Patch 4.1 PTR: New PvE-to-PvP currency conversion

Updated 4.1 patch notes for April 7, 2011
General
- Honor is now purchasable from the Justice Commodities Vendor at 250 Honor per 375 Justice.
- Justice is now purchasable from the Honor Commodities Vendor at 250 Justice per 375 Honor.
- Conquest is now purchasable from the Valor vendor at 250 Conquest per 250 Valor.
This is huge for people who have found themselves capped on one or another of these currencies for a while now. I know for myself, I've ended up stockpiling heirlooms for characters I may or may not ever level just to keep below the JP cap. Now I can get serious about those last few PvP items I've been holding off picking up. I am surprised to see a valor-to-conquest conversion but not a conquest-to-valor one -- seems somewhat unfair, as it gives PvE players with access to a lot of valor points a way to jump into PvP but gives no such return for PvP players who want to get a leg up in PvE.
Keeping in mind it's the PTR and is always subject to change, of course, this should be a more interesting solution to point capping than we've seen before with trade goods and suchlike.
WoW Patch 4.1 is on the PTR, and WoW Insider has all the latest news for you -- from previews of the revamped Zul'Aman and Zul'Gurub to new valor point mechanics and new archaeology items.
Filed under: News items, Cataclysm
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Reader Comments (Page 2 of 4)
Fish Apr 26th 2011 1:01PM
All of you hardcore players tend to forget that Blizzard is a FOR PROFIT business. There are far more casuals than hardcore players. The casuals pay the bills, like it or not, and if Blizzard can't make them happy, then they quit. I know all hardcore raiders and PVPers would love to see casuals go away, but then you won't have a game to play anymore or even if they manage to stay afloat, you won't be getting any of the development that you've become accustomed to.
SantaDuJuan Apr 7th 2011 8:21PM
I hope I'm not the only that thinks this, but you should get PVP gear from PVP content. PVE gear from PVE content.
Scomparsa Apr 7th 2011 9:07PM
While I agree wholeheartedly, as someone who is capped on Conquest points constantly and with full Vicious, this is a HUGE help. I am an avid PvEer, PvP is my off-game. The difference being I can get 1300 conquest points in one night of 2v2s, but it takes (on this particular character, at least) weeks to get 1300 Valor.
Scomparsa Apr 7th 2011 9:09PM
DISREGARD MY COMMENT.
I was dumb and read the post wrong.
But now I see why a conquest-valor conversion would be bad lol. Woops.
Ice Apr 8th 2011 6:42AM
Think of it as quality and enjoyment improvement.
-How many times full pve geared players are in your BG? A lot, I've even see many with GREEN GEAR. Now they will at least have some pvp gear. Because lets be honest, even with 3k resi it sometimes feels really squishy. No resi targets are focused on hard and they spend 80% of the game dead not helping because they died to "one hit"
-Is blue crafted pvp gear useless? Mostly, 90k health with 1k resi. You are still bait and you spend thousands to be that bait.
-Getting pvp gear wont feel horrific grind.
To my last point with text of wall:
Getting the blue honor bought gear is tedious and horrible grind with long queue times and "non-cooperative players" and when you have crafted 90k 1k resi gear its not helping either.
On my like 3rd alt I bought the crafted PvP set..now I have 90k health and 1k resi. Thats horrible to begin with but blue crafted right? Cant really complain I guess, but it would need buff.
Then I decided: "I'm going to do pvp all day long!"
Did 5 hours of pvp on Saturday and got 300 honor(!!) because it was 5 hours of straight up losing (Did TB once at that time).
That means at THAT rate I would get cheapest set item from the vendor in 27 hours of pvp(added with broken horde queue) and I would get whole set in maybe 165 hours of pvp (if player plays 5 hours a day its 33 days of pvp). I'm sure it could have good days or bad days but that is still heck long compared to rate of how much gear you were to get from PvE in comparison.
I mean come on, it feels like doing 5 wins in 2v2 gets you more gear than doing normal pvp ever would and thats honestly wrong way. The STARTER gear should not be the most horrific grind. It can also be faster to win 5 games than 5 hours of BG's.. I mean, its only 5 wins right? If game lasts like 7 mins avg and even doing 20 games its faster(~2h) for one EPIC item (like wand/relic, neck, ring every week..)
In 33 days of arenas (lets say 5 maintances) you would have 6715 conquest points to spend or had spended so far.
You could buy:
One of these: Relic/wand/thrown - 700 cp
One of these: Off-hand weapon/Shield/Tome - 950 cp
ALL of these: Wrist, Cloak, Neck, Ring - All 1250 cp each.
Eskarel Apr 8th 2011 8:22AM
Let's be honest here this is primarily about giving players a boost from PvP to PvE and vice versa. Very few valor to conquest conversions are likely to be done so long as blizzard keeps up fairly rapid patches and even if they don't, the rate of possible gain for valor points is just too low to make any significant change to gearing levels. If you can get an arena team or a rated battleground team going, you're pretty much guaranteed to gain conquest faster running those than farming tier 2 heroics and raiding for valor points. Conquest to Valor simply won't happen for this very reason so there's no drama there.
What this will essentially do is allow players who have focused on pvp to skip normal dungeons and players who focused on pve to skip the resilience slog of doom.
Matthew Apr 7th 2011 8:25PM
As a PvPer who doesn't want to do a lot of grinding to get a PvE set I like this.
However, I can understand why there are many who wont.
It will help people who don't pvp get into it, without dying alot. Certainly there are enough sinks into PvE stuff though, that non PvPers won't be in All blues for a LONG time. (because they'll be buying PvE stuff!)
I don't like though, that Honor has been doubled in the new patch. That *coulpled with* this makes conversions too easy.
Angrycelt Apr 8th 2011 1:35AM
For me, this simply means that as a raider, I'll be able to buy some PvP gear to defend my city when the PvP'ers come calling. I don't go looking for trouble, but if it shows up, I'm there to defend my home town. It sucks to be rolling with that "Defender of a Shattered World" title and tier sets, but still fighting tooth and nail against someone in full PvP gear. At least I can even the gear odds, if my PvP twitch-skills aren't quite up to Gladiator specs.
lazymangaka Apr 7th 2011 8:31PM
Hopefully they correct the "discrepancy" of not allowing Valor purchase with Conquest.
wdm+hall Apr 7th 2011 8:37PM
"I am surprised to see a valor-to-conquest conversion but not a conquest-to-valor one -- seems somewhat unfair, as it gives PvE players with access to a lot of valor points a way to jump into PvP but gives no such return for PvP players who want to get a leg up in PvE."
I won't disagree it is unfair, but I think this is their exact intension since it sure seems Blizz is really bummed about the Rated Battlegrounds turnout.
Darky Apr 8th 2011 3:07AM
They really need to make rated battlegrounds puggable through a random LFG system.
wdm+hall Apr 8th 2011 12:09PM
But then the only difference is the reward. What's the point? Just add new rewards to the normal random battlegrounds if you are gonna do that.
koolguyry Apr 7th 2011 8:56PM
THIS JUST IN: Getting your high tier PvP and PvE gear has just become a faceroll.
Skiddy Apr 7th 2011 9:13PM
It's absolutely astonishing that people here are saying things like this. Unless you're a tank, you're looking at anywhere from an 8(healer) to 40(DPS) minute queue.
If you run a dungeon and it takes say... 30 minutes, you're looking at a 70 minute time sink to get 140 JP plus whatever you get from the dungeon itself. Assuming you have an entire 24 hours to run dungeons all day, you're looking at 6 dungeons in a course of SEVEN HOURS of straight play.
Pull your head out of you know where at let blizz give the people who aren't a tank a chance to gear at a decent rate.
Arrohon Apr 7th 2011 9:54PM
I have to correct a minor mistake in your math. The Call to Arms will (hopefully) shorten the queue a bit. Granted we don't know how much they will be shortened. I do agree with you wholeheartedly. I do have one worry about this exchange. I currently can get much more honor per hour than JP per hour. With honor being doubled this will make doing battlegrounds a faster way to get JP. Also, with honor being doubled this means that the guild perk will grant twice as much honor as before. With my calculations, the average honor per hour rate for a lvl 85 running battleground will be... a lot! It will make gearing up alts for heroics much faster though (I don't mean the 329 minimum, I mean a full set of 346 before stepping in to the dungeons).
cody.w.matal Apr 7th 2011 10:03PM
Of course this will need some adjusting, mostly because I can easily make 2k honor in the course of a day, and MAYBE 1k jp depending on the group/queues/etc.
Since we're getting double honor, we'll likely see this nerfed pretty fast.
Cory Apr 7th 2011 9:13PM
Are these conquest points in addition to the current weekly cap based on personal rating, or can they be purchased in addition to them? This will being annoying to no end if PVPers have to raid just to gear as quickly as the hardcore players at the start of the next arena season. We will see people in full sets way before anyone else.
I do like the fact that honor points can be used to buy justice gear. Maybe ill actually finish gearing my tank for heroics now.
nikdaheratik Apr 8th 2011 12:38PM
There is no conq->valor conversion only valor->conq. It won't affect arena or rated BGs at all. It will help arena players get conq gear if they're in full pvp purples, but that's it.
nikdaheratik Apr 8th 2011 12:42PM
I got confused about which is which (and downrated myself), so there may be issues depending upon whether the conversion adds to the cap or not. OTOH, there's always been issues at the start of the new tiers where PvP players with the best new PvE weapons can cause problems.
brandonbgreen Apr 26th 2011 10:48AM
This is a completely valid point, and Cory is not confusing anything.
If valor points can be exchanged for Conquest points in excess of my weekly cap, I now have to run 7 heroics a week in order to gear for PVP as fast as possible. This is ridiculous.
I'm fine with them allowing conversions, so long as there's not a way to get more than the weekly cap you have earned through legitimate pvp victories.