Know Your Lore: Interbellum Part 2 - Into the Outland

The great tragedy of the high elves of Silvermoon is mirrored in the personal tragedy of the last of the Sunstrider line, Kael'thas. The rise of the blood elves of Silvermoon is the story of the first prince of the Sin'dorei, Kael'thas. Betrayed by old allies, abandoned by old friends, shattered and on the verge of destruction, Kael'thas Sunstrider did what he believed he had to do to save his people.
If you only know Kael'thas from his appearances during The Burning Crusade, then you do not know him. You know a man weary of broken promises, seduced by the lies told by the greatest manipulator the Burning Legion can hope to boast. You have not seen a young man stripped of everything -- his father, his city, most of his people, even the frail chance at a love he never really believed he could have -- and thrown headlong into a war he had no way to fight, to watch his people used as disposable fodder by hateful zealots that were supposed to be their allies.
Last week, we discussed Kael'thas' role in the foiling of Illidan's attempt to destroy the Lich King. This week, we will discuss how the sin'dorei went from members of the Alliance to, eventually, members of the Horde. One man, bitter, angry, and treacherous, helped foment the annihilation of tenuous bonds between the former high elves and the humans. That man's name was Garithos, and it is thanks to Garithos that the division came.
The king is dead but the fool remains
Grand Marshall Garithos was a leader by default. He took no orders from Stormwind or any nation that would today be recognized as part of the Alliance. Rather, he was a survivor of Arthas Menethil's initial rampage across Lordaeron as well as the following atrocities of the demons of the Burning Legion. A native of Lordaeron, Garithos' forces were whatever survivors of the Lordaeron military he could scrape together, and his authority was that of a commander the chain has defaulted into command. In essence, he was the leader of the living remnants of Lordaeron entirely because everyone who outranked him was dead.
As you might imagine, while he wasn't the most competent leader imaginable, he had to be good enough to evade the demons and undead and bring a sizable force together, keep it more or less intact, and continue to wage warfare on the various undead and demon forces left in the area after the Burning Legion left for Kalimdor and its ultimate defeat. Cut off from any and all possible reinforcements (which would have been coming from regions fairly distant at best), Garithos simply assumed sole command.
In addition to being handed command because everyone else was dead and his main qualification to lead being that he was good at hiding from zombies, Garithos was a remarkably unpleasant individual. For one thing, he was racist to the point that he barely considered his own dwarf and elf allies worth using as cannon fodder. Kael'thas made the mistake of bringing those blood elves who could fight to the New Alliance led by Garithos (assuming that it would maintain the policies of Lordaeron), only to discover that his nominal commander viewed him and his people with barely constrained contempt. One could argue that Kael'thas would have been better off taking his people south to Stormwind or even just to Aerie Peak, but to Kael'thas, the fight against those that had destroyed his city, his Sunwell, and his father (and nine-tenths of his people) could not be ignored.
Sunstrider's lament
After the events of Illidan's incursion, Kael'thas attempted to report to Garithos what had transpired, only to find his report dismissed. In fact, Garithos barely wanted the blood elves in his forces at all and used them as scouts and holding forces instead of making use of them on the front lines. It was this treatment that ultimately led Kael'thas and his forces to be assigned to repairing observatories while the Scourge marched on the New Alliance forces camped in the remains of Dalaran. Garithos didn't even deign to bring Prince Kael'thas along for the battle but instead forced the sin'dorei troops to do menial labor. Worse, it was labor they were neither supplied nor qualified to perform in the first place.
Lady Vashj and her naga, left in the area without Illidan following Malfurion, Tyrande, and Maiev's actions, took advantage of Kael'thas' situation and Garithos' insipid behavior. The more Garithos handed Kael'thas and his sin'dorei unreasonable tasks, the more Vashj appeared and offered Kael'thas the aid he needed to accomplish them. When Garithos found out, he not only handed Kael'thas a dressing down, he also ultimately ordered the blood elf prince to hold out against a Scourge attack while simultaneously withdrawing all possible support, in essence setting up Kael'thas and the blood elves to be annihilated. This of course forced Kael to take more aid from Vashj and her naga or be destroyed.
As you might expect from a jumped-up racist, when he returned to Dalaran and found that Kael'thas had survived the Scourge attack from the west despite his having diverted all possible support to the south, Garithos rewarded Kael for his success despite impossible odds and repented his punitive and boorish behavior. Well, if he'd had an ounce of sense, that's what he might have done. Instead, he declared that for allowing the naga to help instead of dying, Kael'thas was a traitor to the New Alliance (said Alliance consisting only of the soldiers under Garithos' command, really) and that he would be executed -- and all his blood elf soldiers with him.
That's right: A man whose entire command only existed because everyone good at their jobs had died doing them and whose primary skill as a general consisted of knowing how to hide and how to win a fight when you have six-to-one odds on your side decided he would not only execute the ruling monarch of an entire people, but the entirety of that people's military as well. Garithos didn't take his stupid racism lightly.
Twisted and pinned
Kael'thas had already completely fallen out of any sort of delusions about his "commander." Realizing that Garithos was not only dangerously unstable, racist, and incapable of leading any sort of successful campaign against the Scourge, he viewed Vashj and her naga forces as the only possible way out of a dead-end situation for his people. Since the destruction of Silvermoon and the Sunwell, Kael'thas and his people had felt a growing emptiness, and it was Vashj who explained what it was to him. They were addicted to the magical energies of the Sunwell, just as the Highborne ancestors of both the naga and the high elves had once been addicted to the Well of Eternity's magical power. Kael'thas now needed to find a new magical font for his people or watch them waste away as the addiction grew in ferocity.
It's important to note here that at no point did Kael desire to betray the New Alliance. Garithos repeatedly put Kael into positions in which his only options were to accept the aid of the naga or fail in his missions, perhaps even losing many of his people in the process. Furthermore, while Garithos erupted into hateful suspicion every time he learned of Kael accepting naga aid, it's important to note that at this time, he had no reason to do so. Garithos knew nothing of the naga, their origins, their motivations. While in hindsight we can easily deduce that the naga then were as evil as we know them to be now, all Garithos knew was that a people he knew nothing about were helping Kael'thas to defeat the Scourge.
As Garithos had proved his true intentions by imprisoning Kael'thas and his people in the prisons of Dalaran, Kael chose to heed Vashj and her plan. Using Dalaran's ley lines, the two constructed a portal through which the blood elves and naga could escape before Garithos and his soldiers could stop them. In the end, despite having to overcome the ghosts of the wizards slain when Archimonde destroyed the city, Kael'thas and Vashj held the portal open long enough for the naga and blood elves to escape Dalaran through it.
Imagine Kael'thas' shock when he found himself on a barren world of floating prominences of rock, a desolate red land that Vashj called Outland. Somewhere in this deserted waste, Vashj informed him, was the one being who could help him and his people with their addiction. So once again, Kael'thas Sunstrider found himself looking for Illidan Stormrage.
Next week, Magtheridon's fall.
While you don't need to have played the previous Warcraft games to enjoy World of Warcraft, a little history goes a long way toward making the game a lot more fun. Dig into even more of the lore and history behind the World of Warcraft in WoW Insider's Guide to Warcraft Lore.
Filed under: Analysis / Opinion, The Burning Crusade, Lore, Know your Lore






Reader Comments (Page 1 of 3)
Necromann Mar 23rd 2011 6:06PM
Off topic, but relate to the picture.
I want Ashes mount. I've seen it drop once, but didn't win it. They increased the drop rate right? I see more of them around.
Tom Poston Mar 23rd 2011 6:30PM
They have not increased the drop rate of Ashes of Al'ar. The reason you are seeing more of them these days is that Kael is easily puggable even with a small group (I have killed him with 5 and know of hunters that have solo'd him). The mount was incredibly rare during Burning Crusade when most guilds only killed Kael'thas to attune raiders to Mount Hyjal; but with small groups able to basically zerg down the boss, you should see more around all the time.
MysticalOS Mar 23rd 2011 6:32PM
they haven't increased drop rate, it just takes less people to do, and runs are more common then ever. Instead of 8 people or so going in there and rolling against 7, people solo it if they are right class, otherwise 2-3 man it tops if they are smart, allowing for more chances at mount per bodies, those 8 poeple are now 3 groups instead of 1, trippling drop chances for any one person of those 8 to get mount.
Necromann Mar 23rd 2011 6:39PM
Ok thank you guys. Someone told me that they increased the drop rate so I asked.
splodesondeath Mar 23rd 2011 6:10PM
Guess it's time to crack out the old WC3...
Eldoron Mar 23rd 2011 6:58PM
That's why I can't take some of the details of the lore seriously. Blood elves joined Horde because of Garithos? Forsaken joined Horde because the humans of Alli didn't like their smell (that one isn't here, but heard something similar like that). I'm sure that if both parties started to negotiate with the Alliance in a usual manner, they could have joined. Also, there is no explanation on why the Forsaken (undead human residents of Lordaeron!) suddenly like bones and skulls so much that they fancy to cover all their kingdom with them, except for one: they are insane. I believe I've read this here on WoW insider, that most of the Forsaken are hopelessly crazy. Otherwise they should act like humans, despite their nature. It's almost like the Worgen. Humans with "some" change. But the Forsaken, they not only accepted what happened to them but are knee-deep in it. Anyways, reading about Garithos made me remember this whole thing.
C_Mot Mar 23rd 2011 7:25PM
The forsaken didn't cover their kingdom with skulls and whatnot, that was Scourge architecture that they simply made use of. The new Brill is a fine example of true Forsaken building style (which has significantly fewer skulls, yet more lightning.)
Irin Mar 23rd 2011 7:25PM
I agree completely about the Forsaken. It always bothers me that they "embrace the shadow" so easily. It'd be great if the loremasters of Blizzard's dev team could figure out how to explain it that makes sense without the Forsaken being reduced to insanity or evil caricatures.
Eldoron Mar 23rd 2011 7:43PM
Irin, finally someone who agrees with me :D (the word Embrace didn't come to my mind when I wrote the comment :(
C_Mot: Undercity? nuff said. Whole cities were built between War3 and WoW, but I guess only poor Forsaken couldn't do that, and had to use Scourge architecture? Cannot totally agree with you.
New Brill is a fine example of Cataclysm's new designers and their new approach :D
valomer Mar 23rd 2011 10:22PM
Undercity is simply the sewers beneath what was once the palace of Lordaeron. They really didnt build too much of it, just moved in. And it's not that the forsaken are crazy, instead most of them lose something in them when they become undead, i dont think they can taste food (which is why they cannibalize), and in order to survive in the world that they are in they must accept the fact that they cannot return to their old way of life. So some of them reject that way of life, due to the fact that they cannot have it anymore. That depression causes most to hate the living to the point of wanting to take the lives of those who have what they had stolen from them.
So, I dont think they are crazy necessarily, just incredibly disgruntled. They also embrace the shadow because in their eyes, the light betrayed them and let them succumb to such an awful existence.
By the way, the Forsaken are my favorite race. And their architecture is awesome.
Oteo Mar 24th 2011 12:21AM
Not to mention, you know, it's not exactly happy love magic pixie dust turning them into Undead. It's possible that the dark magics used can twist their humanity.
RetPallyJil Mar 24th 2011 12:54AM
Explain it? Permit me:
They were wrenched out of their graves and reanimated. Their souls, however, are long gone.
They're soulless monsters. There. There's your explanation.
Eberron Mar 24th 2011 5:02AM
One thing that, oddly, is easy to forget is that they are undead. With everything that entails in the World of Warcraft universe.
Human beings revile the undead. Most species do, and for good reason: They're an aberration, a blight upon the very order of life and death. They rot yet live and will never die from it.
Their name along underlines their basic nature. Life, light and the comforts of the flesh have abandoned them. All that's left is rage, hurt, bitterness, loathing and whatever joy a mind so ripped of it's natural state can find.
The light does not uplift, it burns their wounds closed. Food turns to ash. Touch yields only a cold grasp.
For that they are vengeful. For that they are violent. For that they are Forsaken!
Murdertime Mar 24th 2011 1:59PM
The Forsaken have two defining features and one goal.
1) Free will. Blizzard, regardless of tinfoil hat theories, are not very subtle about this to the point where in game text has actually been changed to make this clear when it wasn't apparent from people shouting at you. Every single Forsaken is a creature who managed to extract themselves from the Scourge hivemind and joined the Forsaken of their own free will. Every single forsaken is given a choice to hang round or not. And hey, Will of the Forsaken and highest spirit out of any race. These are people who, for the most part, aren't doing anything they don't want to. Note free will does not apply to non-forsaken on account of attribute 2.
2)Ruthlessness. The Forsaken aren't so much evil (Though they are pretty evil) as pragmatic. If doing what they need to do requires a huge pile of corpses, then a huge pile of corpses there shall be. If it requires building a deadly poison gas, then poison gas there shall be. If it requires a huge pile of cockney corpses produced by poison gas, then no one will care. Because a cockney, werewolf or otherwise, isn't a real person. But 1 prevents two from turning into Arthas or Kael or what have you because they aren't going to suborn themselves to a greater evil. They're just going to be dicks all on their lonesome.
Both of these work together to make 3) The Primary Goal of the Forsaken is the survival of a forsaken as a people and thanks to 1 and 2, you should probably not get in the way of this. You can put whatever reading you want into Sylvanas's little speech in Silverpine, but given it's the forsaken starting zone and it's meant to orientate you to your faction themes (Free Will. Nobody Likes The Forsaken. We Tend To Be Dicks, We Would Like to Continue Existing, We're Not Taking Anyones Crap and Hey, Forsaken Are People Too, Just Dead People. Also, Belmont Is Surrounded By Idiots), and given that blizzard to operate at the level of subtlty of a mack truck in everyone elses case, it means what it says on the box. Everything the forsaken does springs from these three factors and in that respect they're no more evil than, say, every other race in the game. With just the unfortunate side effect of being zombies.
Haro Mar 24th 2011 8:36AM
Yes, think about this: when alive, the thoughts and morals of a human spring from their living brains. The brain of an undead is rotting in the best case, maybe even partially destroyed: it cannot work as a brain (like most of the organs), so their thoughts can't come from them. Their whole mind has to come from the necromantic magic that was used to animate them and to keep them from being mindless ghouls. If anything, they can manage to salvage memories from their rotting brains.
That's hardly "humans with a curse"... it's like they are actually new people, but with some inheritted memories. The only ones who could be called such are the ones whose spirit was ripped away and made into wraiths (so they keep their mind... kind of), or the heroes who were raised right after death (the death knights) so their brains are essentially in working condition.
Natsumi Mar 23rd 2011 7:19PM
I'd just like to point at the second section's first sentences for a brief moment here:
"Grand Marshall Garithos was a leader by default. He took no orders from Stormwind or any nation that would today be recognized as part of the Alliance. Rather, he was a survivor of Arthas Menethil's initial rampage across Lordaeron as well as the following atrocities of the demons of the Burning Legion."
And also at these fragments here:
"...his main qualification to lead being that he was good at hiding from zombies..."
"...his authority was that of a commander the chain has defaulted into command..."
"...he was the leader...because everyone who outranked him was dead."
That SHOULD clear up all the "Well look at what the Alliance did to the Blood Elves!" finger pointing and accusations when the Horde is told how bad they really are. ESPECIALLY THE FORSAKEN!!! Apparently pointing out that she is probably THE most EVIL being on the face of Azeroth somehow brings this douche nozzle out of the proverbial closet. A) He's not Alliance and B) He's from Lordaeron not Stormwind. Pointing to him just makes you Forsaken look worse, I mean, 90% of you are FROM LORDAERON anyway, this guy was probably your neighbor, relative, or commanding officer at some point. Seriously, think about it.
razion Mar 23rd 2011 7:42PM
We Forsaken aren't evil, just... Misunderstood. All we want to do is eat your brains!
Eldoron Mar 23rd 2011 7:52PM
That's zombies. Don't mix em up. Also, that's the proof that Forsaken are not just "undead human" but far worse. In a Roleplaying point (yeah I know, I do pen&paper RPG, how rare among WoW players), Forsaken would be almost impossible to play out, even as evil characters, because they (their personalities, behavior, habits) are so illogical.
razion Mar 23rd 2011 8:46PM
"You want logic? I'm a walking corpse and you're a talking cow. Just relax and enjoy the game."
Eldoron Mar 23rd 2011 9:36PM
I enjoy the game, I don't enjoy people IRL (like you, thanks for the example) who don't know what a real Forsaken would be like but they think themselves as one and also think how cool Forsaken are and not evil, all that bullcr*p
So don't reply to this, just relax ;)