Totem Talk: Understanding your low-level enhancement abilities

I am an unrepentant altaholic. In Wrath of the Lich King, I had seven level-capped characters. When Cataclysm came, I had some strange idea that I would work on those level 80 characters and get them to level 85. Instead of going that practical route, I'm currently in the middle of leveling both a warrior and a hunter ... both of which I already have at level 80. Cataclysm leveling is just that cool.
One of my favorite parts about the revamped old world is that the bosses of instances have been retuned for post-4.0 DPS levels. In previous expansions, boss fights would last mere seconds. This made it a horrible gauge for DPS, as burst specs would always win out and didn't help you learn your rotation. Now that the dungeons have been retuned and fights can last up to a minute, it is worth taking the time to take a look at your priority system for leveling.
Weapon attacks
The first ability we need to take a look at is Lava Lash. As most people who have read this column since I took it over know, Lava Lash is our highest-priority attack at level 85. It hits like a truck loaded with explosives that collided with Chuck Norris' fist. It's also the spec-defining ability for enhancement, with you gaining access to it at level 10.
Unfortunately, when you get it at level 10, Lava Lash is not an exceptionally good ability. Like a fine wine or Anderson Cooper, it ages well. At level 10, you don't have a single prime glyph slot, meaning no Glyph of Lava Lash yet for 20% more damage. Additionally, you don't get access to Improved Lava Lash until at least level 59, meaning that you're missing out on a base 30% damage and the extra 50% you get from a five-stack of Searing Flames. Luckily, you do have access to Flametongue Weapon by that point, making Lava Lash an attack that hits for 240% weapon damage, affected by the 50% off-hand penalty.

Lava Lash becomes even worse at low levels if you don't have access to the heirloom weapons I talked about last week, because the damage it does is entirely based on your weapon damage and attack power. While attack power will increase slightly every time you level, if you're using a static weapon like Oggleflint's Inspirer, the base damage of Lava Lash won't change until you find a fancy new off-hand weapon.
Stormstrike and Primal Strike suffers a similar fate, which is part of the reason heirloom weapons for melee are so potent. Primal Strike will be your second priority attack while leveling, with Lava Lash coming third. This is because Primal Strike gets 45% more damage with your first three talent points, spent at levels 10, 11, and 13. It also deals main-hand damage, so 100% of your weapon damage as well as being the target of more weapon upgrades. You generally want to upgrade your main-hand first, both due to Lava Lash's poor showing at low levels and because you want the increase in main-hand autoattack damage.
At level 29, Primal Strike is forever removed from your bars in place of Stormstrike. You get access to Stormstrike at level 29 and then immediately start putting points in Static Shock at 31. By level 35, you'll have Stormstrike, Static Shock 3/3, and Focused Strikes 3/3, meaning that your 125% weapon damage strike with both hands deals an extra 45% damage and has two 45% chances to proc a Lightning Shield orb for more damage. On top of all that, it leaves a debuff on your target that increases your Lightning Bolt, Earth Shock, and Lightning Shield chance to crit by 25%.
Shaman spells
That debuff is the real reason Stormstrike is awesome. While it is passable damage on its own right, enhancement is not a spec that focuses on melee abilities at low level. Mental Quickness is an amazing specialization, giving us 50% of our attack power as spellpower while reducing our instant-cast spell costs by 75%. Flametongue Weapon is obtained at level 10, while Windfury Weapon waits until level 32. Combined, the two give us massive spellpower, without ever taking intellect gear.
On top of spellpower, World of Warcraft game design favors spellcasting at low levels if you don't have access to heirlooms. There is nothing wrong with this; as spells cannot spell with weapon damage, they need to improve their base damage every level to compete with melee damage. As a result, Earth Shock becomes better and better every level.
When leveling, Earth Shock is awesome. It is just amazing. It is high burst damage on a 6-second cooldown, enhanced by enhancement's ridiculously high spellpower at low levels. It also can be used while moving to a mob or while a mob is running to you. Once the mob is at you, you hit with a Stormstrike and enjoy a 25% crit buff to Earth Shock that makes it even more powerful.

The last staple of your leveling spell list is Lightning Shield. For the first 17 levels you have this, Lightning Shield will be a headache to you, but a welcome one. While having to refresh it constantly is a pain, Lightning Shield is affected by the same spellpower that the rest of your spells is, is a passive damaging ability, can critically hit, and needs to be up in order for Static Shock to proc. Everything about the ability is awesome ... except for the charge count. Once you hit level 25 and get a major glyph slot, Glyph of Lightning Shield will be one of your wisest investments.
As a quick recap, your melee abilities require melee weapons to be really good and should fall lower on your priority list if you don't have weapons appropriate for your level. Spells are really good at low levels. As you get higher in level, this will flip-flop. At level 85, Lava Lash is your highest priority, while Earth Shock is your lowest.
That's it for covering the actual abilities we'll use during leveling. Soon to come: leveling talents and glyphs!
Filed under: Shaman, (Shaman) Totem Talk, Cataclysm






Reader Comments (Page 1 of 2)
aasdsdasdasdadsa Apr 16th 2011 4:12PM
FUCK YOU
Noyou Apr 16th 2011 4:35PM
NOyou ;)
magicjamie Apr 16th 2011 4:14PM
Generally when levelling a new character I take the large amount of raiding advice out there for classes and try to condense it down to level 10. Guides like this make it less of a headache, so thank you.
Noyou Apr 16th 2011 4:42PM
Great article. About 50 levels too late for me. My Shammy is lvl 71 right now. It's nice to know looking back on spell priorities I was on the money. I started my shaman after the shattering and while I was waiting for cata to bring me a worgen druid. Liked the shaman so much I let my druid sit after the worgen starter zone. I also got caught up with my warrior as well. Can't wait to get to 77 and equip some of the cata greens I have put aside for him.
Draibiel Apr 16th 2011 5:01PM
man i have a doubt, i am enhance/resto, since when i got 85, i am rolling resto for raiding pruposes, but i will change back to enhance as soon as possible, but always that i played as enhance i used Chain Lightning instead of Lightning Bolt, is it realy worse? CL hits more than LB, it have a a good aoe and is buffed with stormstike to, why most ppl say i have to use LB? is it realy better than CL for enhances?
Eldoron Apr 16th 2011 5:47PM
According to their texts, LB hits more on single target than CH. Just read them.
Josh Myers Apr 16th 2011 7:56PM
Because of Lightning Bolt's longer base cast time, it has a higher spell power coefficient than chain lightning. Lightning Bolt almost always wins out over CL for single target.
Makoto99 Apr 16th 2011 6:08PM
I absolutely agree with you. I have literally about a dozen 60-70 level chars that I dread playing. I get in the right frame of mind to level them up and slosh through Outland and/or Northrend, log them in, go pick up a quest, and then decide that using a Lifegiving Seed to turn into a shrub in the door of the Stormwind bank is a more fun alternative.
I really hope with one of the big content patches they at least revamp some of the Outlands/Northrend content... I know they've said they want to because they realize the problems, esp. with regards to timeline continuity... but it's a big task.
Hopefully they take time to do it; it'll really re-invigorate the grind levels that are 60-80. Till then, I guess at my rate of 1-2 quests per week, I should hit 80 on my Paladin around 2019.
Ronin Apr 16th 2011 6:22PM
Nice article, thanks for the advice for leveling. My Enhancement Shaman is lvl 35 now, so a lot of this advice I figured out on my own, but this is the kind of thing I've been looking for!
Getting the best melee weapons you can find does seem to be really important. I just have AH Blue/Green weapons, but they're fairly good, so my Lava Lash and Storm Strike abilities do more damage than my spells (Shocks and Lightning Bolt) do.
Will you be discussing the benefits to our different weapon imbues?
I'm really anticipating the next article in the series!
ZeroDesu Apr 17th 2011 4:58AM
He already did an article on the weapon imbues a few weeks back. Go check it out, it was a good read.
Ronin Apr 17th 2011 10:18AM
Thanks, ZeroDesu, I found it and will check it out after work today. (It was two months ago, before I started my Shaman.)
Firix Apr 16th 2011 6:55PM
I have a lvl 21 shaman that I am about to start leveling properly, but I have a question about spec as there is a lot of mixed info.
What is so bad about Elemental?
Josh Myers Apr 16th 2011 7:43PM
Leveling as ele is fine. I've done it before. :P
I'm just the enhancement columnist. xD
Ronin Apr 16th 2011 9:52PM
Firix, you might be interested in this sticky in the Shaman forums:
http://us.battle.net/wow/en/forum/topic/981898388
Twill Apr 16th 2011 10:37PM
Just PvP.
Content is new every second. Who know s that other people will do. Will they target you or your buddy? Is a Rogue waiting near that empty flag? Can you take that group of 3 guys, or do you need a friend. Is there a tactic that can help this one highly specific situation?
If you ever get bored of PvP (and I mean bored, not angry that you died a lot) then come talk to me. I would love to talk to you and see how this is possible.
Saeadame Apr 17th 2011 1:36AM
I don't think those bosses are trying to give them impression that they're the "endboss" for the entire game at all. WoW is like a series of books, and each expansion is like one novel. The novel has a beginning middle and end, but it isn't the beginning, middle and end of the entire series.
And yes, Outland and Northrend are slightly tedious, but think how much the number of quests/mobs/w/e completed has been reduced. I mean, before you had to do the majority of the zones in OL to get from 60-70, now you can get away with staying in the new 1-60 experience til level 60, then move on to Zangermarsh if you're totally sick of Hellfire, and from there you can pick to go to most other zones and by the time you finished one you're probably level 68, especially if you've done a few dungeons in between. Eight to ten levels in two zones? That's not that bad, really. And next expansion they'll nerf the XP required again, so maybe you'll only have to do one zone to get to 68. Plus, it can be helpful to queue for dungeons (if your DPS) and quest while you wait. The wait shouldn't be more than 30-40 minutes at the most, and the dungeon makes a nice change of pace. If you absolutely cannot STAND to quest anymore, and you're a DPS, you can PvP, since the queues for that are always fairly short no matter what.
So I agree with Twill's PvP suggestion. Now that the brackets are broken up in groups of five levels instead of ten, there's much less difference between you at the bottom of the level bracket and you at the top of it. It makes it much easier to survive being lower level, particularly if you have heirlooms and some smarts.
ZeroDesu Apr 17th 2011 4:50AM
Y'know, I gotta give you props. Since I called you out on the Shammy forums for neglecting details, you've really come out full-force. The last few articles have been great. I have an Enc Shaman that's been in the low-level range for about a year now (I can never find time to spend leveling him all but an hour or two a week), and the last couple columns have really helped me understand why the spec works the way it does.
Thank you. Sincerely. :)
ZeroDesu Apr 17th 2011 4:55AM
Personally, I've only leveled one character through Northrend content, but it's even starting to feel grindy for my current character there. For Outland, I ran a lot of dungeons to get through. They actually feel pretty different if you're leveling a character in a different spec than you initially did (my first levelcap character was a Rogue, now I'm working on a DK Tank). It doesn't make it feel great, but it does take away from some of the toiling when you get to mix up the dungeons and do something a little different. I'd be doing that right now in Northrend myself, but I'm waiting for 4.1 to drop so I can do seven dungeons in a row and reap the benefits of the Justice Points.
mellophonium Apr 17th 2011 2:06PM
What is the name of the shoulders on the dwarf shammy in the header picture, and where/how can I get my hands on them?
Toggle Apr 17th 2011 2:53PM
Outlands content is feeling a little dated, but a revamp for Northrend is way too early. Thats really recent content, just over two years old, and the questing feels pretty good, especially compared to Outland. People are just sick of leveling through it. However, it would be silly to allocate developer resources, imo, to fixing something that isn't broken because it feels slightly out of date when the time could be better spent on something that I don't blow through in a couple days and move on to greener pastures.