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3-29-2011 @ 4:17PM
I think 24 seconds, though long, is a good place since it's such a strong spell-lock. Yeah, it sucks if you miss, but that's the thing about it, it's so strong that it must be used properly. Setting it to not fire when your target's not casting would lead to it turning into a skill-less ability you can just spam all the time without fear of wasting it.I think the game needs more skill gates, spells like CS that are hard to use properly and punishes poor use, while very strong in the hands of capable players. Frost is easy enough to take down a great deal of (albeit unskilled) players, we don't need a 100% chance to interrupt their emergency heals.
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