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4-07-2011 @ 5:42AM
Actually digital items can increase or decrease in rarity according to the wishes of the people producing the game. Items which are no longer (such as the spectral tiger afaik) can rapidly become rarer than real world collector's items as they can't trade hands and once a player quits or is banned, the item effectively becomes scarcer (though the available stock hasn't changed).For items still in the game the rarity gradually decreases depending on whether the drop rate (or whatever method is used to acquire it) is higher than the rate at which those obtaining the item disappear. However this figure isn't necessarily static: Blizzard nerfed the drop rate for the Battered Hilt for example, meaning it effectively became rarer after day 1 of it dropping. Likewise when they ban players for things like Arch automators, the relative scarcity of archaeology rares increases.
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