Skip to Content
4-10-2011 @ 6:43PM
I agree completely, a heal Crit is far more effective than Mastery shields which have the potential to be unused per cast. If I cast 5 heals and none crit, I have 4 shield refresh and a bubble at best, 5 unused absorbs at worst. If I cast 5 heals and 2 of them crit, I get extra throughput. It may be that Mastery is slightly more useful in a 25 man setting where you have several tank targets to spread your healing across. It may also be that in a 25 raid with a larger healing team there would be less value from a 150% crit heal. But I can say for sure that in the heroic 10 man raids, the 150% Crit-heal is FAR more valuable to me. Especially on fights where I two-heal with our druid.I wish that either the tier gloves or chest had some haste on it, would make wearing the 4 pieces of tier much more attractive, but in 4.1 it will be worth the stat change just for the bonus.
First time? A confirmation email will be sent to you after submitting.
Members enter your username and password.
Enter your AOL or AIM screenname and password.
Please keep your comments relevant to this blog entry. Email addresses are never displayed, but they are required to confirm your comments.
When you enter your name and email address, you'll be sent a link to confirm your comment, and a password. To leave another comment, just use that password.
To create a live link, simply type the URL (including http://) or email address and we will make it a live link for you. You can put up to 3 URLs in your comments. Line breaks and paragraphs are automatically converted — no need to use <p> or <br /> tags.