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Reader Comments (Page 1 of 1)
3-26-2011 @ 5:03PM
MusedMoose said...
"The most obvious solution is also one Blizzard steadfastly refuses to acknowledge: separate PvP and PvE damage numbers."
The recent issue and *possible* fix with Colossus Smash (a warrior ability that bypasses armor) shows that Blizzard may be changing their mind on having abilities other than just CC work differently in PvP and PvE situations. Mr. Rossi and Mr. McCurley discussed how there's a lot of people shouting that making this change will open the floodgates to all kinds of abilities having differences between PvP and PvE. But I hope that, if Blizzard decides it's a viable solution for some abilities, they'll take a good look at the frost mage with that in mind.
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3-26-2011 @ 6:01PM
Diop said...
Yeah, except people made a lot of similar comments when Blizz changed Deep Freeze to deal damage on bosses, unfortunately that was about 18 months ago. I don't really see this as a sign of massive changes to come, more just a continuation of their current policy of only doing this in extreme circumstances.
Personally I think the next time we're likely to see a similar change will be in patch 5.1 where they decide some new spell they added in the next patch just cannot work for PVE and PVP, and we'll probably see similar comments then as well.
3-26-2011 @ 7:43PM
MusedMoose said...
I thought the issue with Deep Freeze was that it was useless on any creature that was immune to stuns. But it's interesting to see that Blizzard is willing to make these sorts of exceptions. We'll have to wait and see what happens.