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4-10-2011 @ 7:28PM
As a former GM, I do remember the disadvantages and the rule lawyers trying to get the max amount of points with the least possible disadvantage.
4-10-2011 @ 8:45PM
Yeah, that's the disadvantage of these systems.. for example in Vampire: The Masquerade. People choose meaningless disadvantages that they never roleplay, and then advantages that make them overpowered.
4-10-2011 @ 9:48PM
@ Eldoron: the thing is, though, it's partly the fault of the GM if the players choose a disadvantage that they then ignore and the GM doesn't call them on it. If, for example, a character has a "Weak Legs" disadvantage and then tries to run after someone, the GM should remember the disadvantage and apply it appropriately.Granted, trying to beat the system is a time-honored gaming tradition. ^_^ But these things work both ways, and the GM needs to catch things that the players forget or try to ignore.
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