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Reader Comments (Page 1 of 1)
3-31-2011 @ 2:59PM
GhostWhoWalks said...
I've developed a "harassment" strategy for Tol Barad that defenders should consider using.
If the attackers have just taken (or are about to take) one out of the three bases, split the defenders between both remaining bases and then take a small team (3 or 4 people is all you need, for best results include both a healer and a tank) and sneak it around to the back of the base the attackers control. Each base has a "backyard" sort of area where a large structure blocks line of sight from each flag, but standing close enough to the wall will still count you for flag capture. Take your harassment team and...sit there. Just sit there. If the attackers have nameplates on (i.e. the healthbars that appear over the heads of nearby attackable targets), they'll be able to see your team back there. This is intentional, because you've just presented the attackers with a paralyzing conundrum.
If they all leave to try and attack one of your bases, your harassment team will start to recap the flag as soon as they're gone. Even if they succeed in their attack, they'll have lost what they already captured, and they're back to square one. Migrate the harassment team to the new base, rinse, repeat.
If they leave only a few people to defend their base while they go on the offensive, your harassment team can come out of hiding and engage them. With a strong enough composition, they'll kill the ones defending the base and we're back to situation 1.
If they leave a significant group to defend their base while they go on the offensive, now their offensive team is weaker and less likely to successfully remove the groups defending your bases.
If they ALL run around and try to kill your harassment team, instruct them to stay alive for as long as possible. The presence of a healer and tank will help here, since the goal is to keep the attackers occupied, not get kills. When they die and respawn, have them run right back to their spot and sit there again. If the attacking team isn't expecting them to come back, we're back to situation 1. If the attacking team is expecting them and have left defenders, you're still accomplishing situations 2 or 3.
The best result is when the entire attacking team sits there trying to decide what to do; the clock is ticking down to their defeat and you didn't even have to lift a finger.
The few times I've done this have been hilariously effective; you're drawing your opponents into a stalemate and time is on your side. The ONLY time this strategy can be countered is if they leave a strong healer/tank team to defend their base from your harassment team, at which point you would need to commit more DPS to remove them.
Reply
3-31-2011 @ 4:41PM
Bynde said...
That's a damn good strat. And worth a try. Hope you're alliance. ;)
/salute
3-31-2011 @ 5:44PM
GhostWhoWalks said...
Horde actually, but I'm not biased. Just throwing it out there for anyone to use.
/salute