Gold Capped: Improving the default auction house interface

The default interface for the auction house could use some loving. It's an essential part of players' gaming experience, and whether they use it or not, its design has an effect on them. We've seen many examples of Blizzard designing parts of their UI to include features provided by addons that had become so prevalent that everyone had to run them. For example, threat didn't always show up on the default frames -- back in my day, we had to run Omen to avoid pulling aggro from the tank.
It's important to recognize that not every valuable interface tweak belongs in the basic WoW UI, though. If it's a feature that's only used by a small segment of players or is unnecessarily complex, it's probably best off in an addon. You won't see me advocating that the base AH UI keep historic pricing numbers, for example. It is, though, a travesty that you have to page through hundreds of pages of single auctions to get to the lower priced stacks.
Fix the damn vending machine
The single most important part of the AH that needs looking at is the way it displays and sorts auctions when someone is looking to buy. This part of the game touches everyone in some way. Even people who do their best to avoid any interaction with the economy are going to need to buy things once in a while. In fact, the AH's vending machine role is, in my opinion, it's most important function.
Problems:
- No intelligent sorting possible
- Each auction takes up a whole line, and the lines are too large
- No saved searches
- Default categories are unintuitive
- Filtering is borderline useless
- Can't search for exact item names
The solution would be to take the best parts of the addons that people use and integrate their features. For example: Auctionator groups up all batches of auctions that have the same stack size and price into one single line. It also lets you create lists of saved searches.
My ideal default auction house interface would have a simple interface: the categories would be replaced with well thought out pre-set default lists based on aggregated search data, and the method to change these saved searches would be obvious and intuitive. Searching for the name of, for example, an uncut gem wouldn't display every single cut in the AH unless you checked some option box, and if you wanted to filter down your results, you'd have the ability to do that. Your search results would never be 15 pages, because all the identical auctions would be grouped together. And if someone decided to be annoying and list hundreds of slightly differently priced auctions, you'd be able to filter out all auctions from a specific seller. Sorting would default to unit price.
Retail or wholesale?
The above changes would go a long way toward making your average player waste less time cursing at the auction house, but there is another change could make buying less frustrating for the 20% of us profession jockeys who are probably responsible for 80% of the gold gathers collect. We would really like to be able to leave money on the AH for goods so if some insomniac Californian posts a bunch of farmed goods at some ungodly hour, we'd have a fair chance at it. The way it works now is that the first of us to log in and see it will have the price advantage, and be able to sell crafted goods at higher margins. This leads to the competitive edge being more about who has more time to kill than who is more efficient.
Imagine if a miner could stumble into the Stormwind auction house, and before deciding whether to try and list their 70 stacks of Thorium Ore, see that some jewelcrafter who prospects the stuff has loaded the wholesale section with a open offer for 50 stacks at 20g a stack. Instead of risking listing his ore on the AH and maybe have some of it come back unsold (with all the annoyance and lost money that entails), the miner could simply fill the existing order and collect his money right away.
The jewelcrafter in the above example would probably have to make some decisions about how much they're willing to commit and at what price. I can say right now that when it came to Cataclysm ores, I'd probably have no less than 5 offers up per type of ore at the same time: the cheaper the ore comes, the more I'm willing to buy. This feature could also be a real boon for the rare stuff that people don't realize the value of. If a new player leveling their first character happens to loot a Essence of Air, not knowing how much it can be worth in the hands of a BoA enchant scroll maker, they might list it for much less than they could have. Here you have potential profits moving from the person who actually looted something to a speculator or broker whose only contribution to the market is knowing when something is overpriced.
The custom UI advantage
What we have in this game is unique: WoW has one of the largest virtual economies in the world. It's not the central purpose of the game (any more than achievements or mount collecting is), but it is, in my opinion, the most interesting part. I've learned more about practical economics and business playing this than I did in years of economics class and working the day job in meatspace.
Right now, all the cards are in the hands of people with custom user interfaces. A few small changes are all that are needed to even the playing field, and allow everyone to interact with the market without getting hung up over details like addons.
Filed under: Analysis / Opinion, Economy, Add-Ons, Gold Capped
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Reader Comments (Page 2 of 3)
Vector Mar 24th 2011 5:41PM
Instead of sorting by stat, I would do "Contains" stat.
So for your Resto sham I would say Contains Spirit and Int or just int.
Zenith Mar 25th 2011 3:58AM
Here's where this would be the most useful(at least personally) - cut gems.
I just can't remember every combination of prefixes for gems, which one is int/hit, which is haste/int (yes I mostly use pure gems if my 'best' stat, but what if some socket bonus is also very rewarding)? Then I go on to an alt tank and wonder what stamina/dodge is - hell I first have to figure out what COLOR dodge is!
Being able to sort using stats instead of names that only barely make sense for the stats it gives (thats if you understand the term used at all) would be SO much easier
RedMageNeko Mar 24th 2011 1:47PM
This is something I noticed snatching up mats to raise my leatherworking and such. In the basic UI, there isn't any way to buy up multiple auctions at once. So, lets say I'm on my leatherworker and I need leather. Lots and lots of leather. I can't just select ten or so auctions and buy them at once. Its "click, buyout, accept, click, buyout, accept" over and over.
Urgata Mar 24th 2011 1:57PM
A few years ago I played Puzzle Pirates, which has an elaborate economy using bid-ask pricing. Going into a marketplace you would find various commodities with a bunch of various sized lots listed at various asking prices, and also a bunch of offers of various sizes at different bid prices.
Going into a market as a buyer, you can make a bid which will be immediately filled to the extent available at the lowest available prices (if you bid higher than the current asking prices) or your bid will be added to the list of market bids that will be seen by sellers coming to the market. Selling works the same way. (Crafted items are handled differently, since they are usually custom made to order.)
I know WOW is bigger and has many more items available, but I still think something like this should be able to work, or at least have a separate bid/ask commodity market for raw materials that will be bought in bulk like ore/herbs/cloth/leather, and keep the existing AH for unique items like weapons/armor.
Stephen Mar 24th 2011 2:00PM
I want even more than this. I want graphs of past auction prices and volumes. I want charts like the Undermine Journal's. I want to be able to see all the items from all my characters on one faction on a server and post from one screen instead of switching around between my glypher, my jeweler, my alchemist, my miner, my herbalist, etc. I'd like to be able to search for auctions and choose which toon to bid from, instead of switching back and forth.
I'd like item levels on things like enchanting mats and scrolls.
I'd like more features too. I'd like to be able to place timed orders, limit & stop orders. I'd like to be able to transfer money & items between toons of the same faction on a server. I'd like to be able to drop items directly into the guild bank.
I'd like to be able to craft items through the remote.
Rylka Mar 24th 2011 2:06PM
How about just the ability in the basic UI to sort by Buy Out price rather than Bid Price. That option alone would have saved me dozens of game play hours even as a brand new player.
I imagine most casual AH users are just looking to buy items for right now, rather than waiting up to a day to see if they might have won something, yet as far as I know, you cannot sort prices by Buy Out, only by Bids.
Andostre Mar 24th 2011 3:15PM
I was going to reply saying the exact same thing. I'm glad that somebody else already feels this way. I think that this is a simple change/addition that would have a huge benefit.
Rylka Mar 29th 2011 8:24AM
Someone saw this post and actually made an alt on my server to share this little tidbit with me through the mail.
Using the default Auction House UI you can get it to sort by Buy IT NOW price. It just takes two steps.
First click the top of the price column to have it sort by BID price, then click the top of the name column to have it sort goods by name. This will result in the UI displaying goods with the same name by BUY IT NOW price rather than BID.
The person who shared this with me did not know why this worked, but I have confirmed that it does.
Thanks anonymous tip sharer! Your help and willingness to go out of your way to give a hand to a stranger is much appreciated!
Darasen Mar 24th 2011 2:10PM
I have said this before but I will re-iterate: The Everquest bazaar had superior search functionality 10 years ago to the one WoW has today. I should be able to search for head slot leather items with intelligence and crit if I so desire. As it stands it is hard to search for a wrist enchant. They could at least break those up for goodness sake.
The auction house is much like shopping at one of those discount clothing stores where everything is just kind of thrown together.
Pyromelter Mar 24th 2011 2:42PM
Or why can't they do something like have an interface that ebay has?
Blizzard really just needs to hire someone who makes AH mods, they deserve the job much more than whoever is designing the current UI.
Pyromelter Mar 24th 2011 2:20PM
How to fix the Auction house in 3 easy steps:
1. Blizzard should hire Zirco, who is the "project manager" for Auctionator.
2. Completely delete every possible hint of the previous AH interface that can be deleted without destroying the function of the AH.
3. Let Zirco (and/or his team) have 100% control over designing the default AH interface.
The reason I think this should be done is that Auctionator is by far the simplest and easiest Auction House interface I've ever used. If people still want to use Auctioneer or other more complicated addons, I'm okay with that. If Blizzard hires that guy to do their AH, it would be the smartest thing they would have ever done with their economy.
Zirco Mar 25th 2011 1:39AM
I agree!
Alexandrian Mar 24th 2011 2:36PM
As someone just getting into the money making game, how easy is Auctionator to use 'out the box'? Is it quite self explanatory for someone with no experience of this type if add-on?
Also, can anyone satisfy my curiosity as to why the Ah takes a cut of your sale? I understand the deposit, but I don't see how the 5% cut helps anyone- it either makes you price items higher to make up for it, or maybe vendor something instead?
Pyromelter Mar 24th 2011 2:44PM
Auctionator is easier than the default UI, by an order of magnitude.
The AH takes a cut of your sale as a gold sink (to pull money out of the game). Blizzard uses gold sinks to help alleviate inflation.
Fragments Mar 24th 2011 2:40PM
I don't know about you guys, but I don't think a unit frame system that hides everyone but rogues would be that dumb at all. I'm a healer. I'll explain.
For some strange reason, it's only the rogues that ever take shittonnes of damage in my groups.
lesicor.caerlon Mar 24th 2011 3:58PM
What in the **** are you talking about?
Fragments Mar 24th 2011 4:46PM
RTFA.
Fragments Mar 24th 2011 4:47PM
That was meant to be in reply to a previous comment.
neo6488 Mar 24th 2011 4:58PM
"Right now, all the cards are in the hands of people with custom user interfaces"
Seeing as i am one of those people would i be an asshole if i said i was fine with the status quo?
splodesondeath Mar 24th 2011 6:47PM
That makes me feel that the status... is not quo.