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3-26-2011 @ 5:10PM
I honestly feel blizzard is nullifying the entire purpose of dual spec with the pvp balancing issues and buffing/nerfing frost. We got dual spec for a reason: so we can have a pvp spec and a pve spec or two pvp specs or two pve specs. This isn't exactly rocket science, i understand blizzard was all for "bring the player not the class" which is why mages now have time warp but there has to be a line drawn somewhere and that line should be to make one talent tree essentially for pvp. I was frost back in vanilla wow, i remember fire mages complaining about not being able to do damage to a lot of the raid mobs, onyxia, etc because they were immune to fire. Do I still love frost? of course! but I'm also not stupid enough to try to use the same tree for pvp that I do for pve. I fully utilize the dual spec we have and I really don't care if frost is ever viable for raiding because I will have fire and arcane to choose from and I'm willing to accept that.
3-26-2011 @ 5:54PM
The thing with dual spec is that it initially was meant to be for people to have one for pvp, one for pve. Then, they went and switched up raids so that every encounter would need differing amounts of tanks and healers and dps - basically forcing any decent raider into dual speccing PvE roles."there has to be a line drawn somewhere and that line should be to make one talent tree essentially for pvp."Blizz can't do that with their current specialization system because there is no way, with just 3 trees, to keep all they hybrids in all their roles in PvE if they made one a "pvp only" tree. Shaman, druids, ret pallies, priests, death knights, warriors would all be up in arms about it.There are other MMO's that have a "PvP only" spec, and those trees have things like "Increases damage against player characters by 15%." I think a better option for blizzard would be to add an entire line to each tree in the game that was an "against player character" type line of talents, OR, create a 4th spec for each class that would not be allowed to be a primary spec, but would be filled with "against player character" talents.This would also make pvp much easier to balance, because then blizz could balance those pvp talents without touching the pve talents of the other trees.
3-27-2011 @ 3:04AM
i like your idea pyromelter, i like it a lot
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