is that druid healers are categorically incapable of rescuing a group that might otherwise have been playing pretty decently. A tank who gulps the Breath of Hethiss attack from the two adds before the new version of Venoxis without a damage-reduction buff from a cauldron will find herself taking a dirt nap within 2 or 3 seconds. I saw the dungeon first as a tank without any clue what this attack did and was saved by the timely intervention of our group's discipline priest and Pain Suppression. The next run, I was healing, and a tank who forgot to reapply the cauldron buff got stomped. It would be correct to point out that in both cases, the underlying problem is not the druid's lack of a cooldown but tank error. However, three healers having an "Oh s%&t!" button for said error and one of them being up the proverbial creek in that context is no great recommendation for the latter over the former.
Three paladins or three priests can heal Cataclysm raid content and be prepared for this eventuality. Three shaman ... I'll have to get back to you on that one after we see what impact the new Spirit Link totem has. Three druids -- no. It comes down to what a spec can and cannot do, and the druid's sole response to massive burst damage on a target is to scramble wildly to outheal it. This is not always possible.
I think there's something to Carebear's assertion on Elitist Jerks earlier this month that something is very screwy with the underlying design of the restoration talent tree at the moment. It's an idea I'll be looking at in another upcoming Shifting piece once I organize a few thoughts. For the moment, the discussion on the linked EJ page does a pretty good job of encapsulating ideas on both sides of the debate.
Shifting Perspectives helps you gear your bear druid at 85, tempts you with weapons, trinkets and weapons for bears, then shows you what to do with it all in Feral Druid Tanking 101. We'll also help you gear your resto druid.
Filed under: Druid, (Druid) Shifting Perspectives






Reader Comments (Page 1 of 2)
Amanda A. Mar 22nd 2011 2:13PM
I wanted to tank on my worgen druid once I hit 15. Really, I did. But it's literally impossible to keep aggro on everything once people start to get AoEs, and if you don't have aggro you will never have rage to get aggro. People don't want to wait 5 seconds on every pull for you to tab through all your targets, and your first multi-target ability is glyphed Maul at 25... provided you have the rage to cast Maul. Warriors get Thunderclap and paladins get their 3-target shield throw by level 10; druids have nothing to match it.
Would an AoE, low damage, high threat ability at level 15 be too much to ask for, or break the class? Please? So I can actually do the role I wanted on my poor lowbie driud, instead of cat forming all the time?
jonas Mar 22nd 2011 2:57PM
I rolled a fancy new troll druid for the lull between 4.0.1 and cata with the intention of bearing my way through instances. I am no stranger to tanking - my Paladin's a tank, and I've warrior tanked a bunch as well, so I knew the basics and figured I'd learn the druid specifics as I leveled my clown bear.
However, I had 2 terrible experiences in Wailing Caverns, where I just couldn't hold threat, and when I was getting hit I was taking TONS of damage. So, I gained a few more levels and did Deadmines at a slightly overgeared level (forget the exact level, but all the mobs were green to me). So humiliating - I was literally in tears. I died on pretty much every pull up to the first boss, and couldn't hold aggro on anything. Finally, the ret paladin in the group gently told me to go cat and let him tank. He was 3 levels lower than me, with no tank spec (not that you really need one at that level) but he had zero problems for the rest of the run - no deaths, no aggro loss, nothing.
Grom Mar 22nd 2011 3:02PM
I agree with this.... When I first tried tanking on my lowbie druid I was pretty shocked I had 2 abilities to damage/threat with, both on a 6 second cd... what was I supposed to do for the other 3 seconds? I guess I also had taunt (8 sec cd) and of course demo shout.... not too fun.... heh... that and I'm used to tanking on my max level warrior... where if you miss a gcd you're doing something wrong...
At least now in the low 20s I have an inturrupt! of course now I don't tank anyway and let my pally friend do that...
Tirrimas Mar 22nd 2011 3:46PM
I can't upvote you enough.
Maribel Mar 22nd 2011 5:16PM
All of this. It's depressing. I did semi-successfully tank SM Library at 34 - but that was at the request of the healer, who was tired of the ret pali "tank" who'd refused to even put up devotion aura, let alone equip a shield, and it was still incredibly frustrating.
missemilyblack Mar 22nd 2011 6:17PM
The lack of AoE threat is a huge problem for low-level bears, but I find I can keep up if I chain-pull, grabbing one or two mobs, getting threat, and then moving on to the next one or two mobs before the first are dead.
The problem for me is survivability. Without heirlooms, before Thick Hide and Savage Defense, with no defensive cooldown until level 49, I just *can't* chain pull like that, the healer won't be able to keep up. I can barely take a hit!
I guess I just want to agree with you, there is no reason low-level druids should be shafted like this.
Scunosi Mar 22nd 2011 10:31PM
When you put it that way, I don't see why they can't add something like the new Strike or Primal Strike talents for Warriors and Shaman, respectively. Both are weaker, simpler versions of core abilities they get later on. Once you get the improved ones you can still used the old one, sure, but they share a CD so there's really no reason to.
You could argue though that Thrash and Swipe's damage are so low already there's no need to make an even worse version, but I'm sure the baby bears would appreciate it.
The only problem I can really think of is how to down-grade a name like Swipe...Maybe just a Wipe? :P
DurkonKell Mar 28th 2011 10:07AM
I created my druid during Wrath, just after the new Feral forms were introduced. I've been a feral / bear spec since I got my first talent point and sucessfully tanked Deadmines and the other levelling dungeons. In fact most of them were trivial, I didn't have the slightest problem holding threat.
I'm so glad I did this in Wrath instead of Cata. With all the new Troll and Worgen druids that are bound to be springing up, it's astonishing that Blizzard have managed to utterly break low level bear tanking this much. Surely they have comprehensive data on which classes are tanking what content at various levels?
Caliea Mar 22nd 2011 2:12PM
"Personally, I still hope for a PTR PuG that doesn't explode in a firestorm of threats and recrimination after the tank eats an entirely avoidable 120,000 damage spike to the face after ignoring instructions on clicking cauldrons that give huge buffs to damage avoidance and didn't I mention the cauldrons at the start of the run while we were buffing because I'm pretty sure I did and here comes Mr. Ragequit."
Best run-on sentence ever! :) +5 internets
Torr Mar 22nd 2011 3:01PM
Ive been leveling a worgen druid as a bear, and yes, it is NOT easy at low lvls without swipe, what blizz was THINKING I have no idea, low lvl bear druids have NO spammable attack at low lvls, NO damage dealing AoE, and can be fairly squishy. So, not saying I am not tanking on him, because I cam....about 2 out of ever 3 dungeons, however DF seems to like putting me in groups as a healer....
Weird DF event happened the other day, I got into gnomer on my druid(lvl 24 I think) as heals, so I think "no big, ill toss on my caster gear, anythings will be fine," I then notice the tank is prot(warr) and holds aggro perfectly fine, then a few min later I see an avenger shield fly from the pally(DPS) and a penance from the priest(DPS)....so I am wondering...HOW did the DF put Three tank specced players, 1 healing specced player, and 1 DPS in a gnomer run with tanks and healers in such shortages....esp for low lvl dungeons.
Tish Mar 22nd 2011 3:08PM
I've been Tanking on my Worgen Bear (now level 40) but I run with 3 other guildies so I have vent for them to give me tanking pointers (my main is a healer - and two of the guildies I run with have tanks - warrior/paladin for their mains) and also if I screw up they don't mind as much as a full pug would. I don't think I would try tanking if at least 3 out of the 5 were guildies. Course that has nothing to do with it being a bear, it has to do with me being new to tanking and nervious about being so responsible for the group. Healing is so much easier.
Kilmarnok Mar 22nd 2011 3:30PM
Allie what are you thoughts on possibly changing Tranquility from a channel spell to be more how Starfall works? Or give Tranquility an additional ability that when channeled also gives its recipients a Barkskin like buff?
jonas Mar 22nd 2011 4:30PM
Tranq (and the priest Hymns) will no longer suffer spell pushback in the patch, which is a start!
jonas Mar 22nd 2011 4:31PM
oh wait I see what you're saying, never mind. Heh.
Maddhatt Mar 22nd 2011 3:40PM
I do have to say Druids could use a dmg reduction CD. I play a shaman and feel your pain. At least you have a burst CD. Those only help to recover from dmg though. My judgement on SLT is still out I'm not sure if it is really what shaman were needing. Lol we will have to stand on the tank to heal like some pallies tend to do to really use it effectively on a tank. I don't think it would stop a 120k killing blow either just readjust after.
Tirrimas Mar 22nd 2011 3:44PM
/bakes Allison cookies
Maribel Mar 22nd 2011 5:19PM
/whips up a cake (an honest cake, thank you)
hihli Mar 22nd 2011 5:10PM
Low lvl bear tanking is a pain in the big bear butt :)
without my heirlooms and enchants (lvl 31 bear) i wouldnt stand a chance against PUG aoe, trigger happy hunters etc...
even though i must say its accually a bit fun thats its hard...
but there is indeed something missing in the low lvl bear skills, no dubt
Lookin forward to that article Allison
Saeadame Mar 22nd 2011 6:08PM
I've recently put my level 60 bear tank on the back burner until the swipe CD reduction, but I tanked 15-60 in the dungeon finder, and it wasn't, you know, unbearable (pun not intended). I did make use of some great addons (Tidy Plates: Threat being the primary one) to help me maintain threat on all my targets. Even with a multi-shotting hunter and a blizzarding mage in Stratholme, I was able to maintain threat with decent success by always using abilities on whatever target I had the least threat on. On the other hand, I don't think I would have been quite as successful without addons, which some people may consider a problem.
I will say that tanking in regular questing gear would likely be difficult. I'm currently decked out in a full heirloom set (head, shoulders, back, chest, weapon), so I can hold my own against the damage output of other people in heirlooms. If I was in a group of people without heirlooms and I was also without heirlooms, I would probably be fine too. But if I didn't have heirlooms and the rest of the group did? There would likely be a problem.
tygu Mar 22nd 2011 7:05PM
Resto druid already has the ultimate tank-save ability. It's called battle rez. I'd like to see Blizz resist the temptation to give every healing class more or less the same abilities. It adds to the fun of the game to have the kind of class diversity that result in sometimes radically different approaches to accomplish the same task (e.g., raid healing) .