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3-23-2011 @ 4:18PM
I'm concerned about this. I am a warrior tank, and I stack mitigation stats exclusively. If there is hit/expertise on an item it is always reforged.That being said, if they make being hit/expertise capped a virtual requirement, that's going to eat into my avoidance/mitigation stats. Tanks are already incredibly gear dependent. A lot of onus is put on tanks to not be squishy, and currently a tank needs to have better gear than dps or heals in order to be effective. I know that vengeance helps with threat, but we still go SPLAT w/o enough avoidance/mitigation.Just concerned that I won't have enough gear slots in order to be an effective tank. Sure the guys in full 359/372 won't have a problem, but those of us in 346 gear are going to get roflstomped. I don't want to come across as 'the sky is falling', because there aren't too many details about how this will be implemented, but i really don't like this proposed change.
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