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3-26-2011 @ 6:04PM
In vanilla wow frost mages were gods in pvp. Far far better than they are today.Then came arena and frost was balanced for pvp, and it sucked for pve.This would be OK except for the fact that blizzard has periodically stated the desire they have for all specs to be viable for both pvp and pve, last time was last years blizzcon.Blizzard constantly trots out the same argument for the last four years regarding different coefficients for pvp and pve, in fact they used it in the dev Q and A of last week, it looked like they cut and pasted the answer from 2007.The do not need to make mechanics for mage specs different for pvp and pve.All they really need to do is make one or two spells per spec, fire, frost, arcane, do different amounts of damage to a player vs an NPC. Say Frostbolt/Ice lance for frost, Fireball/Scorch for fire, and arcane blast/arcane missles for arcane.Yet they argue that the game is too confusing as it is to make frostbolt tooltip for example say "does 1000 damage to players, and 2000 damage to npcs"This solution has been proposed for at least 3 maybe 4 years. Instead blizzard trys to fix the issue with some clever solution or gimmick, that never seems to work.JUST FIX IT ALREADY. I applaud CB for addressing the this issue with more honesty than blizzard does.
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