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4-01-2011 @ 2:46AM
@gabrael: I'm honestly enormously surprised to hear that. On our realm (EU - Shattered Hand, 4:1 H:A ratio) TB has been changing hands I'd estimate 80% of the battles ever since the last round of fixes that increased the cap speed going from 2->3. Given the amount of time you need the defense to stay focused, and stay moving and flowing, there always tends to be that lapse in concentration when ressers stay to long trying to re-cap a lost flag, or when there's two different calls going out as to what point to defend/retake next. TB has really gotten quite good and exhilarating ever since, offering great Honor rewards, and a great sense of achievement. If anything, it's stacked in the favor of attack, now, though, because they only need to get it right for one second (and it usually is just that, the overlap between losing the first node you capped and the last just needs to be that). Getting 40+ ADH...ooooh shiny WoW players on defense to concentrate for the time needed to run down the timer with all towers destroyed is no mean feat, and that's why defense has really gotten hard, but satisfying.
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