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3-23-2011 @ 6:58PM
That's why I can't take some of the details of the lore seriously. Blood elves joined Horde because of Garithos? Forsaken joined Horde because the humans of Alli didn't like their smell (that one isn't here, but heard something similar like that). I'm sure that if both parties started to negotiate with the Alliance in a usual manner, they could have joined. Also, there is no explanation on why the Forsaken (undead human residents of Lordaeron!) suddenly like bones and skulls so much that they fancy to cover all their kingdom with them, except for one: they are insane. I believe I've read this here on WoW insider, that most of the Forsaken are hopelessly crazy. Otherwise they should act like humans, despite their nature. It's almost like the Worgen. Humans with "some" change. But the Forsaken, they not only accepted what happened to them but are knee-deep in it. Anyways, reading about Garithos made me remember this whole thing.
3-23-2011 @ 7:25PM
The forsaken didn't cover their kingdom with skulls and whatnot, that was Scourge architecture that they simply made use of. The new Brill is a fine example of true Forsaken building style (which has significantly fewer skulls, yet more lightning.)
I agree completely about the Forsaken. It always bothers me that they "embrace the shadow" so easily. It'd be great if the loremasters of Blizzard's dev team could figure out how to explain it that makes sense without the Forsaken being reduced to insanity or evil caricatures.
3-23-2011 @ 7:43PM
Irin, finally someone who agrees with me :D (the word Embrace didn't come to my mind when I wrote the comment :( C_Mot: Undercity? nuff said. Whole cities were built between War3 and WoW, but I guess only poor Forsaken couldn't do that, and had to use Scourge architecture? Cannot totally agree with you. New Brill is a fine example of Cataclysm's new designers and their new approach :D
3-23-2011 @ 10:22PM
Undercity is simply the sewers beneath what was once the palace of Lordaeron. They really didnt build too much of it, just moved in. And it's not that the forsaken are crazy, instead most of them lose something in them when they become undead, i dont think they can taste food (which is why they cannibalize), and in order to survive in the world that they are in they must accept the fact that they cannot return to their old way of life. So some of them reject that way of life, due to the fact that they cannot have it anymore. That depression causes most to hate the living to the point of wanting to take the lives of those who have what they had stolen from them. So, I dont think they are crazy necessarily, just incredibly disgruntled. They also embrace the shadow because in their eyes, the light betrayed them and let them succumb to such an awful existence.By the way, the Forsaken are my favorite race. And their architecture is awesome.
3-24-2011 @ 12:21AM
Not to mention, you know, it's not exactly happy love magic pixie dust turning them into Undead. It's possible that the dark magics used can twist their humanity.
3-24-2011 @ 12:54AM
Explain it? Permit me:They were wrenched out of their graves and reanimated. Their souls, however, are long gone. They're soulless monsters. There. There's your explanation.
3-24-2011 @ 5:02AM
One thing that, oddly, is easy to forget is that they are undead. With everything that entails in the World of Warcraft universe.Human beings revile the undead. Most species do, and for good reason: They're an aberration, a blight upon the very order of life and death. They rot yet live and will never die from it.Their name along underlines their basic nature. Life, light and the comforts of the flesh have abandoned them. All that's left is rage, hurt, bitterness, loathing and whatever joy a mind so ripped of it's natural state can find. The light does not uplift, it burns their wounds closed. Food turns to ash. Touch yields only a cold grasp. For that they are vengeful. For that they are violent. For that they are Forsaken!
3-24-2011 @ 1:59PM
The Forsaken have two defining features and one goal. 1) Free will. Blizzard, regardless of tinfoil hat theories, are not very subtle about this to the point where in game text has actually been changed to make this clear when it wasn't apparent from people shouting at you. Every single Forsaken is a creature who managed to extract themselves from the Scourge hivemind and joined the Forsaken of their own free will. Every single forsaken is given a choice to hang round or not. And hey, Will of the Forsaken and highest spirit out of any race. These are people who, for the most part, aren't doing anything they don't want to. Note free will does not apply to non-forsaken on account of attribute 2. 2)Ruthlessness. The Forsaken aren't so much evil (Though they are pretty evil) as pragmatic. If doing what they need to do requires a huge pile of corpses, then a huge pile of corpses there shall be. If it requires building a deadly poison gas, then poison gas there shall be. If it requires a huge pile of cockney corpses produced by poison gas, then no one will care. Because a cockney, werewolf or otherwise, isn't a real person. But 1 prevents two from turning into Arthas or Kael or what have you because they aren't going to suborn themselves to a greater evil. They're just going to be dicks all on their lonesome. Both of these work together to make 3) The Primary Goal of the Forsaken is the survival of a forsaken as a people and thanks to 1 and 2, you should probably not get in the way of this. You can put whatever reading you want into Sylvanas's little speech in Silverpine, but given it's the forsaken starting zone and it's meant to orientate you to your faction themes (Free Will. Nobody Likes The Forsaken. We Tend To Be Dicks, We Would Like to Continue Existing, We're Not Taking Anyones Crap and Hey, Forsaken Are People Too, Just Dead People. Also, Belmont Is Surrounded By Idiots), and given that blizzard to operate at the level of subtlty of a mack truck in everyone elses case, it means what it says on the box. Everything the forsaken does springs from these three factors and in that respect they're no more evil than, say, every other race in the game. With just the unfortunate side effect of being zombies.
3-24-2011 @ 8:36AM
Yes, think about this: when alive, the thoughts and morals of a human spring from their living brains. The brain of an undead is rotting in the best case, maybe even partially destroyed: it cannot work as a brain (like most of the organs), so their thoughts can't come from them. Their whole mind has to come from the necromantic magic that was used to animate them and to keep them from being mindless ghouls. If anything, they can manage to salvage memories from their rotting brains.That's hardly "humans with a curse"... it's like they are actually new people, but with some inheritted memories. The only ones who could be called such are the ones whose spirit was ripped away and made into wraiths (so they keep their mind... kind of), or the heroes who were raised right after death (the death knights) so their brains are essentially in working condition.
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