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4-11-2011 @ 9:43AM
Aff needs more dot damage and more single target pressure while removing some of the ramp-up time. Most of the talents and abilities the affliction warlock uses are basically nerfs to our base dot damage:Curse of the ElementsHauntShadow Embrace x 3Dark Intent x 3All of this has to be put up to deal the maximum damage we're balanced from. I could live with haunt (for upping pressure to one target) and curse of elements. But SE and DI should go away. Specially DI as there's so much disparity depending of with who you team with.SE it's just another single target limitation added to haunt, just add the SE to haunt and we'll improve the ramp up without buffing our spread damage.Obviously being able to put this in a PVP environment means that the other team must be made up of /dancing bots. I can't think of a class that has so much set-up abilities that cannot get to their maximum dealing damage in PVP.
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