Ask the Devs round 5 achievement questions answered

Quote:
Q: When will achievements finally be awarded account-wide? – Larosh (Europe [German]), Eneia & Payasos (Europe [Spanish]), Rageudder & Kellgros (Europe [English]), ??????? (Europe [Russian]), Nyn (North America/ANZ), ?????? (Korea)
Q: When will achievements finally be awarded account-wide? – Larosh (Europe [German]), Eneia & Payasos (Europe [Spanish]), Rageudder & Kellgros (Europe [English]), ??????? (Europe [Russian]), Nyn (North America/ANZ), ?????? (Korea)
A: Making achievements Battle.net account-wide is something we'd like to do, but it's not a goal we could provide a current timetable for. All of the original World of Warcraft coding was done with the expectation that the data on every realm would always be independent. Now that we are trying to make as many things as possible account-wide, we're having to rebuild all of those systems. It is absolutely something we want to do, but it will take a lot of time away from other features.
Quote:
Q: Will we ever be able to spend our achievement points on something? Or will there be a feature where it will be required to have x amount of points? – Nordicberry (Europe [English]), Hogosha & Wulkuhr (Europe [German]), Neroth (Europe [French]), Kularia (Northa America/ANZ), Trafalgarlaw (Latin America)
Q: Will we ever be able to spend our achievement points on something? Or will there be a feature where it will be required to have x amount of points? – Nordicberry (Europe [English]), Hogosha & Wulkuhr (Europe [German]), Neroth (Europe [French]), Kularia (Northa America/ANZ), Trafalgarlaw (Latin America)
A: We want Achievements to remain as an optional thing you can do as bragging rights, or to challenge yourself. As soon as we add any kind of player power, or use them to gate anything, then they feel mandatory for a lot of players. In fact, we think one of the reason achievements are fun is that the drive to complete them is totally up to you, which keeps them (hopefully!) from feeling like a chore. If you want to go after some achievements that's a choice, and choosing not to care about achievements doesn't mean you're making your character less powerful.
We do offer pets, mounts and titles for specific achievements, and we're unlikely to ever do anything much more "mandatory" than those.
Quote:
Q: Do you plan to implement more achievements directly linked to professions or classes? – Cith (Europe [French]), Tsuteymanga (Europe [English]), Sergan (Latin America)
Q: Do you plan to implement more achievements directly linked to professions or classes? – Cith (Europe [French]), Tsuteymanga (Europe [English]), Sergan (Latin America)
A: Until we can do Battle.net account-wide achievements it would be pretty cruel of us to offer achievements for say Illustrious Grand Master Alchemy, Blacksmithing and Jewelcrafting on the same character. The same is true of classes. The best we could to today would be to have something like "Land a Pyroblast for X damage" and have an equivalent one for all 10 classes, since you could get only one. We do have more room with the guild achievements, since not every task needs to be completed by one player. We'll continue to look for fun achievements for Cooking, Fishing, First Aid and Archaeology until then.
Quote:
Q: Will we ever see a change to the Warsong Gulch and Arathi Basin exalted achievement /reputation grinds? While normally a fan of time consuming achievements, these two seem to be a tad excessive. Warsong moreso as you can go entire games without gaining any reputation at all. You could in theory lose every AB you ever do, and eventually get exalted at a "reasonable" pace. Perhaps award rep for Flag returns, killing efcs, capping bases, HKs similar to Alteracy Valley, etc. – Idkmybffyata (North America/ANZ), Lunaticheart (Korea)
Q: Will we ever see a change to the Warsong Gulch and Arathi Basin exalted achievement /reputation grinds? While normally a fan of time consuming achievements, these two seem to be a tad excessive. Warsong moreso as you can go entire games without gaining any reputation at all. You could in theory lose every AB you ever do, and eventually get exalted at a "reasonable" pace. Perhaps award rep for Flag returns, killing efcs, capping bases, HKs similar to Alteracy Valley, etc. – Idkmybffyata (North America/ANZ), Lunaticheart (Korea)
A: We think those are fine as achievements. They definitely take a huge time commitment, but so do some of the other achievements. And you don't need to get them for the meta achievements.
Quote:
Q: As some achievements like The Keymaster and the Shen'dralar reputations have been removed, have you considered creating a Feat of Strength for those achievements or is it possible that we get them back in the future like normal achievements? – Enarhion (Europe [Spanish]), ??????? (Europe [Russian])
Q: As some achievements like The Keymaster and the Shen'dralar reputations have been removed, have you considered creating a Feat of Strength for those achievements or is it possible that we get them back in the future like normal achievements? – Enarhion (Europe [Spanish]), ??????? (Europe [Russian])
A: We added a Feat for Exalted Shen'dralar rep in 4.1. We're unlikely to add a Keymaster feat.
We added the Keymaster achievement and then almost immediately decided to deemphasize the existence of keys in the game, and thus removed the achievement. Unfortunately it probably isn't even possible to track who had the older keys now.
Quote:
Q: Guild Achievements related with professions are much more difficult than other Guild Achievements. Is there any plan to give a chance for small guilds to get those Achievement rewards? –???? (Korea), Joq (North America/ANZ)
Q: Guild Achievements related with professions are much more difficult than other Guild Achievements. Is there any plan to give a chance for small guilds to get those Achievement rewards? –???? (Korea), Joq (North America/ANZ)
A: We think some of these are way too high and we plan on lowering them to more sane numbers for 4.1. The Pen is Mightier glyph achievement for example would have been reasonable with the old glyph model but is ridiculous today. We were waiting to collect some additional data from guilds currently working on those achievements, but we feel like we have enough information now to lower them. Pen is Mightier for example will go from 25,000 glyphs to 2,500 in 4.1.
Quote:
Q: I'd like to see the achievement system become more active and dynamic, will we ever see achievements that unlock quest lines, dungeons, or other Easter egg content as a reward for dedicating so much time in Azeroth? – Grandevil (North America/ANZ)
Q: I'd like to see the achievement system become more active and dynamic, will we ever see achievements that unlock quest lines, dungeons, or other Easter egg content as a reward for dedicating so much time in Azeroth? – Grandevil (North America/ANZ)
A: Probably not. As we said above, we want Achievements to feel optional. Some players don't care for the game of collecting pets or mounts, so they still feel like they can opt out of achievements. If there was a cool quest line involved, then players who felt like they could safely ignore achievements in the past would now have to go back and play catch up. If you are doing achievements today, it should be because you like to do them, not because you're hoping for some additional reward to materialize in the future.
Quote:
Q: Currently, the achievement rewards are more focused to common tasks, such as raids, events, PvP. Have you considered creating achievements with rewards that ask to do crazy things around the world, like for example, soloing bosses or mobs, or more achievements like the "Jenkins" one, that are meant to do crazy things. – Thodyr (Europe [Spanish]), Khaelthas (Europe [French]), Assmira (Europe [German])
Q: Currently, the achievement rewards are more focused to common tasks, such as raids, events, PvP. Have you considered creating achievements with rewards that ask to do crazy things around the world, like for example, soloing bosses or mobs, or more achievements like the "Jenkins" one, that are meant to do crazy things. – Thodyr (Europe [Spanish]), Khaelthas (Europe [French]), Assmira (Europe [German])
A: We like for achievements to be fun, but we don't want for players working on achievements to have a huge negative impact on other players. At first glance, soloing a boss mob might sound like a decent achievement. But consider that if the achievement is very easy to do then hitting all those dungeons may just feel like a chore. On the other hand, if it's challenging to do then we suddenly have to go back and worry about class balance in a way we never had to before. Blood DKs for example excel at soloing older bosses because of their self-healing mechanic, but the same isn't true of most other classes and specs. We try not to have achievements that require you to ask your group to do something really bizarre or not fun. "Run a dungeon without picking up any loot," would just be frustrating every time you had to debate with your group whether you were going for the achievement or not. "Jenkins" is a fun for a silly achievement, considering its history, but too much of that sort of thing would get tedious pretty quickly.
Quote:
Q: Will we ever see a "search" feature in the achievement window? That's a lot of achievements to search through if you're looking for something specific. – Grandevil (North America/ANZ), Lonik (Europe [Spanish])
Q: Will we ever see a "search" feature in the achievement window? That's a lot of achievements to search through if you're looking for something specific. – Grandevil (North America/ANZ), Lonik (Europe [Spanish])
A: Yes, this is something we plan on doing. The current UI makes it hard to find specific achievements. There are several places in the current UI that could benefit from a smarter search.
Quote:
Q: Will you ever bring back the mounts for achievements that were removed (Naxx Glory runs) as you didn't remove the later mounts? – Joyia (North America/ANZ)
Q: Will you ever bring back the mounts for achievements that were removed (Naxx Glory runs) as you didn't remove the later mounts? – Joyia (North America/ANZ)
A: This is a tough one. On the one hand, we know there are a lot of players who would still like to get their hands on these mounts. On the other hand, we were pretty clear that they would only be available for a limited time, and we hate to go back on our word because we know some groups went through heroic efforts to get them before the door closed. This is the kind of thing that is not set in stone and player feedback might eventually convince us to change our minds.
Quote:
Q: The Achievement reward for "What A Long, Strange Trip It's Been" still remains as a purple proto-drake, which is a WotLK model. How about coordinating the color of the reward upon each expansion theme? – Shory (Korea)
Q: The Achievement reward for "What A Long, Strange Trip It's Been" still remains as a purple proto-drake, which is a WotLK model. How about coordinating the color of the reward upon each expansion theme? – Shory (Korea)
A: The issue with meta-achievements like this is deciding how to structure them for the future. Do current players with the achievement just get a new mount every expansion? Do the old mounts go away and the new mount replaces it? Do we require you to just do one additional holiday and now you can get a second mount? We added Long Strange Trip when achievements first went in the game, and we didn't always do a great job of designing some achievements with expandability in mind. If we had made the Long Strange Trip reward a protodrake at level 80 and then had a new achievement for doing the holidays again at level 85 that rewarded a different drake, then we might have some easily expandable content. We didn't do that though, and it's hard to go back and mess with existing achievements, especially ones that were hard to complete.
Quote:
Q: There are still no Achievements beyond "Collect 75 unique companion pets". Can I expect a reward for 100 companion pets in the future? – Whitewnd (Korea)
Q: There are still no Achievements beyond "Collect 75 unique companion pets". Can I expect a reward for 100 companion pets in the future? – Whitewnd (Korea)
A: Patch 4.1 has achievements for 100 and 125 companions. Those particular achievements don't reward pets, but we'll probably do another reward at some tier in the future, perhaps 150 or 200 pets.
Quote:
Q: Are we going to see more PvP achievements that reward mounts? Currently most of the cool mounts are awarded for PvE achievements. – Demodras (Europe [English])
Q: Are we going to see more PvP achievements that reward mounts? Currently most of the cool mounts are awarded for PvE achievements. – Demodras (Europe [English])
A: PvP achievements are even trickier to design than PvE achievements because it's harder to come up with something cool to do that doesn't make the experience worse for everyone else. You don't want to see the one dude who is trying to engineer capturing and losing a flag twenty times in one BG just so he can get the achievement for capturing a lot of flags. As a result, many of the PvP achievements are just for winning a lot of Arenas or BGs, which we feel already come with a lot of rewards. On that note, we are adding unique ground mounts to winning Rated Battle Grounds similar to the flying mounts you get for excelling at Arenas.
This round of questioning felt a little more mundane than the last, impressive round of questions and answers, mostly because achievements are not a super-exciting topic, in my opinion. However, it was interesting to see Blizzard talk about the removal of certain mounts from achievements, most notably the Naxxramas meta-drakes and how it's loath to bring those back. When the Ulduar meta-drakes were introduced, Blizzard said very specifically that it would give us a 2- to 3-month window before it removed the mounts. They never were removed. So, in my opinion, bring them back. They were some of the coolest proto-drakes, and I don't think anyone is really going to care about three-year-old complaints -- plus we get to keep some of the old content relevant and fun.
Check out our coverage of the previous Ask the Devs Q&A sessions:
- Ask the Devs Round 1: Questions and Answers
- Ask the Devs Round 2: PvP
- Ask the Devs Round 3: UI and macros
- Ask the Devs Round 4: Weapons and armor
WoW Patch 4.1 is on the PTR, and WoW Insider has all the latest news for you -- from previews of the revamped Zul'Aman and Zul'Gurub to new valor point mechanics and new archaeology items.






Reader Comments (Page 1 of 4)
Shinae Apr 13th 2011 3:06PM
That's great and all, but I'm waiting for the results of the lore and story Dev Q&A from earlier this year.
Bapo Apr 13th 2011 3:09PM
well, atleast they finally answered about The Keymaster
Bapo Apr 13th 2011 3:11PM
Also, how does one ask a dev? I go to the wow forums, but they only have the first round up, and you can't make post, I'm assuming I'm doing it wrong ;_;
Shinae Apr 13th 2011 3:21PM
The CMs made posts in the forums asking for player questions earlier this year. Each topic was only open for a day or two before they reached their limit of replies, and the thread locked. Only those who read the forums daily, or was lucky with visiting on an day when a Q&A post was made, were able to reply with their questions.
Aaron Apr 13th 2011 3:27PM
Just do like I do and put Ghostcrawler on speed-dial. :D
Just check this sticky that is posted in the General forum. Bash will updated it with a link to the lasted thread:
http://us.battle.net/wow/en/forum/topic/2369681189
If you are in Europe they have a sticky too!
Aaron Apr 13th 2011 3:30PM
I meant LATEST*, silly brain.
Hollow Leviathan Apr 13th 2011 6:51PM
Also, if you don't get your question in before the 5th page, it's very unlikely to get the votes needed to be answered.
Sleutel Apr 13th 2011 6:53PM
I made a little mewl of pain when I read that they don't even have a way to track who had what keys. I was very proud of my Keymaster achievement. :(
qitsyoj45 Apr 14th 2011 6:00AM
Ditto on Keymaster. For me it was closure to an enthusiasm I had in Classic era wow. My not-so-great level 60 warrior wanted all those keys very badly. Years later on my level 80 DK it was not actually very difficult to obtain them, but it was certainly no easier than reaching max cooking skill, which is also an achievement.
I don't think the "we de-emphasised that, so we shouldn't make it a FoS" line makes sense. There aren't any other places with zone-limited mounts, but "Why? Because it's Red" is still a FoS. Blizzard will probably never add another quest line that takes months to complete and results in gaining an item you can't use - but there's a FoS for those who did it. That just leaves the fact that they suspect they've thrown away the data needed to give out the FoS. Which is, frankly, lame.
Daikaiju Apr 13th 2011 3:12PM
The Keymaster's complete removal still burns me, especially considering what I did to get the Scholomance key. It should have moved to FoS status.
Scooter Apr 13th 2011 3:45PM
What burns me about the whole experience is that's what FOS achievements are for and they just didn't bother. Something that is extremely difficult or no longer obtainable it becomes a FOS. So freaking burned on the Shendralar/Insane in the membrane crap that went on
Darthregis Apr 13th 2011 4:26PM
You know what grinds my gears?!
When I can't find the droids I'm looking for.
Big Shoe Apr 14th 2011 11:25AM
Frankly, The Keymaster achievement could have been easily converted to a Feat of Strength if someone at Blizzard had a glimmer of foresight at the time it was removed. The "it's too late to look back through the database now" excuse just doesn't cut it. Things like this are made doubly annoying when the sudden removal or conversion of an achievement (like The Undying) ends up lowering your achievement point total. If you got something back when it was an achievement, you should get to keep the points for it.
Debaser Apr 13th 2011 3:14PM
No pets for either of the 100 and 125 pet achievements is absolutely devastating for us pet lovers. After waiting months and months for news of a new pet achievement we get a huge let down. Couldn't they at least make a pet reward for the latter one? People are way past the 75 mark now and it takes a lot of time to get 125+. It would be nice to have something to show for it. Come on blizz you can miniaturize anything and we would be satisfied.
JC_Icefox Apr 13th 2011 3:59PM
I've heard rumours, you get a Pandaren Rogue and a Baby Feral Druid to match the Moonkin at each new level.
The only downside is they are always stealthed, so you never see them...
Starsmore Apr 13th 2011 4:49PM
When Blizzard said "Those particular achievements don't reward pets, but we'll probably do another reward at some tier in the future, perhaps 150 or 200 pets." they really meant "You guys spend $10 on a de-scaled Naxx boss. Why would we want to give you anything more for free?"
We got the usual batch that comes with an expansion pack, but I'd be surprised if we see anything more than titles rewards for achievements until the next expansion pack.
raposo02790 Apr 13th 2011 3:18PM
Did they really take away my keymaster achievement? Grrr it should've been made a feat of strength.
Aedimus Apr 13th 2011 3:22PM
I agree with Daikaiju...keymaster should have been a FoS....that was a pain to get all those keys
Homeschool Apr 13th 2011 3:25PM
This Q&A was a lot more disappointing than the previous ones. Felt like every answer was "no", "never", and "soon™". The only news was the search feature, and that's pretty mundane. Useful, maybe, but nobody will ever be excited about it.
I really hope the constant requests for account-wide achievements are heard soon. That would be the single-most alt-friendly enhancement they could make, with account-wide pets/mounts/titles as a close second.
vocenoctum Apr 13th 2011 5:23PM
In their defense though, how many times since achievements were introduced has someone proposed rewards/ cash in for the point? How many of these questions are answered with "as we said before, we don't want achievements to mean stuff, just fluff".
So yeah, lots of the questions were answered already and a waste of space, but I imagine people keep asking them...