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4-09-2011 @ 2:16PM
The only thought I had would be similar to what you put, except instead of making it a "On-Use", perhaps there is a way to tie it into fireball, (Via glyph perhaps) that after 5 or so unsuccessful critical attacks, the next fireball's crit chance is doubled until a crit is obtained.
4-11-2011 @ 11:33AM
A potentially elegant solution to the critic streak issue is to give combustion back some of its old functionality, but maybe (gasp!), as a passive effect. Make each fireball non crit increase its crit chance by 5-10% or something. Sounds to me like an opportunity for more interesting gameplay, just tweak the damage numbers a bit to compensate.
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