Also on AOL
- Autos
- Technology
- Lifestyle
- Gaming
- Finance
- Entertainment on AOL
- Lifestyle on AOL
- Sports on AOL
- Travel on AOL
- More on AOL
Featured Galleries
Joystiq
© 2013 AOL Inc. All rights Reserved. Privacy Policy | Terms of Use | Trademarks | AOL A-Z HELP | About Our Ads

Reader Comments (Page 1 of 1)
4-05-2011 @ 6:41PM
Andrew Breese said...
Quick thought on reforging, sometimes it is seriously worth considering the alternate or secondary enchants. eg. the Boot enchant which adds Stam and runspeed is darn good, although the runspeed can be gained using the glyph of BoneShield; and the two don't stack (from what I've seen). So the Mastery enchant is the go-to Boot enchant.
I also read and am not sure if the balancing of Parry and Dodge is based on the rating %, the rating % before weapon enchants (ignoring the extra Parry from a runeforge), or the raw rating level (say parry at 1377 vs dodge at 1299). I've read that it is based on the raw rating levels, which are then converted to %, but that would seem difficult to calculate the balance of dimishing returns. Any thoughts?
Reply
4-05-2011 @ 7:47PM
Chokaa said...
Its just rating. You get the same avoidance per rating point for both, and they are on the same DR table now(thank God - it was crazy when parry diminished a helluvalot faater than dodge!) You want them to be as close as possible without going insane over it. If the disparity is less than 150 rating, I've gotten more bang for the buck as it were, from reforging into mastery.