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Reader Comments (Page 1 of 1)
4-07-2011 @ 8:15PM
jsin1276 said...
What is happening to WoW? What are they thinking? First the Call to arms for LFG and now this. They might as well give us gear for logging in everyday while doing nothing. This is really disappointing.
Reply
4-07-2011 @ 8:26PM
unvme331 said...
everyday log on, come on your not thinking of the "casuals" how about if your logged in for 30mins over the weekend, then you get gear free, your choice of spec, stats(although blizzard has pretty much took any choice of that now too). because that seems to be the direction Bliz is heading. make everything easy for the person who logs in once a weekend. who cares about all of us hardcore ppl who have been paying for 5 years, cater to the weekend warriors who jump on for a few 5 man runs.
ugghh, Blizzard are you trying to make WoW tank so you don't have to support it and can move onto you new baby, starcraft2?
4-07-2011 @ 8:45PM
Skiddy said...
Actually, no, you're just holding on to archaic practices because you're afraid of change. As the world(of warcraft) progresses as a whole, the world needs to change to better suit the needs of everyone.
If you would actually read into it rather than making assumptions, you'd realize that you could PVP to get into heroics, yes, but that doesn't mean you're going to do well. You can get all the gear in the world, but it doesn't guarantee you're going to be good at what you do. Some people prefer to PVP, some people prefer to PVE(me), and the DPS aspect of the latter is being punnished for rolling a rogue/hunter/mage/warlock/everyclassinthegamethat'snotadruidwarriororpaladin. It's frusterating having to wait 25-40 minutes in a DPS queue and the thought of being able to at least GEAR for heroics through PVP is drool inducing.
4-07-2011 @ 9:42PM
MusedMoose said...
@ jsin1276 and unvme331:
Skiddy has it right. And if you actually think about it, nobody's being *given* anything. This change benefits people who have more points than they can spend, not people who hardly play.
In other words, this change gives the "hardcore" people more to buy. The "weekend warriors" probably won't be making enough badges for trading them in to be worth it. Understand that? The casual players you seem to despite so much will hardly see any benefit from this.
4-08-2011 @ 1:05AM
Cyno01 said...
This is good for PVE players. This is good for PVP players. This is especially good for people who do both. And they said they wanted to do this all along.
Gah, some people will just bitch about anything.
4-08-2011 @ 4:22PM
Cigan said...
I completely agree with Mused. No one is being given anything. We don't have to play any less to get anything we just don't have to make the game like a job. We will still have to get through 7 heroics a week to get our valor points, and we will still have to be good enough to finish the dungeons. You think the casual players who don't optimize their spec or stats, and therefore take way longer to get through dungeons are going to have the patience to grind 7 heroics in a Saturday? Because having the endurance to marathon through 7 heroics is way WAY less hard core than logging in once a day for an hour. You don't even make any sense.
This change allows you trade the low end points for each other at a penalty. It will primarily be used by dps who aren't patient enough to wait for the misery that is the dungeon finder to get their justice points, but they will have to sacrifice faction rep to do it, and people who have maxed out on justice point gear, and want to get enough PVP gear to at least have some resilience when out in the world to give them a chance against that world pvp ganker. These are small things, but they make a huge difference in terms of quality of life. You can't get valor points from this, which would actually be a travesty. So get over it.
4-26-2011 @ 1:01PM
Fish said...
All of you hardcore players tend to forget that Blizzard is a FOR PROFIT business. There are far more casuals than hardcore players. The casuals pay the bills, like it or not, and if Blizzard can't make them happy, then they quit. I know all hardcore raiders and PVPers would love to see casuals go away, but then you won't have a game to play anymore or even if they manage to stay afloat, you won't be getting any of the development that you've become accustomed to.