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Reader Comments (Page 1 of 1)
4-10-2011 @ 9:48PM
MusedMoose said...
@ Eldoron: the thing is, though, it's partly the fault of the GM if the players choose a disadvantage that they then ignore and the GM doesn't call them on it. If, for example, a character has a "Weak Legs" disadvantage and then tries to run after someone, the GM should remember the disadvantage and apply it appropriately.
Granted, trying to beat the system is a time-honored gaming tradition. ^_^ But these things work both ways, and the GM needs to catch things that the players forget or try to ignore.