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4-04-2011 @ 5:25PM
You have my vote on eliminating the DPS disparity and make the pet more of a utility tool rather than a DPS increase. With the removal of Soul Shard restrictions for pets, that means a Warlock would have a vastly expanded toolbox for any given situation, such as being able to use your Succy for a trash pull that needs that extra CC, and then swap to a Felhunter when you reach that boss that needs that interrupt or dispel something fierce. Maybe even grab your Voidwalker/Felguard if you need to help pick up some loose adds in an encounter.Though, I wouldn't be opposed to an idea where each spec gets one pet (with the Voidwalker being the Solo tank) if your Imp was your "introductory pet", and then Summon Imp was changed to something else depending on spec (Felhunter for Afflicition, Felguard for Demonology, Succubus for Destruction). That'd remove the loose pet problem as well, though far less effectively.
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