15 Minutes of Fame: Tom Howgego of El's Extreme Anglin', part 2
What fishing achievement or goal seems to be most popular to the widest group of Azerothian folk?
El: Catch 25 Fish is probably the most commonly achieved by residents of Azeroth. Many don't have enough patience for fishing! One That Didn't Get Away is the most talked about achievement by my readers. The Sea Turtle and Mr. Pinchy are also very popular catches, but primarily for the catch, not just the achievement of catching it.
Tim: I was surprised by how popular fishing achievements were in Wrath of the Lich King. For example, some anglers dedicated the first days of Wrath purely to becoming Salty, instead leveling up or running through dungeons. A few players set their own goals, such as Marlburo's attempt to catch absolutely everything, but most are focused on getting a recognised achievement. In a massive game like WoW, a lot of players rely on hardcoded suggestions to find new content. Fishing only has achievements and daily quests to guide players: Anglers are somehow expected to discover everything else.
Your fishing resource for Azerothian fishers is absolutely unparalleled. What are some of the things you've shared that have made it preeminent in its field?
El: *Blush*. I'm sure Nat Pagle's Guide to Extreme Anglin' would be more widely read, if his book were still sold. (You don't happen to have a complete copy, do you?) My book originally described my extensive research: The (then) minimum skill required to fish in different zones, how catches varied by time of day, and... all sorts of things that only gnomes are interested in. However, I noticed a lot of the dwarves were reading the introduction, that simply described how to fish. So I wrote a bigger introduction, with more illustrations and fewer long words, and it became even more popular with the dwarves! Over time the introduction became the book, and the complex analysis of fish behavior became an appendix at the back.
Tim: That combination is important: The expert analysis of fishing mechanics impressed people who already knew a lot about fishing. They then recommended El to anyone they meet that wanted to learn more about fishing. Each audience looks for different information. The guide has to be carefully structured so that players can find what they are looking for. A reputation for accurate information remains important, but that also feeds itself: When an expert angler discovers something unexpected, El's forums are often the first place it will be reported, because that's where it is most likely to be reliably confirmed.
Fishing is unusual in WoW, because most information cannot be datamined or extracted from combat logs. Catches actually have to be observed by an angler. So sites like MMO-Champion or Wowhead (which are excellent sources for most aspects of the game) are rarely first to discover important fishing changes. El has announced all kinds of changes in the past, from the maths behind junk catches, through previously hidden rare catches like the Dustbringer or (just recently) Stendel's Bane, to fun stuff like (now officially removed) dynamite fishing or (sadly never implemented) new bobber designs.

El: Gnomes, dwarves, and even the taller races! I'm constantly amazed by how popular it is among anglers. I sometimes ponder what would have happened if I hadn't learned to fish: Perhaps the skill would have been forgotten, and we'd all have gone hungry and died from starvation?
Tim: It has become the ultimate niche: If you're into WoW fishing, you've almost certainly read El's Anglin' at some point. If you don't fish, you've probably never heard of it. And if you idly Google "fishing guide" (with no WoW context), you might have been confused to find it listed in their search results. El's Extreme Anglin' has around 200,000 unique visitors each month, at least a million players each year (the raw web analytics suggest 2 million, but are not reliable over such a long period). El's Anglin' is not primarily a forum site. Indeed, for the first 18 months it didn't even have a forum. Most visitors are simply reading, often reading very specific pages about how to catch a certain fish, or how to level their fishing skill.
Like WoW, there's a strong bias towards young male adults. But analysing national differences reveals an interesting pattern. Being (or having been) a physical world recreational angler makes you far more likely to also be a virtual angler: WoW anglers are up to 3 times more likely to fish in the physical world than people in their native country. It's evidence for the direct transfer of activities from the physical to the virtual world. For the same sets of human desires and emotions to shift seamlessly.

El: *Blush*. I suggest you ask a traditional mage about Blizzard. I never mastered the control of ice.
Tim: But which "you" do they love? That isn't just an intriguing philosophical debate. That question may eventually crystallize a lot of the growing social tension around rights and ownership, especially obvious in the online world. That's too deep to explore here, but it may hint at why we're not on Blizzard's Christmas card list. No, nothing official. Any recognition is subtle: The link on the old official website used a larger font size than all the other links. Patch notes now refer to "pools", the word I consistently used to refer to the wide variety of different schools and swarms.
Ultimately I'm not seeking Blizzard's recognition. The guide was written for the wider community. For me, the best recognition is to see someone refer another player to the site. Or to read a personal testimony about how the site introduced someone to a fishing career.
As I mentioned earlier, the most frustrating thing is that I can't make a greater contribution to the game itself. Why should anyone leave an online game and browse a website to find out about that game? I'd love to bring El's tutorials and reference information into the game. But the existing addon system isn't flexible enough, and Blizzard have clearly stated that they don't want anyone making money in this way. Whatever your views on the commercialisation of fan projects, pragmatically there's only so much one can do before this becomes a job, and I'm passed that point already! I'm sure they have their reasons for being so possessive about their game, but it's a shame that so much community talent is being lost in the process.
In the past, we've shared with WoW Insider readers your map of World of Warcraft online communities. Any outlook on updating the map for a new generation of players and websites?
Tim: The water emptied out of the Cursed Sea to create the Cursed Salt Flats, consuming everything within. Sadly neither Thott nor Alla made it out of their duchies on the ZAM Peninsula alive. Meanwhile the unseen Emperor continues to march armies into the Wild West, in a never-ending battle to stop swarms of malicious 'bots infecting the rest of the world. West, because the Cataclysm inverted the magnetic poles, and because my earlier characterisation of the Evil East was biased by my cultural perspective. Or something.
So yes, I thought about it. And then I thought I'd like to add absolutely every little community, 'blog, and everyone else I left off the original. And then I thought it would be great to generate the map automatically based on the affinity players have for certain groups of websites. And then I thought it would be a useful to navigate the entire internet like that. And then I realised I wasn't Google. Soon may be optimistic.
Tim, what do you do when you're not in Azeroth? What's your profession?Tim: My background is in transport policy. Cynically, that's the understanding of problems that perpetuate themselves such that they can't be solved. Yes, there is a link to fishing: Transportation and communications often try to achieve the same thing. There's growing interest in using information technology as a substitute to physical transport. Practically this tends to translate into teleconferencing: Doing exactly what you did before, but via a big screen. Unfortunately most of an individual's socio-economic activity still remains "somewhere else, and you get there in a car" (to part-quote E. B. White).
MMOGs like WoW transfer a lot more of that activity into the game world, and keep it there. For example, value systems remain within the virtual world: You work in-game to earn your ultra-rare mount, which only has status value to other players. All the value, reasons for wanting to work, and social reward, remain within the virtual world. But otherwise the principles are exactly the same as modern consumerist society. Just using a lot less physical resource -- far more likely to be sustainable. People born into this sort of technology won't be afraid to use it to solve problems directly like this, rather than using it to apply old methods, like our teleconferencers. Fishing suggests that a whole range of human emotional desires transfer seamlessly, so there's lots of potential, even if we never completely escape the need for basic goods like food. And if that sounds like some sort of dystopian nightmare, maybe it is:
As you might have noticed, I'm not entirely comfortable with El. Specifically, that "she" is better known than "me". I've been warned off even thinking about it -- "It'll drive you mad in the end!" I understand why. And if human minds can't easily handle such things, perhaps we're heading in an unexpected direction: Towards a fundamental reassessment of some of the most basic questions of all.







Reader Comments (Page 1 of 2)
Rekra Apr 2nd 2011 4:27PM
Awesome interview, I love El's Anglin and I'm going to continue believing that I'm reading advice from a cute little gnome!
Loge Apr 2nd 2011 4:30PM
You shoud have signed as Lisa Poisson for this one.
Iirdan Apr 2nd 2011 6:12PM
Le poissons, le poissons, how I LOVE le possions!
lisapoisso Apr 2nd 2011 4:50PM
Loge speaks truth.
Rubitard Apr 2nd 2011 5:58PM
In terms of story, El should really be allowed canon status by Blizz. I mean, what a great counterpoint to an already strange story! Here you have Nat Pagel, a guy who fell into his profession in what can only be the sort of drunken haze that would make most dwarves blush. He doesn't like fishing, but likes what fishing can do for him, which is apparently to have an excuse to drink and meditate. He's had eerily prescient dreams of a future Azeroth, as was laid out in Old Hillsbrad. Maybe his still has these sorts of dreams, and drinks to forget. All the while, he's fallen ass-backwards into a fame he doesn't seem to appreciate or even understand. "Who needs fishing advice?" he seems to think. Get a beer or five, get a pole, and start fishing! Then, along come El, a determined gnome who's got it in her ingenious little mind that she must apply to fishing what most of her kind apply to machines. There she is, day in and day out, picking the brain of a drunk with bad prolific dreams. And what do these two strange bedfellows bringing to a world constantly ripped apart by conflict? Fishing guides and tackle! Wonderful!
Basil Berntsen Apr 2nd 2011 6:24PM
I love this site- I'm not a fan of fishing, but I had to do it to get my guild the 90 stat feast, and El's Extreme Anglin was a huge source for research for me.
Micheal Apr 2nd 2011 6:40PM
One of the best interviews to date here.
Jonisjalopy Apr 2nd 2011 6:48PM
Woah woah woah...the site isn't really hosted by a two-foot chick with pink braids?!
Life is different now. &*%$ got real, man...
All kidding aside, El's page is easily one of my most-viewed WoW related sites. This site, wowhead, El's, and Tankspot get a visit at least once a day, everyday. Even when I'm not playing wow at the time :)
Michelle Apr 2nd 2011 7:15PM
Fascinating interview. I love his insights on the transference of things that are different to quantify - emotions, etc. - into virtual worlds. Plus, I'm a huge fan of his site. ^_^
Sally Bowls Apr 2nd 2011 7:22PM
As people said, it is a great, useful site and this was an wonderful interview.
Thanks!
I think I was drawn to WoW fishing not only because it was evocative of RL childhood fishing with my father but also because of how unpopular it was with a lot of WoW players. So when I bought the traveller's mount back when vanity mounts or 16,000g were slightly uncommon, when people would ask me how I paid for it, I always said fishing.
Martinel Apr 2nd 2011 7:48PM
El, oh El.. You reeled me in with promises of Winter Squid catch rates back in the day, and I'm still falling for your fishing wisdom hook, line, and sinker.
Bril Apr 2nd 2011 10:18PM
"Admit it: You thought the person behind the curtain at El's Extreme Anglin', the web's preeminent World of Warcraft fishing resource, was female, didn't you?"
Well no, I assume everyone in WoW's a guy unless I hear them in Vent. Fantastic site though, it's helped me a bunch.
CaryEverett Apr 3rd 2011 9:59AM
Pft, you don't need Vent to tell. It's pretty easy.
Women online tend to act like women.
Wo"men" online tend to act like men who are pretending to be women.
The difference really isn't that subtle. If it's running around going "teehee" and flirting with everything it can and going "whoops, sorry I wiped, it was because I'm a girl, teehee, and you can't get angry at me because I'm all cute and I flirted with you." That's a guy.
Actual women who play WoW, with few exceptions, want to play on their own enjoyment, their own merit, and build friendships with other players... not whore their way to epics.
CaryEverett Apr 3rd 2011 10:10AM
Actually for that matter, it's reasonably easy to identify the transsexual woman too, at least the ones who are pre-transition. They tend to be an awkward mixture of both -- a bit of trying too hard out of a desperate desire to have their gender acknowledged in a way that it is not yet acknowledge in real life. They tend to overcompensate and come off as awkwardly excessively feminine.
On the other hand, I've never been able to identify a transsexual who was over 2 years full time unless they told me outright. Two years real life full time is about how long it takes to get past that awkward overcompensating stage for most women, and they start to relax and be themselves.
Respect. There is no reason not to give it.
Myf Apr 2nd 2011 10:42PM
A great site and a great noamie.
Poltergeist Apr 3rd 2011 1:03AM
A guy in a red shirt asks a question at Blizzcon and gets an npc in game. El (Tim), on the other hand, works tirelessly for years to produce one of the most valuable third party game asset and doesn't even get a /nod.
Shame, Blizz. Shame.
Drakkenfyre Apr 3rd 2011 1:26PM
It took them awhile before they acknowledged the creator of Wowhead. Then they put him in as a Blood Elf, when he plays an Orc. It made sense where they put him to be a Blood Elf, but it still would have been nice if they had used his character's race.
I think El should be placed in as a fishing trainer. It only makes sense. Maybe hand out some quests. Fishing dailies would be good, but they already handled that in SW and Orgrimmar. Maybe some high-level dailies in a new area.
Gritty Apr 3rd 2011 2:34AM
Excellent interview! I agree with the above. El deserves a spot right next to Nat Pagle. El's Anglin' has been a staple of my gameplay every since it was created.
In regards to "Salty", I agree with Tim. It would be a nice to have:
-Another fishing title
-Remove the tournement wins from Salty
I only get one out of six weekends off. Winning either of those darn tournements is very difficult for me. I'm sure there are plenty of other people (I know two in my guild, and my old wrath main) that are a weekend win away from Salty.
Tim, thanks for all your hard work! It has made an enjoyable and relaxing part of this game even better!
Gritty Apr 3rd 2011 2:36AM
Stupid inability to edit.
I agree about another fishing title, and I could appreciate the removal of the tournement from salty.
However, if I had Salty, I would be pretty peeved if they removed the requirement!
Lipstick Apr 3rd 2011 4:30AM
This was a great interview(s)!
I love this site, and have been a loyal reader of it, since the days when you needed to visit certain zones in order to level fishing! It's always fun to hear behind the scenes.