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3-29-2011 @ 6:42PM
I hate to say this, but the whole "separate out PvE powers from PvP powers", which is what you're advocating by doubling the talent trees, has already been looked at. And it makes learning the game very much harder.If the behavior of an ability is different in PvP vs PvE, you're giving the player a second thing he has to learn how to deal with, regardless of whether it's a separate power, or a separate behavior of the same power. (The latter, mind, is already in use, making for more complicated tooltips...)Think of the problems of the Arms warrior that takes up tanking only once he reaches 85 and wants to go into heroics. Now double it. Now, apply it to every character in the game that wants to see how life is on the other side of the Pv? fence.
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