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3-30-2011 @ 9:56AM
I remember reading somewhere or other that designers regretted implementing arenas, and this makes me think of it again. Not because of the whole "abilities should do different things in PvP and PvE", though. Instead, I think the problem is that arenas give better rewards than BGs, and give it for pure combat by a team that's always prearranged. BGs have a lot of randomness in their groups; even with a premade, the smallest BG is twice as big as the largest arena match. And more importantly, there's a ton of other stuff going on. Flags to capture, elite NPCs to kill, bridges and other chokepoints to defend, etc. In arenas, it's just kill before you get killed. BGs have other goals and therefore priorities other than minmaxing, rock-paper-scissors-style combat. Unfortunately, BG item rewards aren't as good as arenas, so...
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