Know Your Lore: The VanCleefs, the rise of the Defias, and Westfall

Hope? Is that what I was supposed to feel when I saw my father decapitated by your henchmen? Hope is a cruel joke, played upon us by a harsh and uncaring world. There is no Hope, there is only Vanessa. Vanessa VanCleef.A little girl watches her father's demise, manages to escape, survives, and then dedicates her life to rebuilding everything her father stood for. It sounds like the sort of story heroes are made of, doesn't it? Ordinarily it would be, but the villains in this particular story are the nobility of Stormwind, including its king, Varian Wrynn -- and heroes just like you.
The story of the Defias Brotherhood begins during the First War, when the orcish Horde first burst forth from the Dark Portal into Azeroth with the help of Medivh. From there, they launched an assault on the kingdom of Stormwind. With the help of a cleverly mind-controlled assassin, the Horde took out King Llane Wrynn, and with his death, the city crumbled. Lord Anduin Lothar, forced to make a decision, led the people of Stormwind and young prince Varian Wrynn north, retreating to the kingdom of Lordaeron to recoup and grieve.
The once mighty city of Stormwind lay in pieces.
The Second War saw a united front as the Alliance of Lordaeron formed and the human race, together with their allies the dwarves, gnomes, and high elves, managed to crush the Old Horde. King Terenas Menethil encouraged the Alliance of Lordaeron to fund the rebuilding of Stormwind, and Varian Wrynn, no longer a little boy, returned with his people to the gates of Stormwind, encouraging his people to rebuild what they had lost and flourish into the kingdom his father had once lovingly ruled over.

It seems like a big mistake to make, but then one has to consider who was at the head of the House of Nobles -- a woman named Katrana Prestor. Prestor wasn't just a noblewoman; she was the black dragon Onyxia, disguised and placed in a position of power in order to keep the humans busy while her brother Nefarian took over Blackrock Mountain. Katrana was the one who made the deal with the Stonemason's Guild and its leader, a man named Edwin VanCleef -- and she deliberately led them to believe they were going to be paid a handsome sum of money for their services.
The Council of Nobles, however, had no idea this arrangement had been made. The money simply wasn't there to pay the workers; it had already been used to expand Stormwind's military presence. Regardless of the reasons, the Stonemason's Guild wasn't happy -- they had worked their fingers to the bone for this particular job under the impression that they were going to be paid, and now, they weren't. Edwin VanCleef, in particular, wasn't going to stand for this kind of treatment -- he and the fellow members of his guild were owed for their time, and they weren't going to leave Stormwind until they got their due pay.

As for Edwin VanCleef ... the man wasn't just a simple stonemason. A master engineer, VanCleef was also a former assassin who'd served under Master Mathias Shaw. VanCleef looked at those who had been turned away, tired, poor, hungry and without work or homes. He looked at them, and he looked at what they had done -- rebuilt the city of Stormwind, a city of glory and truly a masterpiece of architecture. It was glorious, grand, and filled with people who used the city, lived in the city, sat on the stone benches, gazed at the beautiful fountains, walked the cobbled streets and didn't give a second thought to who had put those stones in place.
That was the moment the Defias Brotherhood was formed. If Stormwind wasn't going to pay her people for their hard work, the people would have to rise up and take their payment -- one traveler at a time. VanCleef spoke to his fellow guild members, rallying them around the cause, and one by one, they joined the Brotherhood, marking themselves with cog tattoos. Why the cog? Because Stormwind was a machine, a machine run by nobles and those with enough money to order others around, but the machine wouldn't run smoothly if the parts decided to go renegade.

Though Westfall and its citizens were regularly assaulted by the Defias, Stormwind sent no military aid, citing no reason whatsoever for its lack of action. The money that was owed the Defias, money that had supposedly been spent shoring up Stormwind's military, certainly wasn't seeing any use in Westfall at all. The king himself was mysteriously absent, his son Anduin, a mere child, having been placed on the throne as a figurehead. So the citizens of Westfall, led by Gryan Stoutmantle, decided to take matters into their own hands as a result, forming the People's Militia.
So here we have two renegade groups, bent on fighting each other in the outreaches of the kingdom of Stormwind -- and both were formed as a result of Stormwind's abandonment. One fights for revenge, because of payment never supplied; the other fights simply to survive and keep a foot in the land they rightfully owned. But though the Defias knew that the problem lay directly at the foot of the House of Nobles, the People's Militia either wasn't aware or didn't seem to care that the cause of all their sorrows pointed back at Stormwind.

Shortly after King Varian's return to the throne and the death of the black dragon Onyxia, Stormwind was under attack once again -- this time, by the Scourge. Forces were immediately dispatched to Northrend. The People's Militia renamed themselves the Westfall Brigade and moved to the Grizzly Hills in order to assist the war effort, joining the Valiance Expedition and the Alliance Vanguard.
This, when you think about it, is a little odd. The People's Militia originally formed due to a distinct lack of support from Stormwind and the military forces. Yet once the problem at hand was dealt with, the People's Militia promptly renamed itself ... and joined the military forces, the same ones that deserted them years before. This pretty much illustrates the kind of man Gryan Stoutmantle is -- a selfless man who doesn't hold grudges and will stand his ground against any enemy that threatens his people.
The war in Northrend was long, bloody, brutal, and expensive. The Shattering caused many homes in Stormwind to be utterly destroyed. Between the expenses of war and the damages of the Shattering, many former Stormwind citizens found themselves without homes and without work. These homeless and orphans of war ended up in Westfall, where they fought tooth and nail with each other over shelter and scraps of food.

Given what Gryan did years before, when Stormwind abandoned him, is it really any surprise to him at all how upset, how angry, how betrayed the people of Westfall, the homeless who had come to him for support, felt? It was only natural that the homeless would gravitate to Westfall, after all -- look at the example that had been set. Westfall rebuilt itself and stood strong despite tragedy, despite the lack of support from Stormwind -- so naturally, those cast out of Stormwind due to lack of homes or jobs would have traveled there. But there's a little matter that hasn't been mentioned yet ...

Vanessa found her way out of the Deadmines and stumbled into the home of the Saldean family, who took her in, named her Hope, and raised her as their own child. What they didn't realize was that the little girl who stumbled into their home was the child of the leader of the Brotherhood, the group that had been terrorizing them for years. Hope grew up, dedicating her life to tending the homeless and destitute of Westfall, a charitable act -- and also preparing those selfsame homeless for an eventual return to power.
Because Vanessa, as a child, didn't know anything other than what her father told her. That the kingdom of Stormwind was corrupt; that it was full of promises it didn't keep and jobs it didn't pay for. That it was responsible for the home in which she was raised, deep in the Deadmines and far from sunshine. That every ounce of suffering she had to endure as a child, every once of suffering her father and his people had to fight their way through, was the sole responsibility of Stormwind's simply not caring about its people or their hard work.

That's the biggest tragedy in all of this -- Onyxia was dead, yet her efforts still plagued the kingdom of Stormwind as if she were alive and still breathing over the king's shoulder. Had Varian sat down and spoken with the leaders of Westfall, Redridge and Duskwood, this would probably all have been sorted out upon his return to the throne. But there simply wasn't time -- the Scourge attacked so soon after Onyxia's demise that forces were sent to Northrend before Varian could begin to sort out the damage Onyxia had done.
Once the Northrend war was over, it made little difference whether Varian talked to anyone or not -- because there were no funds to pay anyone what they were owed due to the expenses of that war. And now with the Shattering, Stormwind has even more chaos to deal with. Thoughts of what Onyxia accomplished while she was in the House of Nobles were very, very far away.

The entire story of Westfall is a story of oppression and standing up against that oppression. It's a story of justice and injustice, of people taking that justice into their own hands and meting it out accordingly. It's a story with no heroes and no villains, simply misunderstanding after misunderstanding, an avalanche of needless death and poverty that can all be traced back to the meddling fingers of a black dragon who is no longer alive.

For more information on related subjects, please look at these other Know Your Lore entries:
- The First War
- The Second War
- Current Alliance Politics: The humans
- King Varian Wrynn
- The Black Dragonflight
While you don't need to have played the previous Warcraft games to enjoy World of Warcraft, a little history goes a long way toward making the game a lot more fun. Dig into even more of the lore and history behind the World of Warcraft in WoW Insider's Guide to Warcraft Lore.
Filed under: Lore, Know your Lore






Reader Comments (Page 3 of 6)
Garfuncle Apr 10th 2011 10:01PM
My point is that this wasn't presented as an opinion. It is stated in a pompous "factual" way that I find extremely disappointing. The fact that there are this many glaring mistakes and "points of view" that don't make any sense whatsoever when taking into account the actual lore of it, makes this article so bad.
SillyString Apr 10th 2011 10:07PM
It's also a video game, dude. Turn off the computer, go outside, and realize that there's much, much more to life than raging at an article about a fictional character that wasn't written the way you personally think it should have been.
mibu.work1 Apr 10th 2011 11:34PM
@ Garfuncle
I'm going to risk pointing out the obvious and say that, this is a video-game that tells a story, and that story does no more than the writers and developers allow it. What is presented here are the facts, derived from ingame quests, WoW RPG sourcebooks, the game pamphlets, the comics, and novels. All of these are published under the Warcraft License, owned by Blizzard, and are considered canonical until Blizzard states otherwise. What this article does is simply condense and organize this information into a coherent summary of a complex narrative spanning multiple years and at least a dozen sources, counting individual quests as sources.
In short, WoW insider doesn't make the news, it just reports it; so either stop complaining about the news to WoW Insider, a free service that you benefit from, or make your own. Actually, please do make your own version, I'd love to see it so we can compare. I'm not challenging or daring you to, I'm legitimately asking you to make your own if this issue means so much that you're willing to hate-monger the providers of a free service. If you can articulate a point that is counter to the one presented here, that supports your argument of this being 'wrong' and using too many 'points of view', then I will concede, whether I consider you to be wrong or not. So either get your facts straight, or you'll lose me as a reader. Respect for you is thin on the ground, so earn it back.
vocenoctum Apr 10th 2011 10:01PM
I'd say the article sort of presents itself from the Defias viewpoint, with a little meta-view here and there. The Defias didn't organize an underground resistance, they organized a bandit organization that preyed on the farmers and common folk. They helped rebuild their home city after it was destroyed, and expected vast rewards and then when they didn't get them, they stole from the common folk and poured money into a huge ship...
And Vanessa murdered innocent people, she didn't rally the homeless and give them homes or food. She rallied them to seek revenge, to attack and kill the people that "wronged" her. She never worked to advance the situation of the homeless, she allied with ogre's, kobolds, gnolls, whatever she could find to attack the Stormwind kingdom...
SillyString Apr 10th 2011 10:04PM
At least Vanessa grew up into a fine specimen of a human woman. Rawr :3~
Sky Apr 11th 2011 12:21AM
So does everybody else :P All humans have the same body type
Nina Katarina Apr 11th 2011 8:48AM
How old IS Vanessa when we kill her? The gap between Wrath and Cataclysm is supposed to be 6 years, I think I read somewhere. She doesn't look much over 7 or 8 when her father is killed. So does that make her 14, or is there another gap in time that I'm missing?
Amaxe Apr 11th 2011 11:07AM
It helps to drink heavily when encountering contradictions in game.
I'd suggest making a drinking game (drink when one encounters something that doesn't make sense) but that would probably lead to an epidemic of alcohol poisoning
/duck
Warmalakor Apr 10th 2011 10:21PM
Anne I love this article for one specific reason. It demonizes the alliance. It in no way tries to cover up the fact that Stormwind did a bad thing. I absolutely fricking love it. I am a hardcore horde junkie and all we ever get it the bad rep. I don't mind that much otherwise I'd be done with them by now but this is just awesome. I hate the alliance that much more now. I mean we never did anything like this to Gazlowe and the rest of the goblins who built Orgrimmar. Thank you Anne, thank you for defacing the alliance.
Garfuncle Apr 10th 2011 10:31PM
That's rich, man. Believe this if you want, it's nothing but pure fiction.
Actually, bad fan-fiction.
radda Apr 10th 2011 10:31PM
That's not what happened nor is it what Anne said in the article. Onyxia tricked everybody. Sure, the Nobles were a little douchey about it in the end, but they were never told they had to pay.
The Alliance haven't been the 'good guys' ever since they put the Orcs in internment camps. Both sides have their faults (*cough*Garrosh*cough*).
Anne Stickney Apr 10th 2011 10:33PM
It wasn't Stormwind that did the wrong thing though - the impetus for all of this, everything, can pretty much be traced back to Onyxia. Everything after that was pretty much a series of misunderstandings and bad timing, but the impetus for everything was her, not the Alliance.
Eloot Apr 10th 2011 11:19PM
@ Radda
Okay so maybe the Alliance havn't *always* been the good guys. But don't use putting the orcs in internment camps as an example of them being "bad". The Alliance kept the orcs alive out of mercy, even though it was against their best interest. It hurt their economy and they knew this might hurt them later, but they wouldn't kill innocents who weren't fighting back. In fact, some people, I'm looking at Greymane here, wanted to kill them all and keep the money, but the Alliance as a whole showed the orcs mercy.
Kilseker Apr 10th 2011 11:42PM
Worst possible reason to like the article. The factions aren't black and white, they're both filled to the brim with grey... I'm all for faction pride but don't get carried away. Like Anne said, Onyxia, the little hussy, was the root of these issues. Oh hey I rhymed! ^_^
Amaxe Apr 11th 2011 11:15AM
@Radda
The internment camps are certainly a negative image, but consider this.
At the end of the war, the alliance have captured a group which essentially was seeking to ravage and destroy. They can't just let them go, or they will continue to ravage and destroy (remember the lethargy had not set in yet).
So you have two options:
1) Execute them.
2) Contain them somewhere where they can not harm others.
Now certainly people like Blackmoore did bad things with the camps, and certainly the Alliance would have been better off if they had tried to rehabilitate the orcs, rather than contain them (teach them of the Light for example... something my main considers a lost chance).
But containment was the merciful approach when compared to execution.
Heleos Apr 10th 2011 10:23PM
This why Deadmines is one of my favorite dungeons, the storyline is rich.
Also I'd like to remind people that the Lore was about Vanessa VanCleef, not Westfall. Anne simple wrote the lore and story in Anne's point of view, and that just happens to be that Stormwind is evil. This was a great article, it's exactly how Vanessa saw the whole field, as Stormwind being a city who abandons it's people.
There's reason to the madness.
Heleos Apr 10th 2011 10:24PM
Correction: "Anne simply** wrote the lore and story in **Vanessa's** point of view..."
Garfuncle Apr 10th 2011 10:33PM
But she never said this was from Vanessa's point of view. If she did, there wouldn't be a problem.
The problem is she's stating this as absolute fact, when it absolutely isn't. At all.
radda Apr 10th 2011 10:35PM
I'm a huge fan of this storyline. Mostly because of Horatio. YEAAAAHHHHHHH!
I'd put money on Vanessa being alive though. I don't think Blizz would let somebody with as much potential as she's got get away that easily.
MusedMoose Apr 10th 2011 11:13PM
I swear, every time I go through the Deadmines, I wait until the right moment at the end when Horatio shows up, and /yell YYEAAAAAAAAAAAHHHH!!!, every single time. Even if the rest of the group's left by then. ^_^
But yeah, it wouldn't surprise me if we hadn't actually killed Vanessa. Yes, she's a good villain, and a sympathetic one at that - her father was wronged, and she blames Stormwind, when it's really all because of Onyxia's manipulations. I just hope that *she* doesn't have a kid we don't know about...