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3-27-2011 @ 9:25AM
@SleutelI did actually say: "This would streamline PvP quite a bit, but also make it potentially rather boring." Please, try to read the whole text before jumping to conclusions.The obvious way is to go with Diminishing Returns on many different control or debuff effects. This would require you to think about how to chain the effects for maximum effect, while also leave players able to actually fight back. In general though, the arms race for the most CC effects has gone too far. It doesn't necessarily add anything fun to the game. There needs to be a balance with timing your attacks for good damage and controlling your target to survive. Atm I think we are getting closer to that, but there's still many things to work out.
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