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4-11-2011 @ 12:01PM
I imagine that the problem the developers deal with when it comes to this spec of this class is balancing PVE utility with PVP survivability. It seems like with the affliction tree, when you turn up the knob on PVE utility it has the side effect of unbalancing the tree in PVP.I love my warlock, he has been my main character since vanilla, and affliction is by far my favorite spec.
4-11-2011 @ 12:13PM
Affliction is a joke right now in PVP (though demo and destro are even "jokier"). It cannot put reliable pressure due spam dispelling going on at all times, lack of single target damage and dots hitting like a wet noodle if you cannot have all your bufs/debufs on the target.It also heavily requires to team up with a high burst class to make the kills for you, as most of your damage will be outhealed, ignored and dispelled.Locks job is to be a fear bot, spell lock and spread the dots on all targets, not to deal damage or pressure, but to make the dispeller go nuts removing all that crap so they forget that they have to actually heal at some time. All that while your partner is destroying the s&%t out of them for you.
4-11-2011 @ 12:33PM
UA silences, which is the point of always having it up on a target.besides, afflictions job has always been to drain your enemies mana by making them heal and dispel constantly
4-12-2011 @ 3:35AM
@HermanMy point is that healing is no longer necessary when dealing with an affliction warlock. With dispel spamming a healer will reduce to 0 the damage the lock deals, and our 3 dots without our other debuffs up can be ignored by a single HoT or Recuperate in case of rogues.
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