Also on AOL
- Autos
- Technology
- Lifestyle
- Gaming
- Finance
- Entertainment on AOL
- Lifestyle on AOL
- Sports on AOL
- Travel on AOL
- More on AOL
Featured Galleries
Joystiq
© 2013 AOL Inc. All rights Reserved. Privacy Policy | Terms of Use | Trademarks | AOL A-Z HELP | About Our Ads

Reader Comments (Page 1 of 1)
3-30-2011 @ 5:01AM
nothing.suspicious.going.on.here said...
@Artifical
It is not stupid at all. In fact, if Blizzard did it this way it would be so easy to balance. Just slap some 'fire mage damage increased by 17%' and 'fury warrior damage decreased by 6%' debuffs on the players when they enter a raid.
It is easy to balance around pvp if you don't have to take pve into account. Boss health and enrage timers can be adjusted accordingly.
Easy solution, problem solved, everyone is happy. PvPers have balance, PvEers do competitive damage.