Gold Capped: Profiting with tailoring

Tailoring is a profession often accused of being a profitless pursuit. While any profession can be unprofitable if you try hard enough, let's talk about some of the things you can do with tailoring. I'm going to start with the market that's newest for this expansion: PvP gear.
PvP gear
Tailoring can make quite a selection of cloth iLvl 339 blue resilience items; there is an Emberfire set and Fireweave set that may both appeal to aspiring cloth-wearing PvP debutantes. The first thing you'll notice is that this gear is a nice upgrade to the greens and iLvl 333 blues your average fresh 85 is wearing when they ding. You'll also notice that while the blue gear you can buy with honor is all significantly better; the honor prices for those pieces represent a very serious investment of time to earn. At maybe 200 honor for your first battleground win of the day and some 400 honor every time you successfully retake Tol Barad, you're looking at several hours per piece.
For one reason or another, PvP entry-level gear for any profession sells. It usually sells quickly, and that means that unless there's someone already in place really capitalizing on this, it'll sell for high margin.
The addon best-suited for the job of making PvP gear is probably TradeSkillMaster. You want to ensure that every crafted piece with the same materials cost is in its own group. What would happen if you put them all in the same group? It would post them assuming the materials cost of every item in that group is the same, namely that of the most expensive piece. Create a tailoring PvP category, and add all these groups to it. It makes the large number of groups manageable, because you can set a default price and markup for all the pieces and adjust it on a item-by-item basis at a later date if needed.
While regular scans will ensure a fair "market value" number that TSM can use to do your profit calculations, you'll want to adjust the cost of the materials manually to reflect your reality. For example, if you only buy cloth in volume when it's below market value, you'll need to manually adjust the materials cost in the profession setup window of TSM.

- Deciding which items to craft based on profit
- Building a shopping list
- Crafting all the items you've targeted
- Keeping track of how many items you have in your inventory and on the AH
- Posting all your items
Cooldowns
There are five recipes that you can use to make Dreamcloth, which is a component of several desirable craftables. Interestingly, none of the epic gear you can craft directly takes Chaos Orbs, which are required to make many blues and epics for other professions. Of course, you could make your Dreamcloth out of orbs if you have them piling up.
The interesting thing about Dreamcloth is that each of the five weekly cooldowns you can use to make the stuff takes a different volatile. This means that your weekly materials cost for five Dreamcloth will always be the same, but each cooldown has a different cost. I'd recommend using the average cost to make five as your actual cost when you calculate your profits. Anything else won't make sense. Also, be prudent about buying volatiles. If your realm is anything like mine, the price varies by as much as 30% a week. It's not very easy to predict, but it's easy to spot when it happens, and I stock up when I see it.
Two of the things you can make with Dreamcloth, other than gear, are permanent leg armor enhancements and bags. If the epic gear, leg enchants, and bags are not expensive enough to justify the cost for you to make Dreamcloth, don't despair. There's always bags.
Bags? I thought we just ...
Yeah, bags. The best-selling bag in the game, hands down, is still the Netherweave Bag. This market hasn't changed much since I wrote about it in Wrath of the Lich King. People still buy them day and night, and they still spend as much as 15 gold on them! The difference is that nowadays, that's a much smaller amount of money than it used to be. Still, if you can afford the time and effort to make and market these, you will probably be able to carve out a nice profit for yourself.
One thing about the bag market you will want to keep in mind while you work on it is that even a small number of bag makers can saturate the market. The more populated the realm, the more bag sellers it'll support. That said, it's a little lower per person than it was in previous expansions because every new character now has access to cheap 16-slot bags when they get revered with their home faction.
Take a long-term approach to this market. If you can build up an inventory of cheaply acquired cloth, you'll be well set to weather any storms of new entrants trying to undercut you out of the market. Also, this is one of those markets where the demand is so reliable that you might want to consider ignoring people who undercut too heavily and wait for them to run out of stock. Don't forget that each bag takes a long time to make, and when someone tries to out-volume and out-price you, it's only a matter of time until they run out of cheap cloth and are forced to raise prices or stop posting.
Filed under: Economy, Gold Capped






Reader Comments (Page 1 of 3)
Jaycropia Apr 14th 2011 2:12PM
Yep my priest still makes a decent amount of gold on netherweave bags.
Firestyle Apr 14th 2011 2:12PM
Best thing I ever did was use my alchemist to make my volatiles. I gave up on making what I needed for the dreamcloth. I just make volatile air, sell them, and buy the others. Volatile air has the highest price on my server, so I make the most off that transmute. I get enough cloth from using treasure finding pots (I farm the mats and make them) from TB dailies for my cloth. Then just sell illusionary bags. Any extra cloth I have left over I make into embersilk bags, with the extra enchanting dust I have from being an enchanter.
varilhigh Apr 14th 2011 2:18PM
PVP Gear on my realm goes for 10g or less. The spellthreads are the only thing I can consistently sell.
Pyromelter Apr 14th 2011 5:41PM
For some reason, I really think basil misses the boat on spellthreads. I have no idea why he doesn't discuss them (unless he's withholding for his own profit, so that people don't go out and get the idea to make spellthreads?)
Talking a rather consistent 100% profit on every spellthread i've ever made (sometimes higher, sometimes lower).
Of course, you don't want to flood the market with those things... I'd have a max of 2 of each up on the AH (int/stam, int/spirit).
Very very little effort, very very high profit margins, at least on my server. I would say it is true, you aren't going to make thousands of gold a day on spellthreads, but for about 5 minutes of work you can easily profit 500 gold on your tailor, consistently, every day, and possibly more on weekends and tuesdays/wednesdays. It's the perfect wide-moat low-volume high-return type of crafting that makes earning gold seem pretty easy.
This also works with the leatherworking pants enchants also.
vocenoctum Apr 14th 2011 6:01PM
On my realm most of the pvp gear goes cheaply too, I think it's because of their "use" for leveling tailoring.
Cheeselandman Apr 14th 2011 6:03PM
The issue with spellthreads, at least on my server, is two fold. First off, spellthread are going for around 400 gold, which barely is enough to cover a stack of volatile air to make it. In fact, its less than it! While spellthreads are consistant sellers, you will not make much of a profit from them.
The second point I want to raise is that 80% of the time, epic crafted gear sells for more per dreamcloth than spellthread. Now, that epic gear will have a harder time selling, especially if the purchase is not timed right, but its better than spellthread, where there are already too many people looking to make a profit from it.
Keep in mind, these are all based off my server prices, but its better for me to craft ~ 1 epic every week (give or take) and post it up on the AH (I usually go for whatever is highest priced/least competition). PvP gear is actually more profitable than spellthread, because at least for me, the price of embersilk has dropped down to around 2g a piece.
Pyromelter, you described spellthread as low volume, high return, but there are so many tailors competing on my server, that the price is driven as low as it can physically get just to sell. This happens to all epics and dreamcloth based items, but like I said, spellthread is actually the worst (again based off my servers economics).
Basil Berntsen Apr 14th 2011 6:29PM
Also, check whether PvP gear whose patterns you bought from the Twilight Highlands vendor could be profitable. If it's not, then move on to another one of the markets.
Monato Apr 14th 2011 2:20PM
I keep seeing you refer to TradeSkillMaster; I've been a loooong time user of AdvancedTradeSkillWindow & Auctioneer. Is TSM a substitute for both of those addons? ATSW gets cranky at times and Auctioneer is difficult to know when updates are available. It would be nice if I could replace both with a single addon available from Curse.
dev_null0 Apr 14th 2011 2:44PM
check out this article that Basil posted not too long ago
http://wow.joystiq.com/2011/03/21/gold-capped-tradeskillmaster-advanced-guide/#continued
TSM can be a bit intimidating at first, but once I got used to the interface and the depth that it provides, i will never go back to ATSW and Auctioneer.
Daedalus Apr 14th 2011 2:44PM
It may be (in fact, it's almost certain) that I'm not utilizing TSM as effectively as I could, but I've been using it in conjunction with Auctioneer and ATSW. TSM can use the auctioneer appraiser prices for calculating what you should be crafting, and ATSW is still pretty useful for just queuing up a bunch of items and hitting "craft" for a quick one off batch of something.
Mostly I'm relying on TSM for managing inventory on things I keep a steady stock of: gems, enchants, flasks, glyphs, etc.
Uriul Apr 14th 2011 3:16PM
I'm using TSM the same way Daedalus is... though all this love it's getting as a universal gold making addon makes me feel like I'm missing something.
It's great for items you make and sell over and over again, but for anything else I want a good tradeskill window addon (ATSW). Auctioneer I keep around because TSM doesn't have the equivalent of a snatch list nor the Appraiser window, which I use to sell tons of items that have nothing to do with crafting.
So IMO no, it's not a replacement for ATSW and Auctioneer. It's a replacement for ZeroAuctions / APM / QA3. If you had one of those previously and still needed other addons for part of your gold-making, you probably still need those others along with TSM.
Vladpr Apr 14th 2011 3:48PM
@Daedalus
TSM can also queue and craft the items you set up. By set up I mean you set it up to only craft above some profit % or fixed gold amount of profit. I love it for crafting glyphs and gems.
And just to clarify, TSM doesn't auto-craft or anything, but it allows you to craft your queue by clicking one button per item-batch, so 1 click for 3 Bold Inferno Rubies for example, then another click for 3 Brilliant Inferno Rubies.
What I don't understand is WHY do I have to click 3 times to sell 3 glyphs of the same kind, neither APM nor the standard UI require that ... it's annoying!
Keith Apr 14th 2011 4:23PM
"TSM doesn't have the equivalent of a snatch list"
It has a "Dealfinding" screen which I think is the same thing. You save a list of commodities and a price, it searches for ones lower than that?
Amaxe Apr 14th 2011 4:50PM
I've tried using it, but I just find it kind of balky when it comes to using a "one size fits all" program.
Of course I'm a small timer, and it may have advantages for hard core AH users.
mazca13 Apr 14th 2011 2:21PM
Good article, thanks. It should be pointed out that the 16-slot faction bags are unique, so getting revered with your home faction only gets you one bag - given that you're unlikely to be revered with multiple city factions til rather later in your levelling career, this means Netherweave Bags are still the alt bag of choice.
Basil Berntsen Apr 14th 2011 6:31PM
Yeah, that's unique per faction though. If it weren't, the bag market wouldn't be viable at all.
trefpoid Apr 14th 2011 2:25PM
I'm just selling the pants each week for 3k.. Nothing else seems remotely profitable on my servers.. spellthread goes for 400g, so I get more from selling pants. It's not the best business, but I was used to not making any money at all with tailoring in wrath, so I happy with my 3k injection every week. I get most of my gold from other professions, but I'm glad my main can finally make some cash at all.
Imraith Dos Santos Apr 14th 2011 2:39PM
The 16-slot faction bags are not slowing down the netherweave bag market because of two reasons. 1) You must be revered with the faction to purchase it. New alts need bags right away, not umpteen levels later when they finally reached revered, and 2) the bags are Unique. You may only equip a single faction bag. People generally buy netherweave bags in groups of four.
Shinae Apr 14th 2011 2:42PM
Thank you for actually discussing tailoring this time (instead of only mentioning it and making us think it was going to be discussed last time). I honestly appreciate it.
Matrillik Apr 14th 2011 2:52PM
Question for Basil:
What are your thoughts on saving up dreamcloth for the next content patch and being the first to be able to sell super expensive epics?