Class revamp breathes new life into alts

Cataclysm, even more so than any previous expansion, really redesigned how classes level up and their basic functionality. Some classes, like paladins, saw an entirely new resource mechanic. Others found themselves turned away from previous core concepts (like a death knight's ability to tank or DPS in any tree) or given a more clearly defined role from the start.
In the process, while many players had to relearn their classes, someone like me can come along and try again on a class that feels much more fluid and dynamic to level. I have started 16 druids over the years, only to delete them by level 20, so the sleek, compact redesign of the class was a revelation to me.
This, of cours,e does beg the question of the inverse. If a redesign makes the class easier to pick up but turns off the long-term players, did we gain or lose something?
I remember talking to a lot of long-term paladin players when the Holy Power change debuted. Some of them thought it was great; others said it made the class unrecognizable. It reminded me of the changes to protection in Wrath of the Lich King that turned the least viable soloing spec into the most viable leveling one. While I doubt I could say those changes were bad for the class overall, as a long-time warrior, I had to deal with a bunch of newcomers who were raving about prot leveling and had never tried to do it in vanilla or BC, when it was bloody hard.
Yes, this means long-time feral druids get to make fun of me now. I recognize this.
The right time for change
Expansions tend to be the opportune time for major changes to game design, including how classes are balanced and laid out. Cataclysm took the design paradigm of the original game and two expansions and stripped out a lot of talents, while making talent specialization more meaningful from the start. On top of that, the expansion changed long-term mechanics for rage users and added new mechanics to other classes to alter how their resource systems functioned.
This means that people (like me) who didn't like a class before might find it much more palatable and even enjoyable now. It also means people who were used to the way the class worked over course of one or two expansions may find themselves bewildered or just put off by the new modus operandi. If you liked all three warrior specs having Shield Slam, losing it to a protection-only talent specialization ability seems like slamming the door on arms and fury tanking while leveling, which was at one time my favorite part of playing a warrior. (I tanked all of vanilla content up to Naxxramas 40-man as a fury tank.) While Cataclysm did not provide a whole new class to cause rerolling and shake up the population like Wrath did, in a way it provided almost 30 new classes in terms of how profound the changes could be to a spec.
This is the tightrope that must be walked with each expansion to the game, and I doubt Cataclysm could have gone forward simply adding five new talent points and calling it a day. A redesign simplifying the talent trees was most likely required. In the end, at least for me, it's made at least one class and spec I could never, ever play into one I can't stop playing.
World of Warcraft: Cataclysm has destroyed Azeroth as we know it; nothing is the same! In WoW Insider's Guide to Cataclysm, you can find out everything you need to know about WoW's third expansion, from leveling up a new goblin or worgen to breaking news and strategies on endgame play.
Filed under: Druid, Paladin, Warrior, Analysis / Opinion, The Burning Crusade, Wrath of the Lich King, Cataclysm






Reader Comments (Page 1 of 3)
Theresa Apr 16th 2011 2:08PM
I adore my druid, but she sat neglected at level 16 for a year and a half in the barrens before I finally forced myself to level her because I'd heard such good things about the later levels. The old druid 1-20 was horrible and the 20-40 only slightly better. I do remember finally getting mangle and realizing why it was that people loved them so much. I am glad nobody else will have to go through that old horrible leveling!
Vorken Apr 16th 2011 6:42PM
I cant believe Matt and this poster...and many are commenting about druids...talking about the way they've been changed in a good way...
WHERE IS MY TREE FORM. This could be the worst thing about Cataclysm(and if it is, i guess they didnt do too bad overall), but seriously....the only fun thing about being a druid was being a tree...all the time.
Make it happen blizzard, i will spend a glyph spot for my tree form back...anything for my tree!
Ronin Apr 16th 2011 10:14PM
@Vorken, while I understand that you feel that way, there was a whole lot more to being a Druid than being a Tree. Even if you were Restoration, there was plenty more to it than that. So I'm not sure it makes sense to judge "the new Druids" and those who like them by a single issue, no matter how important it is to you.
jfofla Apr 16th 2011 2:09PM
Rossi I love the unique perspective you bring to your articles, and the Podcast
Revynn Apr 16th 2011 2:11PM
- "I still hate mages, don't worry."
I'm a warlock and I approve this message.
Revynn Apr 16th 2011 2:38PM
On a more serious note, after leveling 7 characters to from 1-80 over the course of Wrath, I just can't bring myself to starting a new character yet. At least, not while I still have a Shaman and Paladin sitting at 80 in ICC gear waiting for their turn and a Warrior making her way into Northrend.
As I'm leveling my warrior, though, I'm finding that way too many classes are entirely way too powerful at low levels, and this is not a "I got ganked by a hunter in AB NERF HUNTERZ!!" QQ, it's a general (and I feel legitimate) concern with power scaling. When Rogues can solo Scarlet Monastery at level with their standard rotation or Mages can solo RFC at level 14 without issue, then there's a serious issue going on. It doesn't promote or encourage good group-based gameplay and etiquette if "lol i can solo this pull faster tank omg".
- "I remember talking to a lot of long-term paladin players when the Holy Power change debuted. Some of them thought it was great; others said it made the class unrecognizable."
I'm on both sides of the fence with this one. I love the fact that the Soul Shard system was revamped. Even if it didn't really deliver on everything we felt we were promised when it was unveiled, I stil love that I don't need to spend 10 minutes standing in front of a target dummy before each raid (or worse, a half hour grinding mobs before we could get them off target dummies) or leaving raid after a series of wipes to restock.
On the other hand, I've largely abandoned my Death Knight, the character I called my main for the whole of WotLK and collected 7K achievement points, 98 mounts and 130 minipets on. I just hate the new Rune system.
mibu.work1 Apr 17th 2011 4:55PM
I'm inclined to agree that some of the classes and specs are a little OP at early levels. I tend to have trouble tanking low-level dungeons simply because it's difficult to keep a group together and attacking one group of targets when they want to pull the whole dungeon. The worst indicator of this was when a shaman overestimated his healing abilities, pulled THE ENTIRE HOGGER SECTION of the Stockades BY HIMSELF. He then tried to heal me, our poor prot warrior tank, through it. We beat them, but only once the balance druid started healing the rogue who began tanking after I, the other warrior, and the healer were all dead.
When I berated the healer for this, he said 'whatever, it's not like this lowbie shit matters'. At that point I kicked him, and we took on Hogger with a priest and had an easy time of it. People are overestimating their class and abilities, not learning their own mechanics (this shaman kept on using healing wave, no earthshield, and was spamming it, and had lightning shield up). It's kinda disheartening, but it's the unfortunate byproduct of a much better system overall.
Reanne Apr 16th 2011 10:05PM
"I still hate mages"
Why? It should be I hate warlocks
leper1983 Apr 16th 2011 2:20PM
Druid was actually the first class i ever played when i bought this game way back during first release and made it to lvl 20 and rerolled Warlock.. Was so difficult playing a hybrid back then and wasn't that much fun but now everything that has changed makes it one of my favorite classes to this day
Narshe Apr 17th 2011 11:36PM
So you went from a hybrid to another class that wasnt considered "pure" at the time either. Warlocks were terrible dps wise back then and couldnt even get close to Mage dps until Blizz finally decide Warlocks werent hybrids too (they thought that because the class used pets they were labeled hybrid).
Snuzzle Apr 16th 2011 2:25PM
I still can't play warlocks, rogues, or DKs. I tried both before and after Cataclysm. In fact, I keep rolling rogues, because my main and favorite class is a feral druid and everyone says "Kitties are basically simplified rogues."
Well, now I think rogues are basically stripped-down kitties, because rogues can't heal, and they're sooo squishy. I think my problem is that I can't play squishy, non-healing classes. And DKs are just annoying to me with their rune system.
As for druids? I've got three at 85, one at 83, and one at 30. I think it's safe to say I love the class.
Lankey Apr 16th 2011 3:08PM
I do exactly the same with Rogues - just can't grasp them despite being used to energy/CPs from Feral. All that utility they have just doesn't seem enough after being a Druid
Marcosius Apr 16th 2011 6:41PM
Rogues? Squishy?
...L2P.
I kid I kid, but seriously, having leveled almost every class (but warriors) to levelcap, and being somewhat capable in (read: not totally crap at) DPS, healing and tanking, it's just a matter of perspective.
I personally fell in love with priest healing first hand. Of course, healers always were wanted, even before the LFG tool, which was nice. But keeping teammates alive and getting praise for it, that was something that kept me doing it a long time. I occasionally heal nowadays too, mostly for the guild though...
Umm. Was there in a point in my post? ...There was, somwhere.
The Giant Apr 17th 2011 6:39AM
Rogues can, in fact, heal. Though it's not much, Recouperation is quite good for self-healing.
I'd like it better if it didn't cost combo points.
Scuac Apr 16th 2011 2:31PM
Wow! What's up with the mage hate? You could be worse off, like wannabe-mages (aka warlocks). And don't get me started with rogues.
Twill Apr 16th 2011 2:39PM
The changes. They promoted alts.
I had one 80 in WotLK. I already have four 85s, and I'm still leveling many more. I wouldn't be surprised If I had 8 by the end of the summer.
Leveling alts is fun. Gearing for heroics / raids is not. Blizzard made it so we try new classes. I love that. My warlock is still never going to get geared. (However all hybrid classes will all be healing / tanking, so I guess that's good.)
And as for making a class easier: Leveling was streamlined. You still have to know your shit to be the best. This will never change, and thus real people who are good will not complain. Internet trolls might, but we all know they never actually downed hardmodes.
Tim Apr 16th 2011 2:49PM
I see what you mean Sacco. I actually lvled my druid in Wrath purely as feral and in cat form; rarely ever using bear unless attacked by 2 or more mobs. Then I was resto for raiding. When Cata hit, feral just didn't seem to have enough juice in cat form but in bear form Holy S**t!! I ate, drank, and slept in bear form. It was freaking awesome. I hear cat is getting a bit of a revamp. That's too bad. Already 85 and getting geared (slowly) for heroics.
Jay Apr 16th 2011 2:58PM
I really like the system and I think it really adds value to people who don't have the time to commit to raiding. Cause let's be honest.. You need a lot of time to be raid spec'd and then need to be able to give time to a constant group you want to end-game with.
Making it so leveling a new character is fun has been great to keep me playing. I think I would have stopped playing if not for it being worth it to bring a new character up through the ranks.
Julian Rossi Apr 16th 2011 10:02PM
Don't think Sacco wrote this one.
Tim Apr 17th 2011 1:28AM
Whoops! Meant Rossi. Sorry, lack of sleep.