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3-23-2011 @ 6:58PM
Honestly, the way that Blizzard has tried to deal with faction imbalances in the past (limited-duration transfers, ended with no warning, between specific realms) has always struck me as, well, stupid.Ideally, this is the system I would like to see:1.) Blizzard maintains three lists of realms:(a) Realms with >X% of max-level characters as one faction, where X is the percentage at which realm PvP becomes unbalanced.(b) Realms with >Y total characters, where Y is the number of characters at which server performance starts to suffer.(c) Realms with
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