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Reader Comments (Page 1 of 1)
4-13-2011 @ 1:19AM
Ramses said...
I will tank heroics for guildies. I won't pug tank heroics.
My guild is small. We have 8 members and everyone in our group is related to at least one other by bloodline, marriage, or lifelong friends. The skill level amongst our members is quite varied. Some of them were raiders in Vanilla and took down the original Naxx. Some, like me, are from the late BC era. A few are from the Wrath era.
But even taken as a whole, we are below the average that is in the queue right now. I pull a very high 10k dps as the tank. My buddy pulls another 10k which is pretty average for heroic dps. The other two dps both pull around 4k each, with spikes up into 6k. Our healer gives off an astounding 7k hps.
One of our members is on satellite and has a full 2 second delay. She regularly dies to the fire. Our members mis-trap things and I adjust on the fly. People back up into another pack and cause adds and we start trapping and dps'g as best we can. Shields go up, I blow tank cool-downs left and right. The healer blows healing cool-downs left and right. We survive despite all the odds and mistakes and no one wipes.
Sounds like a normal pug doesn't it? Yet, we make it through and get our points where others disband in rage and frustration and receive nothing for their effort.
So why won't I tank a heroic pug when I know I can make it through? Two reasons: a) my guildies are far more fun to talk to and b) they are not asshats.They take responsibility for their actions, apologize, and then immediately are talking on vent about defensive cool-downs and trap cool-downs. Most importantly, we lookout for each other...ok, this boss uses fire, get out ASAP so I can focus heal this person for a couple of secs.
What the average casual player wants is a 15 minute wait, 15 minute daily quest that awards justice points. If Blizzard made an area like the micro dungeons of Tol Barad with a handful of daily quests that give justice points, I think the dungeon times would go down.
That is all most of the dps want. A way to be engaged for 30 mins or so and get their JP.It might even make for the first instanced solo dungeon. You could call it LFH: Looking for Heroes. This built to my final point. Many of the dps don't want to be in the dungeons. They just want the JP. Many people don't want them to be in the dungeons either. Seems like the logical solution for both sides it to get them out of the dungeons.
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