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Reader Comments (Page 1 of 1)
4-10-2011 @ 5:07PM
Diatenium said...
I honestly value crit more than I do mastery, at the very least crit affects all of our heals, even obscure ones like enlightened judgement and protector of the innocent, master affects neither these nor holy radiance or our 5-minute cooldown Guardian.
Additionally, crit maintains conviction (Harder now that it won't work off of holy radiance) and helps to proc Infusion of Light.
I was actually really annoyed when the ptr had initially shown that just the duration had been increased, of which only seems foolish to trumpet as a buff. Yes, mastery is wasted when the buff falls off before the person takes damage, but you waste considerably more of your mastery healing your target more than once before they take said damage, since every application is spent just resetting the duration or overwriting the old buff.
So yeah, I'm pretty much parroting the common "Mastery needs to stack and work off all our heals" line, but I agree with it.
Reply
4-10-2011 @ 6:43PM
silentk said...
I agree completely, a heal Crit is far more effective than Mastery shields which have the potential to be unused per cast. If I cast 5 heals and none crit, I have 4 shield refresh and a bubble at best, 5 unused absorbs at worst. If I cast 5 heals and 2 of them crit, I get extra throughput.
It may be that Mastery is slightly more useful in a 25 man setting where you have several tank targets to spread your healing across. It may also be that in a 25 raid with a larger healing team there would be less value from a 150% crit heal.
But I can say for sure that in the heroic 10 man raids, the 150% Crit-heal is FAR more valuable to me. Especially on fights where I two-heal with our druid.
I wish that either the tier gloves or chest had some haste on it, would make wearing the 4 pieces of tier much more attractive, but in 4.1 it will be worth the stat change just for the bonus.