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3-27-2011 @ 6:27AM
Regardless of the source, it's actually a part of the game now, as seen in the goblin starting area (the mage and warlock trainers are engaged in a continual battle).Lorewise, it can probably be justified by the "too close for comfort" principle. Mages and warlocks are both arcanists, and yet the way each uses their arcane powers is seen as either abhorrent or pathetically timid by the other. Neither *likes* to be so closely associated with the other as they in fact are, so there's bound to be some tension between those who see the other side as perverting their gift, or conversely as squandering theirs foolishly.
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