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3-31-2011 @ 4:04PM
"Don't get frustrated if your faction seems to lose a lot, because everyone feels that way."I don't know if this is necessarily true. If you play Horde on Azol-Nerub, you hold Tol Barad 95% of the time (give or take). Personally, I think the mechanics of Tol Barad are still in need of tweaking. The sliding scale for holding 2/3 points for the attackers is nice (makes it at least POSSIBLE to win while attacking), but the defenders still have a massive advantage, and downing the towers doesn't seem to help the attackers all that much, meaning the defense has absolutely no incentive to defend the towers.Further, the Michael Gray points out that the defense should allocate "...your team equally across all three flags." This is a TERRIBLE idea for defense. Equal distribution will allow the attackers a chance to mass up on the 3rd node. Much better for the defenders to have one or two spotters for each point, letting everyone know where the attackers are weak and then having the rest zerg from the point the defense just took to the oldest point controlled by the attackers ... i.e. if the attackers have WV and Slags (and just took Slags), then the defenders can and should easily overwhelm the opposing force at WV before the attackers have a chance to take ICG. If they do take ICG after the defense had pushed them off of WV, that doesn't matter for the defense, because they can now swarm Slags while the attackers rush to get to WV. It's a big merri-go-round system right now that still heavily favors the defense. If the defenders are better geared or know what they're doing, they should only ever lose TB because they somehow messed up (like by trying to defend the towers). Tol Barad can be fun, but it still offers absolutely nothing to the losing side while offering great rewards (in honor, quests, etc.) to the winners.I'm still desperately hoping that Blizzard decides to tweak TB a little more to make it a bit more competitive (or even favoring the attackers and thus allowing more participation between the factions) and therefore more fun.
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