Know Your Lore: Interbellum Part 3 - To rule a world
So now the stage has been set. The exiles have all arrived on the blasted remnants of Draenor, once the home of the orcs and last refuge of the draenei. Following the events of Ner'zhul's attempt to lead the orcs away from their dying world, the planet was shattered and torn asunder, pulled violently into the Twisting Nether that Ner'zhul's portals linked to its surface. Now Outland, a world drifting in the nether, is the remains of that destroyed place. A world where natural laws are often suspended, it hung overripe waiting for a clawed hand to pluck it.
That hand belonged to Magtheridon. Second among the pit lords only to his master Mannoroth, Magtheridon was the one the Legion chose to conquer this world, unique among all the planets formerly taken and crushed by this army of demons. For Ner'zhul's portals still worked, making Outland a kind of nexus wherein the Legion could pull entire armies through at will and easily stage them for new conquests. Holding Outland therefore gave the Legion a strategic foothold, one they were loath to give up.
However, circumstances were unfolding that would lead to exactly that.
Part 1: Forcing Fate's Hand
Part 2: Into the Outland
A prince, a lady, and a desert to roam
Upon their arrival on Outland (using a portal created in Dalaran to escape Garithos and his troops), Kael'thas and Vashj set to look for Illidan. Vashj had told Kael'thas that the creeping malaise he and his followers were enduring was withdrawal from the arcane energies they had so long used with abandon, energies that had been destroyed with the Sunwell when Arthas Menethil had used it to raise the necromancer Kel'Thuzad from the dead. Since the Sunwell was gone, if Kael'thas could find no substitute, his people would become increasingly ill as the addiction worsened. Vashj had told Kael'thas that her own people had suffered just such a withdrawal (as had his own, since they were at one time one people) after the destruction of the original Well of Eternity and that Illidan had an understanding of the situation, since he himself had been present during the events of the long-ago War of the Ancients.
By now more than just a little desperate, Kael'thas went along with Vashj. Stranded in an alien landscape of floating islands of rock and seared red soil, his blood elves and her naga searched for Illidan. They did not find him in the best circumstances.
Again in chains
Illidan for his part had fled Lordaeron following the confrontation with his brother Malfurion. He knew that in failing to use the Eye of Sargeras to destroy the Lich King, his patron Kil'jaeden would consider his life forfeit. Being somewhat attached to his life and desiring to hold onto it, he'd used the memories of Gul'dan in his head to consider a new place to retreat to: Gul'dan's former home of Draenor.
Sadly, Gul'dan's memories didn't include things that had happened after his death, like the fact that his former mentor had blown the whole place up. Illidan arrived on a world ripped into pieces and soon found himself hunted through this unfamiliar landscape by his former jailer Maiev and an army of her Watchers. This force ran him to ground and captured him.
In fact, they had just managed to secure him for transport when Vashj and Kael'thas finally tracked him down. After a running battle with Maiev's forces, Vashj and Kael managed to free Illidan from their hands. At first daunted when Illidan told Kael'thas there was no cure for the inherited addiction to magic wracking his people, the blood elf prince was willing to ally himself with Illidan when told that doing so would mean enough magical energy to sate the addiction and spare his people a slow death at its hands. With Kael's blood elves and Vashj's naga at his disposal and Maiev and her Watchers defeated and no longer a threat, Illidan was free to move on with his plans to secure Outland.
Against the demons
Illidan needed a place where he could hide from Kil'jaeden while consolidating his own power. Outland provided for both. As it no longer existed as a complete world in the Great Dark Beyond but was now a fragmented mass drifting in the Nether, it could only be accessed by powerful magics such as portals and vessels that could travel the dimensions, making it far easier to secure against the Legion. If you could seal the portals, you could effectively control your enemy's access to you far more readily than you could otherwise. Also, by having access to such portals, once you were in control, you yourself could scour all existence for powerful magical secrets.
Illidan saw in Outland the perfect first step in his campaign to not only escape the wrath of Kil'jaeden, but in time, to replace him. And why not? Illidan had gone from a mere night elf sorcerer to an entity powerful enough to kill a dreadlord with his bare hands; given enough time to accumulate power and knowledge, he could well found his own rival rorce of demons to oppose the Legion.
Kael'thas pointed out to his new master that the portals would need to be dealt with before Magtheridon. Any attempt to supplant the pit lord was doomed to failure. This led to a series of forays to seal up the portals before taking on the pit lord, and it was Kael'thas who saw a group of krokul, or broken, draenei under attack by orc forces loyal to Magtheridon. Possibly from compassion and possibly from his own inherently manipulative streak, Kael'thas helped the broken against the fel orcs and demons; in so doing, he brought Akama the elder sage and his broken into the service of Illidan.
Akama, formerly a defender of the Temple of Karabor who had mutated due to heavy exposure to fel energies (draenei, with their inherently magical natures, are extremely susceptible), found himself waging a guerrilla war against the numerically superior and magically powerful demons and their fel orc servants. With the world shattered by Ner'zhul and the demons ever increasing their numbers, Akama had very little hope of keeping his tribe intact or even alive, thus making an alliance with Illidan's forces the surest way to do both. While it would be a mistake to assume Akama was loyal to Illidan even then, he certainly preferred the former night elf to Magtheridon.
With this final piece of the puzzle, Illidan finally had the army he needed to wrest control of a world from the Burning Legion.
Magtheridon falls
Illidan closed each portal, defended by his assembled forces. Bolstered by this successful campaign, the armies of the Betrayer marched on Magtheridon's stronghold in the Black Citadel (formerly the Temple of Karabor; as an aside, yes, the whole Black Citadel/Black Temple/Hellfire Citadel thing is messed up, but don't ask me to untangle it all here).
With the help of Akama's broken, who snuck into the temple and disabled its defenses, Illdan stormed the citadel itself and engaged first Magtheridon's fel orcs and demons, then the Pit Lord himself. In the end, cut off from his forces and used to waging straightforward battle against weaker foes that he easily crushed with his raw physical power, Magtheridon fell to the power of two of the greatest living mages and one of the best archers in existence.
Unable to comprehend his defeat, Magtheridon asked his conqueror if he had been sent by the Legion to replace him, a question Illidan mocked with triumphant laughter. Informing Magtheridon that he was in fact not sent to test him but rather had come to replace him, he had the pit lord sentenced to a fate worse than death. Imprisoned below the Hellfire Citadel, Magtheridon's blood would be used to create an army of fel orcs for Illidan's personal use.
Still, while Illidan's plan to conquer and hold Outland was successful, it had not escaped the notice of Kil'jaeden. It's debatable whether or not the manifestation of Kil'jaeden that appeared to Illidan following his defeat of Magtheridon was actually merely a vision or not, but one thing is certain: When confronted by Kil'jaeden, Illidan quickly lied through his teeth and claimed he had been amassing his forces for another attempt to destroy the Lich King. This blatant lie was so bald-faced that Kil'jaeden, despite all evidence to the contrary, accepted it. The new "Lord of Outland" would have another chance to destroy the Lich King. (I have to wonder if this was Gul'dan's influence at work, as it reminds me of when Gul'dan created death knights just to keep Orgrim Doomhammer from killing him.)
Next week, we see what had been transpiring in Lordaeron while all of this took place. Who would meet Illidan's forces in battle at the Frozen Throne? Why is a former high elf making an alliance with Garithos? Who rules the plaguelands? And who, exactly is the Traitor King?
While you don't need to have played the previous Warcraft games to enjoy World of Warcraft, a little history goes a long way toward making the game a lot more fun. Dig into even more of the lore and history behind the World of Warcraft in WoW Insider's Guide to Warcraft Lore.
Filed under: Analysis / Opinion, The Burning Crusade, Lore, Know your Lore






Reader Comments (Page 1 of 1)
Explodinate Mar 30th 2011 7:34PM
I could not have discovered this series at a better time. A friend and I have been arguing about the details of the fight between Arthas and Illidan. He claims that Arthas killed Illidan, so Blizzard had changed the lore of WC3 to let Illidan be a villain in WoW (he also says Blizzard admitted to doing this). I'm trying to prove that Illidans death at the hands of Arthas was never actually confirmed, so the lore wasn't actually heavily edited (I don't care so much if Blizzard said they fudged the lore. I'm just trying to make a logical argument that would explain why Illidan survived, whether Blizzard edited the lore or not).
So far, neither of us has given an inch. I feel like I'm winning though. Can't wait until this is all fully explained, hopefully in the next article, and we can put the debate to rest.
Eldoron Mar 30th 2011 7:46PM
Your friend is silly... all we see is that Illidan was defeated by Arthas, no sign of killing him. Also it was again a plot VS reality kind of thing... I mean Illidan could fly, normally he should have won.
Anyways tell your friend to prove what he says with some sources or something
Fletcher Mar 30th 2011 7:49PM
It's the latter; Illidan was shown defeated in the final machinima cutscene, but was always meant to have survived. IIRC Blizzard just ran out of time/money to do the cinematic they planned and the chain ending deserved, and they said that had they had that time or money or whatnot it would have been clearer that Illidan survived.
razer Apr 6th 2011 8:07PM
I the Christie Golden novel, Arthas, I believe it deliberately mentions Illadin is wounded but arthas takes that moment to save the frozen thrown/previous lich king, rather than finish the job.
Dracorex Mar 30th 2011 11:48PM
Gawds I do love thes Lore bits, MORE! But one thing always confused me about Outland. So the legion needs portals to get there, but Outland is IN the twisting nether and so are all the demons of the burning legion.....why do they need portals? If Outland is just floating about could demons not just literally go "Hey look a giant floating landmass" and flost/fly/skip demonically straight into the skies of Outland? Anybody got any ideas, is there a force field or something???
SaintStryfe Mar 31st 2011 1:30AM
Demons can't just appear out of the Nether. They come from other dimensions - other worlds. They need a portal to physically manifest, much like how Kil'jaden needed one.
aerrae Mar 30th 2011 9:52PM
Damn, I dont want to wait another week for more....im loving this series of KYL..Anyway, thanks for the great articles!
Andostre Mar 30th 2011 10:19PM
Who was the archer mentioned?
Fletcher Mar 30th 2011 10:24PM
Lady Vashj.
Andostre Mar 30th 2011 10:34PM
Oh, yeah. A week is a long time to remember things like details.
Andostre Mar 30th 2011 10:34PM
Gosh darn comment system.
Biskit333 Mar 30th 2011 11:17PM
Ive never understood the whole story of the original orc created deathknights. I know they were somehow created from the spirits of orcs and the bodies of humans, or something to to that effect, but I have never understood how or why. Maybe you could have a kyl in the future regarding the first death knights and the circumstances surrounding their creation.
SaintStryfe Mar 31st 2011 1:28AM
It's been covered before, but to make it short:
Gul'dan l offered, to keep Ogrim Doomhammer from simply killing him, to make him a special warrior. He took slain Stormwind knights, and put the souls of his now-slaughtered Orc Warlocks in them - giving them combat abilities with necromatic energies. These were the first death knights - created simply to keep Gul'dan's green skin from being plastered against Doomhammer.
These were mostly killed off, save one, the first one, Teron Gorefiend, whom we eventually defeat inside the Black Temple.
The ones we see/play now are entirely a creation of the Lich King, a dead body infused with necromantic energy, but with a part of the original soul in it (thus why you can be convinced to turn from the LK in that scene in the DK starting zone where you meet with a member of your race).
Darwins.bulldog2000 Mar 30th 2011 11:55PM
Oi Biskit333 I advice you read the novel about the Second War, I believe it is that one where we see Guldan creating the first Death Knights. And Basically Doomhammer killed Guldan's buddies for being douche-bags and he only lived by saying he could create a new force of magic weilders that would kick ass against the Elven and Human Mages. Also having his own loyal contingent was a reason as well. :)
sauron_1969 Mar 31st 2011 10:21AM
The novel is Tides of Darkness, I had just finished re-reading it. There's alot going on in the novel, from the forming of the Alliance to the creation of the first death knights.