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4-11-2011 @ 2:34PM
The RNG is why crit is a bad stat for throughput. When you need HPS you need HPS, not a chance of HPS.But what matters for longevity is whether you saved mana over the course of time before you go oom. Over a whole mana pool, you can count on having crits.Longevity helps throughput because you can use your more expensive spells more often, and throughput helps longevity because your cheap heals are more likely to get you through. This is why people like haste even though it is a stat that is essentially about throwing your mana at people faster. Crit seems to be a longevity stat that might also cause you to luck out and get some throughput.I have seen lots of places state that one stat or the other is better, but none of them with any serious backup. It's a harder thing to do math on than most number related things in the game. I had hoped there was some background on this relatively extreme statement that I had missed.
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