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3-27-2011 @ 9:52AM
"So far, my perspective is that paladins and DKs are brokenly good and druids need a little work. "As one who currently tanks with all tank classes, I couldn't agree more. I used to enjoy the fact that warrior tanking was somewhat of the underdog in Wrath, and less faceroll than for example paladin. Dks had their problems too what with runes being rather unforgiving and druids... well they're always behind. But in Cataclysm, warriors are just lacking too much - we have no threat cooldown, no aoe threat (not when compared to paladins and dks), no ranged threat, and no utility skills (I hardly count Vigilance). Druids have the same problems basically. Tanking on my paladin and dk is yawningly simple, not to mention I hardly need a healer for most heroic bosses. In contrast everything seems to be a struggle with my warrior, and the slightest misspull turns into a catastrophe, this even though I've warrior tanked since early BC. Sorry, I'm nerdraging off topic here. But right now I wouldn't recommend anyone to start tanking with a warrior.
3-28-2011 @ 2:00AM
I've walked from warrior tanking because of the endless changes made to it just because some warrior facerolled a mage in AV a few times, or even worse in arena. I might come back if Bliz stops trying to balance its favorite son PVP arena on the backs of the PvE. One thing the tank can suggest to the CCers is to time their sheep or whatever so that the mobs CCed will be as far from the rest of the pack being DPSed. Nothing is worse than having them wait till the whole pack is almost on top of the group to pop off the CCs and it takes shockwave and thunderclap away from you until you can manuver the pack to a safe distance. Too many CCers can't judge the max distance of their spell or even how long it takes to go off. At least with rogues if they mess up they will pay personally for their mistake.
3-28-2011 @ 12:53AM
Learn to tank as a Warrior or Druid and you'll know what it is to feel a lot of painful wipes. The thing is, learning to do so with the 'hard' class means you'll be able to not only do the other faceroll-easy classes with no problem, but you'll have more awareness, more sense of proper CD usage, and a better understanding of how to keep mobs in line.As for warriors not having AoE, we are lacking, but, we can spec and glyph to do such things as make our charge stun additional targets, to make revenge and devastate hit additional targets, the Blood and Thunder talent is great for squeezing out additional threat. We have an AoE taunt; albeit on a 'long' CD. We can use cleave, we can use heroic leap, we have the ability to taunt when ever someone gets hit (Yes, I liked the old vigilance better, but the new one is still a great too). We also have an AoE stun (fear if unglyphed, but any PvE tank would glyph their Intimidating Shout).We have more mobility than any other class right now with charge, Intervene, heroic leap, stance-dancing gives us Intercept, and if playing a goblin you also get your rocket jump. We can get around better than any class, especially after the 'Great Druid Nerf' a while back. This makes up for a 'lack of AoE threat' since we can get to any enemy or party member with an issue. Warrior tanking isn't the easiest, but don't undermine it.
3-27-2011 @ 11:28AM
I would agree, warrior tanking is a bit lacking at the moment. Warriors can get the job done, no question about that, but you have to work a *lot* harder with a warrior than a paladin.Even the initial pull is so much simpler on the pally. On the warrior, the initial pull on a heroics boss is along the lines popping shield block while charging in, and hoping your shield slam lands, and if it doesn't watch the mob go flying off toward some dps that actually did hit it. With the pally, you simply divine plea for 3 HP, pop wings, toss your shield and a judgement while running in, and then probably land a 3hp shield of the righteous crit for 25k+. Even if your SotR misses, though, you didn't need any expertise to land the flying shield and judgment.AoE tanking, on the warrior you have Thunderclap on a 6-sec cooldown, and it hits like a wet noodle, and Shockwave, which does some damage, on a 20-sec cooldown. So off the start of the pull, if dps gives you a bit, you can get the mobs gathered up. Pallies, however, have Hammer of the Righteous on a 4.5 sec CD, which hits a *lot* harder than Thunderclap. Plus, since AoE pulls usually aren't more than 4 mobs at a time, you have your Avenger's Shield hitting 3 of them for huge damage every 8 seconds or so due to cooldown resets.Also, if I try to kill some random quest mob in as prot on my warrior, it is unbelievable how long it takes compared to the prot paladin.I do like warrior tanking, but if I'm feeling lazy I will always run the paladin.
3-27-2011 @ 11:48AM
It is common to interpret "A is worse than B" as meaning the same as "A sucks". This is not what I mean. There are alot of things about warrior that are good, and I've stuck with the class for 3 expansions for a reason. I am talking about comparison - in terms of simplicity and the feel that you have the tools that will do the work, warriors don't come close to paladins right now. That doesn't mean that warriors suck, just that the tank classes are quite unfairly designed with most of the juicy stuff over in the paladin corner. Like I said, I used to enjoy the fact that warrior tanking was slightly trickier, because the paladin simplicity was boring. With skills you could still pull off some nice tricks, which I felt lacked with paladin tanking. Either way you rolled your face was basically a win as a paladin (and still is). Right now however, I feel like not only do I have to struggle 10 times harder as a warrior, it just doesn't pay off enough to be worth it.
3-27-2011 @ 6:48PM
Agree with Zinn and Stilhelm. I've played a prot warrior for years and loved their capabilities, even if it was a little challenging at times. With the changes in Cataclysm, however, I find I'm spending way too much time focused on gaining and holding threat at the expense of losing situational awareness.Luckily I have a prot paladin alt which has now become my main. Pulling and holding threat (even with barely any hit or expertise) is fairly easy and straightforward as a paladin, especially due to the auto-smart capabilities of the avenger's shield which won't break existing CC's. Also both the Avenger's Shield and Hammer of the Righteous are "solid" threat generators with just a single strike, whereas I have to use multiple abilities (sometimes multiple times) to gain gain solid threat as a warrior.Without a doubt, I'm extremely sad to give up my warrior identity and unique abilities (i.e. charge, intercept, etc) but on the other side of the coin, I'm absolutely loving my paladin raid support abilities such as auras, off healing, and raid wide dmg mitigation. For me, being able to off heal a healer and keep them up so that they can keep me up is a simple amazing feeling.So like the others have indicated, if you want ease into tanking, I'd recommend a prot paladin rather than a prot warrior. The flip side though is that if you can learn to tank with a prot warrior, tanking with other classes will probably be pretty easy for you in comparison.
3-27-2011 @ 7:00PM
3-27-2011 @ 7:13PM
Reading this makes me sad. I got back into WoW after quitting back in vanilla. Signed up again with my friends, and one of us needed to be a tank. I wanted to pick the most 'pure' tanking class, and my logical deduction led me to choosing the Warrior. Why?- Warrior is the only 'pure' plate melee class.- Because it is the only 'pure' plate melee class, it must obviously be the most 'pure' tank, if specced to be so.- Paladins can heal! Blizzard must surely have scaled back their tanking abilities if they can heal themselves and others, as that would be OP, in my opinion. I guess this was my own way of seeing the "5% rule". Well I guess I'm wrong. I still love my warrior and nothing will make me change my choice in class. But it does feel like Pallys can basically do everything better, which feels unfair.
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