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3-31-2011 @ 5:38AM
@StellaJust something I'd point out: this may only apply to some older games, but account transfers (due to the nature of the process) actually did require human oversight. Mind you, it wasn't a lot of oversight, but for EverQuest it was actually a process a human had to review and confirm. Even something as simple as logging into the accounts and confirming that the character is on the new server before removing the old one. My only point being, it may be a fully automated process but what direct information I have from another, albeit older, MMO was that there was some level of human interaction required for the process to take place.Now, that said - you still have a perfectly valid point in that transferring 10 characters or 1 character is very likely a very marginal difference in work load. If anything it'd be nice to see something like the current $25 with say +$5 per additional character. Or even simply a package deal of $25/each or $50 for up to all 10. Anything that actually allowed someone to transfer the bulk of their account with them.WoW has become such an incredibly huge game and as a result the number of servers is immense. This also means that when people find out a friend (or make a new friend) in their real lives that plays wow, odds are very high they won't be able to play together. Helping mitigate this cost would be a really positive thing for the game. One last thought would be to actually simply add a program similar to RAF/Resurrection Scrolls that allowed someone to help transfer a friend to their server, and as a result allowed the person to transfer extra character(s) or with some discount or benefit to the two friends.The more Blizzard can encourage the social aspect of this game and facilitate real life friends being able to play together, the better the game is for all of us.
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