Skip to Content
4-15-2011 @ 9:38AM
This week's blog post was eerily appropriate to changes my guild went through this week. Our GM went on vacation three weeks ago, just after our first Nef (25 man) kill, and after he returned he got sick, then he got a promotion at work, and in short, life events compounded to make him reassess his priorities and decide to quit the game. Fortunately, I think he handled it in the best possible way. This GM was never one to be on every single day or to have the "NO ONE CAN DO THIS AS WELL AS I CAN" attitude that I've seen contribute to GM burnout. He was good about delegating responsibilities and developing leadership, and we had a solid officer core that had continued to lead the guild to new boss kills (Al'Akir and H Halfus) while he was on vacation, so it was pretty clear that we would be fine without him. So, we quietly put a guild meeting on the calendar, and he came on, explained the situation, posted a farewell message on our guild website, and transferred guild ownership to me. It was clear to all guildies that there was no drama involved in the decision, and it helps that he is keeping his account active and his toons in guild so that he can come hang out from time to time. I think the key to guild survival following a major leadership turnover is cultivating an environment in which everyone is important but no one is indispensable. The minute group cohesion starts to hinge on one or two people, you are already in trouble, so as the new GM, I want to start identifying the talented potential leaders in the group so that if my life suddenly changes, others can step up to the plate. Now that I'm in this position, I can see why some GMs do tend to foster an environment in which everyone depends on them. Becoming indispensable is an easy way to consolidate authority and ensure that your position isn't easily threatened, but ultimately, that is a recipe for burnout and collapse. Just as a good CEO should be laying the groundwork for the company to continue after he retires, a good GM should be planning for the day when he/she won't be there anymore.
First time? A confirmation email will be sent to you after submitting.
Members enter your username and password.
Enter your AOL or AIM screenname and password.
Please keep your comments relevant to this blog entry. Email addresses are never displayed, but they are required to confirm your comments.
When you enter your name and email address, you'll be sent a link to confirm your comment, and a password. To leave another comment, just use that password.
To create a live link, simply type the URL (including http://) or email address and we will make it a live link for you. You can put up to 3 URLs in your comments. Line breaks and paragraphs are automatically converted — no need to use <p> or <br /> tags.