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3-29-2011 @ 3:10PM
Rogers' actions are deplorable. From the looks of things, they won't be able to fix a problem of their own creation by summer at the soonest. It almost sounds like they can't keep up with Blizzard patching the game.http://openmedia.ca/blog/gamers-vs-rogers-world-warcraft-being-throttledThe telecommunications giants in Canada have been trying to tighten their stranglehold on customers more than ever during the past six months. Low data caps and gouging usage based billing plans are just the tip of the iceberg for what Canadians can expect unless something is done to reign in the abusive business practices of the big telcos. Even today, Netflix has just decided that they will provide options to stream content at lower quality levels for Canadians in order to keep customers from exceeding their caps too quickly (while the rest of the world points and laughs). This is unsurprising considering the telcos also own the largest cable companies in the country, and squashing competition is in their best interest, and not that of the customer.If things keep going this way, I can almost foresee a time when Canadians will have an option to pay an extra $5 per month to their ISP in order to guarantee their games aren't throttled.Concerned gamers and users of the internet can stay informed and look for calls to action at http://openmedia.ca/ .With a Canadian federal election on the horizon, lets aim to make these problems into election issues.
3-29-2011 @ 3:35PM
It's somewhat amusing how "We throttle user's connections when they're using P2P" became "Rogers deliberately throttles WoW". A lot of issues arose when Blizzard started using P2P.I'm not defending Rogers' service, but the idiots that wrote those articles need to learn when to take creativity into their own hands and when to stick to the plain truth.
3-29-2011 @ 4:02PM
You know what Flawless, Do you live in Canada?Right now this is a Big issue for us, enough for millions of Canadians emailed their members of Parliament to stop the CRTC from bringing in Usage Based Billing that would have made Internet in general very expensive. I was one of those millionsWe in Canada pay double what others in the world pay for a quarter of the speed. Right now I'm paying $56/mo for a 15mb down/1mb up connection while people in the states can get a 15mb down/5mb up connection for around $26/mo.So unless you know the situation, Buzz off.
3-29-2011 @ 4:48PM
"while people in the states can get a 15mb down/5mb up connection for around $26/mo."i would like to know where you are getting your pricing info, because no one I know you can get that speed for that price.I understand Canada is having a hard time, and pay more, but that isn't that cheap here.
3-29-2011 @ 5:16PM
Corruption is bad and all but...I wish I could feel bad for the canadians I really do, but being Australian the best I can offer is mild sympathy, i pay $80 a month for 500kbps speeds with a 100gb limit; which is the best plan available in my area. On top of that anything less than a "premium" plan often includes a DC once an hour at best along with a 10gb download usage cap and about 100kbps download speed. This is all because of a little company called telstra who loves to screw us all over.
3-29-2011 @ 10:21PM
Where was I downplaying the issue? I merely contested the wording.I don't see Rogers' actions as targetting WoW. They targetted P2P, throttling the connections when such activity is detected. Since WoW now uses P2P it was caught by this action.Is it right that it should be? Of course not. Should Rogers have sorted it out earlier? Definately. Are they directly and deliberately throttling WoW? No.
3-31-2011 @ 10:05PM
@flawlessWOW will only use P2P for patches and only if you leave that setting on. And because you can't fine tune the upload and download bandwidth means that for certain players it's faster for them to leave it off.World of Warcraft does not use P2P in game full stop. Game data is on TCP port 3724. Authentication is on TCP port 1119. Voice data is on UDP port 3724. Streaming data is downloaded from one of Blizzard's Akami web servers on TCP port 80P2P Doesn't enter the picture. The P2P downloading system is the same one Blizzard has been using for years. Them blaming it on Blizzard using P2P in game is a complete fabrication and a smoke screen so they don't have to admit they stuffed things up.
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