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4-07-2011 @ 7:21AM
The way to increase the number of tanks and healers is not to bribe them with trinkets and such. The way to increase the number of tanks and healers is to make people WANT to play them because they are fun. As it stands today, it is not fun to play either. Just stressful...and completely unforgiving. When Blizzard decided to make tanking and healing "more interesting and challenging", they took the two roles that were already difficult enough and made them even harder. I have put away both my tank and healer and switched to DPS because I only have a finite amount of time per week to play, with gaps lasting several days between available playing time. If I queue as a tank or healer and then pop into a random, it may have been 3 or 4 days since I last played and I will probably need a few pulls to get back into the "flow" and remember all the little things that I need to do . I know I will never be a great tank or healer but I also don't want to suffer the insults of those in my PUG because I am not perfect. So, I just quit tanking and healing for the easier DPS role. As a tank, If I fail to pick up aggro fast enough, someone in the party probably dies and I get either kicked or griefed. As a DPS, if I only hit 9.5K damage, eh, no one really cares.
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